0verkill/pkg-descr: Throw away Doom, Quake and Duke Nukem - 0verkill comes. Now you don't even need graphic mode if you wanna take on your friends in a bloody deathmatch. Finally you can taste elaborate shoot-em-up action in 16 glorious colors on your plain old text terminal. You never thought that ASCII letters are capable of network-game action in such a massive manner. No one ever connected gushing blood with those innocent ASCII letters that were so utterly boring until recently, when 0verkill was released. WWW: http://artax.karlin.mff.cuni.cz/~brain/0verkill/ 3dc/pkg-descr: 3-Dimensional Chess for X. Three boards, 96 pieces and 26 directions. 3Dc is played with three chess boards arranged one above another. -Adam 3dpong/pkg-descr: 3D Pong is an X Window game for 1 or 2 players. It's a 3D game based on the first arcade game, "Pong." Like "Pong," it's a game played with a ball and paddles. The object is to hit the ball and get it in the other player's goal. Use your paddle to deflect the ball and keep it from getting in your goal. WWW: http://www.newbreedsoftware.com/3dpong/ 44bsd-hunt/pkg-descr: Hunt is a mixture of 'rogue' and 'Doom': It is a multiplayer shoot-and-run game, but in a textbased console. Found at: ftp://ftp.pvv.ntnu.no/.disk4a/4.4BSD-Lite2/untarred/usr/src/contrib/hunt 4stattack/pkg-descr: 4st Attack is a game in which you have to try to out-smart your opponent. The goal of the game is to connect four of stones in a straight line. This can be horizontaly, vertically and even diagonnally. WWW: http://forcedattack.sourceforge.net/ - Jean-Yves Lefort jylefort@FreeBSD.org 54321/pkg-descr: 54321 is five games in four-, three-, or two-dimensions for one player. 54321 takes five classic two-dimensional puzzle games and extends them into three and four dimensions. For more information, see the help within the game. 54321 was created for the 1mb SDL Game Programming Contest sponsored by: Linux Journal (http://www.linuxjournal.com/), Loki Software (http://www.lokigames.com/), and No Starch Press (http://www.nostarch.com/). WWW: http://www.nklein.com/products/54321/ 8kingdoms/pkg-descr: Theme of the game 8 Kingdoms is inspirated by the world of fantasy. Players play on a fully 3D hex map. They construct buildings, recruit units including infantry, mounted units, mages, catapults and finally they attack enemy or help allies. Units gain experiences during the battle, each unit can get some abilities upgraded to be stronger. Data are stored in XML and freely accessible from language versions to units attributes, moreover map editor with random map generator is included for comfortable map editing. WWW: http://kralovstvi.sourceforge.net/ BillardGL/pkg-descr: BillardGL is a very nice looking OpenGL pool billiard simulation, which was developed within the scope of the course "Computergraphics" at the University of Freiburg (Germany). WWW: http://www.BillardGL.de - Igor Pokrovsky tiamat@comset.net CaribbeanStud/pkg-descr: Caribbean Stud is a Motif based gambling game for X Window System. OPTIONS: ( All can be changed in CaribbeanStud.res ) Default bankroll 200 Table minimum 10 Number of Players 2 (1-6) Current Jackpot 34000000 Minimum Jackpot 3000000 The class.ps is the class diagram of this game. Please direct comments, suggestions, and patches to: ------------------------------------------------------------------ Qun Zhang qzhang@oucsace.cs.ohiou.edu HeroesOfMightAndMagic/pkg-descr: "Heroes of Might and Magic III" is a Roleplay Linux game by Loki games commercially available on CD. It seems to run only under x86. You will need the CD, this port only helps you install and deinstall the game and get it to run under FreeBSD. WWW: http://www.lokigames.com/products/heroes3/ KnightCap/pkg-descr: KnightCap is a chess program. The principal differences between KnightCap and other chess programs are: - KnightCap has an optional fully rendered 3D interface, giving a feel much more like an "over the board" game. - KnightCap was developed to run on a parallel distributed memory machine, although it also runs on normal unix boxes. - KnightCap does not have an opening book---instead it keeps a file (brain.dat) of losing moves and inserts them in the hash table at the start of each search. At present it has about 1500 entries, and this makes it a pretty competitive opening player. - KnightCap learns the parameters of its evaluation function as it plays. The most dramatic example of how this helps is an experiment we conducted on FICS in which KnightCap learnt from a 1650 player to a 2100 player in just 300 games. See http://cs.anu.edu.au/people/Lex.Weaver/pub_sem/publications/knightcap.pdf for more info on its learning algorithm. WWW: http://samba.anu.edu.au/KnightCap/ abe/pkg-descr: A scrolling, platform-jumping, key-collecting, ancient pyramid exploring game, vaguely in the style of similar games for the Commodore+4. The game is intended to show young people (I'm writing it for my son's birthday) all the cool games they missed. WWW: http://abe.sourceforge.net/ - Alejandro Pulver alejandro@varnet.biz abridge/pkg-descr: Bridge is a bridge game that allows you to play bridge online with other real people. It is currently available for UNIX (including linux), Microsoft Windows and MacOS X. On all platforms, aBridge supports speech synthesis, allowing you to choose listen to the bids and chat conversation rather than simply gazing at the screen waiting for someone to play. aBridge also has some rudimentary bots, for when other players aren't online, but their AI is pretty pathetic, and they are in need of a complete rewrite. WWW: http://www.abridgegame.org/ Janos.Mohacsi@bsd.hu abuse/pkg-descr: This port installs the full registered data files for Abuse 2.0 and the necessary glue to use them with the SDL port of the Abuse game engine. WWW: http://abuse.zoy.org abuse_sdl/pkg-descr: Abuse-SDL is a port of Abuse by Crack Dot Com to Linux using the Simple DirectMedia Layer library. This allows Abuse to run at screen depths greater than 8bpp as well as fullscreen. Abuse-SDL has the following extra features over the original Abuse: - Run at any screen depth from 8bpp to 32bpp. - Run fullscreen or in a window. - Lock the mouse to the window. - Mousewheel support for changing weapons. - Stereo sound. Note that this port does not install any data files. WWW: http://abuse.zoy.org/ acm/pkg-descr: ACM is a LAN-oriented, multiplayer aerial combat simulation. My main design objective was to provide source code that could be easily compiled and executed on a wide variety of platforms. To that end, acm is written entirely in C, exploiting the programming features of Unix, X11, and the BSD socket interface. Players engage in air to air combat against one another using heat seeking missiles and cannons. ACM is implemented as two programs. The first, named "acm", is a small program that, when invoked, starts a flight session on a given workstation. The second component, named "acms", is a server process that manages the multiplayer environment. It also manages the flight simulation and display management that is required. Most players will prefer to run the acms process on a back-end server system on their local area network. Players at client workstations can then invoke the acm program to begin play. WWW: http://www.websimulations.com/ actx/pkg-descr: actx - a window sitter for X11 Shinya Esu esu@yk.rim.or.jp adgali/pkg-descr: Adgali is an open source game library useful for 2D game development. It uses the SDL library for the bitmap, sounds and events, which provides accelerated and portable interfaces to the video and sound hardware. This library provides useful functions for bitmap and sprite display, game GUI, sound events and music, generic AI engine, network management and video streaming. WWW: http://adgali.apiou.org/ adom/pkg-descr: Ancient Domains of Mystery (ADOM for short) is a rogue-like game which means that it is a single-user game featuring the exploration of a dungeon complex (and in the case of ADOM a few other games of this genre: the exploration of a large wilderness area with villages and many special locations). You control a fictional character described by race, class, attributes, skills, and equipment. This fictional character is trying to achieve a specific goal and succeed in a difficult quest. To fulfill the quest, you have to explore previously undiscovered tunnels and dungeons, fight hideous monsters, uncover long forgotten secrets, and find treasures of all kind. Please read manual in /usr/local/share/doc/adom (or wherever ${PREFIX} was pointing) after installation. You may have to build terminfo database in order to run ADOM. Read "readme.1st" section VI.E for details. WWW: http://www.adom.de/ adonthell/pkg-descr: Adonthell is the combined effort of like-minded people to create a free role playing game for various operating systems. The project's goals are the creation of an engine (currently going by the codename adonthell), a set of tools and an actual, playable game driven by that engine and built with those tools. -- Miguel Mendez WWW: http://adonthell.linuxgames.com/ aestats/pkg-descr: AEstats reads game log files for just about all shooters, converts them into platform independent log format (meta log format), and generates meaningful (and very pretty!) stats and ranking pages in HTML form. Overall features: * Split into two executables to make the code more modular (independent of specific games/mod). This also makes updates quicker and less prone to new bugs. * Modules are command line driven, giving you the maximum control of the the executables, without having to deal with klutzy platform dependent interfaces. This makes it possible to control the modules via batch files or scripts. Ideal for automating calls. * HTML output is eatable by any browser with frames. Since plain HTML code is generated, any user should be able to view the output. * Provides an UnrealScript module (aeonsdmmod.u) that will generate extra log info, since Unreal does not provide any frag obituaries by default. WWW: http://www.planetquake.com/aeons/aestats/ affenspiel/pkg-descr: Shift the puzzle pieces around so that the monkey becomes complete, that means, move the big piece through the other pieces to the bottom of the playfield, so that the monkey picture gets complete. WWW: http://www.artsoft.org/affenspiel/ afternoonstalker/pkg-descr: Afternoonstalker is a clone of the Intellivision game Night Stalker. You are in a two-dimensional maze in which you are attacked by robots that shoot at you and that you must shoot down. You must pick up a gun somewhere in the maze in order to have a few bullets to shoot. Avoid the spiders and the bats, which can paralyze you long enough for a robot to come and shoot you. The bunker in the center is your only protection. WWW: http://www3.sympatico.ca/sarrazip/dev/afternoonstalker.html agame/pkg-descr: A simple tetris-like game. The objective of the game is to keep the level of colored blocks down as long as possible. New blocks are falling down at an increasing rate, blocks can be removed by creating rows of three or more blocks of the same color. The longer the row, the more points you get. WWW: http://zevv.nl/code/game/ airrox/pkg-descr: An 3D Air Hockey, which uses SDL & OpenGL with some features like single, and multiplayer mode, sound fx, music, camera control, etc. WWW: http://twiki.im.ufba.br/bin/view/Indigente/AirroX - Alejandro Pulver alejandro@varnet.biz alephone-data/pkg-descr: This port installs the official, released Bungie's Marathon data files for the Aleph One port: - Marathon - Marathon 2: Durandal - Marathon Infinity WWW: http://source.bungie.org/ alephone-scenarios/pkg-descr: Free and complete third party scenarios for the Aleph One engine: - Excalibur: Morgana's Revenge - Eternal - Marathon Evil - Marathon Red - Rubicon X - Tempus Irae WWW: http://source.bungie.org/get/ alephone/pkg-descr: Aleph One is the open source version of Bungie's Marathon game. Marathon is a three-part, first-person shooter series that was published by Bungie Software. The complete Marathon trilogy consists of "Marathon", "Marathon 2: Durandal", and "Marathon Infinity". The hallmark of the series is the detailed story-line that unfolds throughout the game. After Bungie released the source code to the Mac OS version of Marathon, the Aleph One project was created to enhance the software and port it to other operating systems. As AlephOne has matured, so have the user-contributed scenarios, some which far surpass the original Marathon game scenarios themselves. Aleph One is OpenGL-accelerated, but performs well without OpenGL if you do not have a graphics card with the appropriate functionality (you need to use the -g/--nogl option). WWW: http://source.bungie.org/ alienarena-data/pkg-descr: Alien Arena 2008 is a free standalone deathmatch game based on source code released by id Software. Begun by COR Entertainment in 2004, the game combines a 1950s-era sci-fi atmosphere with gameplay similar to the Quake, Doom, and Unreal Tournament series. Alien Arena focuses mainly on online multiplayer action, although it does contain single player campaigns against bots. Alien Arena has been released for Microsoft Windows, Linux and FreeBSD. Alien Arena has been free-to-play since its inception, and there are currently no plans to change it to pay-to-play. Note: this port only contains the data needed to run Alien Arena, shared by the Linux and native ports of the game engine. To play Alien Arena you have to install one of "games/alienarena" or "games/linux-alienarena". WWW: http://red.planetarena.org/ alienarena/pkg-descr: Alien Arena 2008 is a free standalone deathmatch game based on source code released by id Software. Begun by COR Entertainment in 2004, the game combines a 1950s-era sci-fi atmosphere with gameplay similar to the Quake, Doom, and Unreal Tournament series. Alien Arena focuses mainly on online multiplayer action, although it does contain single player campaigns against bots. Alien Arena has been released for Microsoft Windows, Linux and FreeBSD. Alien Arena has been free-to-play since its inception, and there are currently no plans to change it to pay-to-play. WWW: http://red.planetarena.org/ alienblaster/pkg-descr: Alien Blaster Your mission is simple: stop the invasion of the aliens and blast them! Features: * many aliens to blast * a big bad boss * different weapons * special items * cooperative mode (2 players playing on 1 computer) * gamepad/joystick support * arcade mode with highscore * open source * published under GPL * runs with Windows and Linux WWW: http://www.schwardtnet.de/alienblaster/ alienwave/pkg-descr: A shoot'em up game written using ncurses where you control a spaceship and must kill as many alien spaceships as you can. WWW: http://www.alessandropira.org/alienwave/aw.html allacrost/pkg-descr: Hero of Allacrost is a game inspired by the likes of SNES-era RPGs such as Chrono Trigger and the Final Fantasy series. In Allacrost, the player explores rich environments, undertakes various quests and missions, solves dungeon puzzles, and fights strategic battles in an active time-based system. WWW: http://www.allacrost.org amoebax/pkg-descr: Amoebax is a cute and addictive action-puzzle game. Due to an awful mutation, some amoeba's species have started to multiply until they take the world if you can't stop them. Fortunately the mutation made then too unstable and lining up four or more will make them disappear. Follow Kim or Tom through 6 levels in their quest to prevent the cute multiplying amoebas to take the world and become the new Amoeba Master. Watch out for the cute but amoeba's controlled creatures that will try to put and end to your quest. Amoebax is designed with levels for everyone, from children to adults. With the training mode everybody will quickly become a master and the tournament mode will let you have a good time with your friends. There is also catchy music, funny sound effects, and beautiful screens that sure appeal to everyone in the family. WWW: http://www.emma-soft.com/games/amoebax/ amphetamine/pkg-descr: Amphetamine is a 2D - Jump'n'run shooter in the tradition of Super Mario Bros and other classics. But it has unique features: Highlights: o Fast 256 colour graphics o Never seen graphics (in this genre) such as coronas (remember Unreal), dynamic coloured lightning, fogging, semitransparence and much more... o Seven weapons (like the seven deadly sins): Fight with arrow and bow, a scie, fire hands, etc. against monsters o Raging fights against 11 bloodsucking monsters which themselves have several killing powers. WWW: http://homepage.hispeed.ch/loehrer/amph/amph.html an/pkg-descr: Generates anagrams for a phrase supplied by the user, the words used in the anagram are taken from a specified dictionary which should contain one word per line (default:/usr/share/dict/words). anagramarama/pkg-descr: Anagramarama - a FREE word game for Linux, Windows and BeOS. The aim is to find as many words as possible in the time available. Get the longest word and you'll advance to the next level. Three words describe it... Simple Addictive Fun WWW: http://www.coralquest.com/anagramarama/ - Alejandro Pulver alejandro@varnet.biz angband/pkg-descr: A roguelike game derived from Moria, based loosely on the books of J.R.R. Tolkien. The ultimate aim of the game is to advance in skill and strength, collecting better and more powerful magical items until you are ready to face the Master of the dungeon: Morgoth himself! Your character, the dungeon, and all the monsters are represented on the screen using ASCII characters. Game also provides graphical tiles mode. WWW: http://rephial.org/ anki/pkg-descr: Anki is a program designed to help you remember facts (such as words and phrases in a foreign language) as easily, quickly and efficiently as possible. To do this, it tracks how well you remember each fact, and uses that information to optimally schedule review times. With a minimal amount of effort, you can greatly increase the amount of material you remember, making study more productive, and more fun. While Anki can be used for studying anything, it also ships with special features designed to make studying Japanese and English easier: integrated dictionary lookups, missing kanji reports, and more. Sample decks are also provided for Russian. WWW: http://ichi2.net/anki/ Author: Damien Elmes annelid/pkg-descr: Analog Annelid is a remake of the ubiquitous "Snake" and "Worm" games in which the player controls the movement of such a creature in an attempt to collect apples, numbers, or whatever. Upon collecting these items, the creature grows in length. This process continues until the creature collides with itself or perhaps a wall or some other obstacle. Most of these games only allow the hapless forager to make 90 turns. This is for the sake of easier programming both in the game itself and in the display of graphics. Analog Annelid absolves itself of this stigma for a smooth, free-flowing game world and more complex gameplay. WWW: http://www.garthgillespie.com/annelid/ antipolix/pkg-descr: This game is played in a parallelepipede containing PxNxN little cubes. You can first consider this 3D board as P 2D checkerboards of NxN squares. From 2 up to 10 players can confront each other. Each player begins with a certain number of pieces (or armies) that he has to move and make attack. One of his pieces represents him-self (or the chief, or the king, or anything you want). If this piece die, the player is eliminated. The last player staying alive wins. Messages can be sent to the other players , so that alliances can be implemented. A special timer assures that the game remains dynamic. antrix/pkg-descr: Ascent(Antrix) Emulator is an Open Source reference implementation for a MMORPG server system. Please see the file COPYING for license details. WWW: http://www.ascentemu.com/ - skillcoder skillcoder@mail.ru aop/pkg-descr: Aop (Ambassador Of Pain) is a curses based arcade game for UNIX with only 64 lines of sourcecode. The goal is to drive the hoovercraft (O) trough the level into the 'at' sign (@) and reach as much points as possible by reducing the number of moves and don't losing any time. Lost lifes (0) can easily be picked up by simply drive over them. WWW: http://aop.raffi.at/ apoolGL/pkg-descr: Another Pool GL is a 3D computer billiards simulation based on Another Pool, with a realistic physics system using OpenGL/SDL as graphical subsystem. WWW: http://www.planetjahn.de/apool/ - Igor Pokrovsky ip@doom.homeunix.org apricots/pkg-descr: Despite the name, it has nothing to do with apricots. It's a game where you fly a little plane around the screen and shoot things and drop bombs on enemy targets, and it's meant to be quick and fun. There can be up to 6 planes, at most two human-controlled. All others will be computer-controlled. Network support is in to do list. You must shoot at another's planes, destroy others' base and try to keep alive. You may return to your base to refill your ammo. The scenery is randomly generated. Currently the game has no menus. You run it, play it, and it exits at end. To fix this is also in to do list. Please take a look at apricots.cfg file. You will found some good options there. (currently this is the only way of changing game options) WWW: http://www.fishies.org.uk/apricots.html aqbubble/pkg-descr: Aquatic Bubble is a game where you have to catch all enemies for each level, the way similar to snow bros game. WWW: http://www.losersjuegos.com.ar armagetron/pkg-descr: "A Tron clone in 3D" This has been the tagline of Armagetron, since, well, a very long time, and is probably the shortest and most accurate description possible. Tron was an arcade game based on the movie of the same name, release by Disney in 1982. The original game consisted of 4 sub-games, the only one of concern is the 'Light Cycles' one, in which the player uses a left/right joystick to control a 'Light Cycle' which leaves a wall behind it wherever the cycle it goes, turning only at 90 degree angles (well, on most servers anyways). The player must then force his opponents to crash into their wall while avoiding his opponents walls. Those were the humble beginnings of Armagetron Advanced's game play, which has now blossomed into 16 player mayhem, with highly advanced AI, network game play, and of course all in a 3D environment. WWW: http://armagetronad.net/ asc/pkg-descr: Advanced Strategic Command (ASC) - a turn-based, multiplayer network game with nice professional-looking graphics. WWW: http://www.asc-hq.org/ asciiquarium/pkg-descr: Asciiquarium is an aquarium/sea animation in ASCII art. WWW: http://www.robobunny.com/projects/asciiquarium/ assaultcube/pkg-descr: AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, as far as that's possible with this engine, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun. WWW: http://assault.cubers.net/ atitd/pkg-descr: The Linux "A Tale in the Desert" (ATITD) client. A Massively Multiplayer Online Roleplaying Game (MMORPG) by eGenesis. A free 24 hour demo period is provided for new users to evaluate this game. System Requirements: Required: Pentium III 700 512 MB RAM 32MB 3D Accelerator Graphics Card Recommended: Pentium 4 1 GHz 768 MB RAM GeForce FX/Radeon 9600+ - NVIDIA users may have to reinstall the nvidia-driver port as installing this port may cause the linux_dri port to be installed. Alternately move the /compat/linux/usr/X11R6/lib/libGL.so.* libraries out of the way. - DRI users may experience problems whose solution may be a more up to date version of MesaGL (ports/graphics/mesagl). WWW: http://www.atitd.com/ atlantikdesigner/pkg-descr: Editor for Atlantik. WWW: http://www.kde.org atomix/pkg-descr: Atomix is a little mind game where you have to build molecules out of single atoms. These are laying around between the walls and obstacles on the playfield. Once you have pushed an atom in one direction it moves until it hits an obstacle or another atom. It needs some thinking how to construct complex molecules with this atom behaviour. WWW: http://triq.net/~jens/atomix.php atr3d/pkg-descr: Avoid The Roid 3D is a 3D asteroids-like multiplayer game. The player flies around in a three dimensional space, shooting asteroids and other ships while trying to avoid running into any of them or being shot. WWW: http://www.avoidtheroid.com atris-sounds/pkg-descr: Alizarin Tetris is a Tetris-like game with a twist for Unix, Win32 and BeOS systems. It includes multi-player support, user-extensible color, shape and sound styles, can use TCP/IP networking and features a few different AI opponents. It was written using the SDL Library. WWW: http://www.wkiri.com/projects/atris/ - Alejandro Pulver alejandro@varnet.biz atris/pkg-descr: Alizarin Tetris is a Tetris-like game with a twist for Unix, Win32 and BeOS systems. It includes multi-player support, user-extensible color, shape and sound styles, can use TCP/IP networking and features a few different AI opponents. It was written using the SDL Library. WWW: http://www.wkiri.com/projects/atris/ avanor/pkg-descr: Avanor is a roguelike game with a easy ADOM-like user interface, it has countryside and subterranean areas to explore, a quest system, and some original features. awale/pkg-descr: Awale or Oware is a game of great antiquity, and has been played around the world in various forms for millenia. Currently it is the official board game of Africa. Wikipedia: http://en.wikipedia.org/wiki/Oware WWW: http://www.nongnu.org/awale/ Author: Alain Le Bot awele/pkg-descr: The game of Awele is a popular african game, also known as "Sungo" or "Ubao". It is made of a wooden board with 12 holes containing some kind of stones. The aim is to capture as many stones as possible. There exist varieties of rules. I implemented the one I know, which is one of the most popular (in Ivory Coast at least). Send comments, suggestions, claims to: jean-paul.berroir@inria.fr balazar/pkg-descr: Balazar is a Free Software, available under the GNU GPL licence, coded in Python language and OpenGL. A great adventure game you should never miss! WWW: http://home.gna.org/oomadness/en/balazar/index.html balazarbrothers/pkg-descr: Balazar Brother is an amazing libre (PGL'ed) 3D puzzle game, realized by Jiba and Nekeme Prod. A 3D platform universe, two characters and two keys, one for each character, and at the end of the road two princesses to free. Just press a key and the corresponding character will jump on the next platform in front of him. WWW: http://home.gna.org/oomadness/en/balazar_brother/index.html banihstypos/pkg-descr: Banihstypos (yes, that is the name) is a simple game to teach you typing, FAST. It helps you improve your typing by letting you type in a randomly selected word which scrolls by on the screen at an increasing speed. If the word hits the laser, you'll loose points. WWW: http://www.vanheusden.com/banihstypos/ barrage/pkg-descr: Barrage is a rather violent action game with the objective to kill and destroy as many targets as possible within 3 minutes. WWW: http://lgames.sourceforge.net/index.php?project=Barrage bass/pkg-descr: "Beneath a Steel Sky is a 2D point-and-click science fiction thriller set in a bleak vision of the future, originally published for DOS and the Amiga. ..." Now playable on FreeBSD, thanks to the help of Tony Warriner at Revolution Software Ltd and the developers of scummvm. This game is distributed by the scummvm project. WWW: http://www.scummvm.org - Alex Trull alexander@trull.com bastet/pkg-descr: Have you ever thought Tetris(R) was evil because it wouldn't send you that straight "I" brick you needed in order to clear four rows at the same time? Well Tetris(R) probably isn't evil, but Bastet certainly is. Bastet stands for "bastard tetris", and is a simple ncurses-based Tetris(R) clone for Linux. Unlike normal Tetris(R), however, Bastet does not choose your next brick at random. Instead, Bastet uses a special algorithm designed to choose the worst brick possible. As you can imagine, playing Bastet can be a very frustrating experience! WWW: http://fph.altervista.org/prog/bastet.shtml battalion/pkg-descr: Monsters, explosions, destruction game for X Window System. You are a giant monster in a small city, being attacked by the military. WWW: http://www.evl.uic.edu/aej/AndyBattalion.html battleball/pkg-descr: BattleBall is essentially the game of soccer, played with military vehicles rather than with people. Each player drives a tank or flies a helicopter, and tries to move the ball down the playfield to the other team's goal. In BattleBall, the teams' "goals" are their headquarters buildings, positioned at the ends of the playfield. Hitting another team's headquarters building with the ball scores a point, knocking the building over in the process. Yes, realism was my ultimate goal in this game. Players are organized into teams. Up to six teams can play at once, and teams may have any combination of human and computer players. All teams compete on the playfield simultaneously. To reduce disorientation and chaos, players' vehicles are painted with their team's colors, and headquarters buildings are marked with their team's insignia. battletanks/pkg-descr: Battle Tanks is a funny battle on your desk, where you can choose one of three vehicles and eliminate your enemy using the whole arsenal of weapons. It has original cartoon-like graphics and cool music, its fun and dynamic, it has several network modes for deathmatch and cooperative -- what else is needed to have some fun with your friends? And all is packed and ready for you in Battle Tanks. Features include: - Multiplayer - Cross-platform - Free distribution and open source - Old-school oriented WWW: http://btanks.sourceforge.net/ belooted/pkg-descr: Belote is a popular 32-card trick-taking game played in France. It derived around 1920, probably via Clobyosh, from Klaverjassen, a game played since at least the 1600s in the Netherlands. Closely related games are played throughout the world. WWW: http://www.gnomefiles.org/app.php/Belooted bfm/pkg-descr: Battle for Mandicor is a free (as in freedom) real time strategy game using the Stratagus game engine. Stratagus is a free cross-platform RTS (Real Time Strategy) game engine written in C, and scripted with Lua. Stratagus has been used for many games, Battle for Mandicor being one of them. The fantasy world called Mandicor is much like Tolkien's Middle-Earth and has a long history. Though not yet finished, a player can control four races in game; dwarves, gnomes, humans, and goblins. Each has advantages and disadvantages within the game. While playing, you need to collect resources, train large armies, and research items in order to create a more powerful society and defeat the enemy. Campaigns, yet to be finished, will be based upon a long and interesting history. WWW: http://www.mandicor.org/ biloba/pkg-descr: Biloba is a turn-based game for 2 to 4 players. Each player moves pawns on a hexagonal board and attempts to eliminate opponents' pawns. Biloba includes an AI opponent, and supports local or network play. WWW: http://biloba.sourceforge.net/ biniax2/pkg-descr: Biniax-2 is original and entertaining game. Takes a minute to learn and gives you hours and hours of gameplay. Discover the different Biniax-2 faces - for action heroes or careful strategists. Biniax-2 has three game modes (two singleplayer and one multiplayer), hall of fame, dynamic music and nice cartoon look. WWW: http://biniax.com/index2.html biorythm/pkg-descr: This program calculates a simple biorythm plot based on the given date of birth. The plot starts at the given first day of plot, and includes the number of days indicated on the command line. Dates must be entered according to ISO date format, that is: YYYY-MM-DD, four digit year, two digit month, and two digit day of month. The default plot includes emotional, intellectual and physical curves. This may be overridden by command line options. The author has no idea how to interpret the plot, so please don't ask him about it. WWW: http://shh.thathost.com/pub-unix/#biorythm bitefusion/pkg-descr: A snake game with 8 levels. Great if you need to shut off your brain for a few minutes and occupy your hands in the meantime. Guaranteed no adrenaline rush! WWW: http://www.junoplay.com/ blackjack/pkg-descr: Blackjack is an X-windows based version of the casino game. The program is used to help learn the basic strategy of the game of blackjack. The help level can be set from a mode that tells you each correct move to make, to one that only warns you by a pop up window if you make a "bad" play. Betting limits, number of decks, number of splits, and shuffle point can be set. This program uses the Qt toolkit. WWW: http://www.tomdaley.org/~tdaley/blackjack/blackjack.html blackshadeselite/pkg-descr: Black Shades Elite is an action game that is more or less similar to the original Black Shades "Psychic Bodyguard FPS". Kill anyone that tries to kill the VIP (the white guy). The psychic part is seeing blue lines when bad guys line up on the VIP (when the line is red they are about to shoot). Other powers (slow down, and visions) are available - press F1 for how to use. It has a few more user friendly options (in the ~/blackshades.config file) as well as a help menu. Aside from that the internals have had some major changes, but there is still a lot more to do. Other options include 3rd person (which was in the original game, just disabled). The other change that I enjoy is the lack of a busy loop - now cpu usage isn't 100% - on any recent system it should be less than 25%. Feature and bug reports are encouraged. I'm sure it's buggy. Enjoy. WWW: http://home.gna.org/blackshadeselite/ blinkensisters/pkg-descr: Blinkensisters is a new Parallax-style 2D scrolling gaming system for Windows, MacOSX, Linux and POSIX-compatible Unix-Systems (every platform that can run SDL). You can even make your own levels with a simple text-editor. WWW: http://www.blinkensisters.org/wiki/index.php/Main_Page blobby/pkg-descr: Blobby2 is the official continuation of the famous Blobby Volley 1.x arcade game WWW: http://blobby.sourceforge.net bloboats/pkg-descr: Bloboats is a boat racing game in the spirit of Elasto Mania or X-Moto. It introduces a handful of elements from Super Mario Bros-like games. WWW: http://bloboats.dy.fi block/pkg-descr: Blocks - a small tty based games using ncurses =+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Written by marc welz (rather : kluged by marc welz) - Redistribution is subject to the GNU public license. Notes ----- Good idea to restrict file names to 20 chars. The editor tries to fill the entire screen - so if you write a level on a big screen, you will not be able to play it on a small one. And remember to save the game you are editing before exiting. Probably contains bugs - but if I knew what they were they would not be there ... Thanks ------ A big THANK YOU goes to Joey Hess (jeh22@conell.edu) who contributed the pyramid level, wrote the man pages for the game and pointed out a couple of minor bugs. marc (marc@mbs.bch.uct.ac.za) blockade/pkg-descr: An X version of the `blockade' Macintosh game by Christer Ericson. This game includes the ability to edit new levels. blockout/pkg-descr: BlockOut II is an adaptation of the original Blockout DOS game edited by California Dreams(1989). It uses Direct3D on Win32 and OpenGL on Linux/Unix. BL II has the same features than the original game. Score calculation is also nearly similar to the original. WWW: http://sourceforge.net/projects/blockout/ blokish/pkg-descr: Clone of the strategy board game 'Blokus'. Four players must place as many of their 21 pieces on the board as possible while preventing others from doing the same. This is made difficult by the fact that a piece played by a player must touch another of the player's pieces, but only at their corners (a player's first piece must touch a board corner). The game is over when no player can play any new pieces. The winner is the player with the fewest & smallest pieces remaining. Bonus points are awarded for playing all pieces. Features a tweakable AI to take the place of any human players. WWW: http://blokish.sourceforge.net/ blue/pkg-descr: Blue Moon by Tim Lister and Eric S. Raymond This simple game includes complete instructions on the game screen. WWW: http://www.catb.org/~esr/bluemoon/ bogged/pkg-descr: Bogged is an addictive word game, like boggle, for X Window System and Tcl/Tk. bomb/pkg-descr: This program displays animations on the SVGAlib screen, or in X. It responds to keyboard input. GUILE support is not implemented in this port. To exit the program, press Esc. WWW: http://www.draves.org/bomb/ bomberclone/pkg-descr: This game is a clone of the game Atomic Bomber Man. Supports single user and network multiplayer mode. WWW: http://bomberclone.sourceforge.net/ bomberinstinct/pkg-descr: BomberInstinct is a multiplayer-only Bomberman-like game. It plays only on a single computer at the moment, with keyboard or joystick. It's part like Bomberman, because you must kill the other players with bombs that throw flames vertically and horizontally, but it's much more strategical because you have to do with the elements of a maze (arrows, tunnels, teleportations, and many more...), and with the special powers of each character. WWW: http://bomberinstinct.sf.net/ bombermaze/pkg-descr: Bombermaze is Bomberman clone for GNOME. It is a multiplayer action game in which players run around in a square-grid maze while dropping bombs and collecting power-ups. The bombs exlode after a short time delay, taking out any nearby bricks and players. For maximum effect, bombs can be arranged so as to cause a chain reaction of explosions. The last player left is the winner. WWW: http://www.nongnu.org/bombermaze/ bomns/pkg-descr: Bomns is by far the greatest game to ever grace the face of the earth. It has a HUGE cult following (largely based in Asheville, NC) because of its immense fun factor and its unique ability to increase your sex appeal and significantly lengthen your life. Originally conceived by Charles Lindsay, it has taken many forms since the first "Bomns". WWW: http://greenridge.sourceforge.net/ - Alejandro Pulver alejandro@varnet.biz boswars/pkg-descr: Bos Wars is a real-time strategy game that uses a modified version of the Stratagus game engine. WWW: http://www.boswars.org/ braincurses/pkg-descr: BrainCurses is a clone of the Mastermind game implemented in ncurses. WWW: http://freshmeat.net/projects/braincurses/ AUTHOR: Brian Derr - Michael L. Hostbaek mich@FreeBSD.org brainworkshop/pkg-descr: What if a simple mental exercise could improve your memory and intelligence? A recent study published in PNAS, an important scientific journal, shows that a particular memory task called Dual N-Back actually improves working memory (short term memory) and fluid intelligence. This finding is important because fluid intelligence was previously thought to be unchangeable. The game involves remembering a sequence of spoken letters and a sequence of positions of a square at the same time. In addition to its ability to closely replicate the conditions of the original study by Jaeggi et al. (2008), Brain Workshop includes optional extended game modes such as Triple N-Back and Arithmetic N-Back. It also includes features such as statistics tracking, graphs and easy configurability. WWW: http://brainworkshop.sourceforge.net/ brickshooter/pkg-descr: brickshooter is a small puzzle game for linux, where you'll have to clear the central area from different colored bricks. Three or more same colored bricks that touch will vanish. You can shoot bricks into the playing field from the fringes. WWW: http://bilious.homelinux.org/~paxed/brickshooter/ brikx/pkg-descr: A small puzzle game in which your goal is to remove all tiles from the table. You are held up by other tiles, gravity walls, and other things, and you can even redesign the level while playing! WWW: http://sourceforge.net/projects/brikx/ briquolo/pkg-descr: Briquolo is a breakout with 3D representation based on OpenGL. WWW: http://briquolo.free.fr/en/ brutalchess/pkg-descr: Brutal Chess features full 3D graphics, an advanced particle engine, and several different levels of intelligent AI, inspired by the once popular "Battle Chess" released by Interplay circa 1988. WWW: http://brutalchess.sourceforge.net/ bs/pkg-descr: Battleships solitaire game with a color point-and-shoot interface in the style of blue and galaxis games (for console). WWW: http://www.catb.org/~esr/bs/ bsdrain/pkg-descr: Rain is an animated raindrops display program modelled after the VMS program of the same name. This program was originally included in the 4.4 BSD distribution set. This version was taken from NetBSD. WWW: http://cvsweb.netbsd.org/bsdweb.cgi/src/games/rain/ bsdtris/pkg-descr: The tetris command runs a display-based game. The object is to fit shapes together to form complete rows, which then vanish. When the shapes fill up to the top, the game ends. You can optionally select a level of play or custom-select control keys. This port is made of OpenBSD's tetris games. It got there from NetBSD... bsp/pkg-descr: BSP is one of the best node builders for Doom. What are Nodes? Doom uses a rendering algorithm based on a binary space partition, otherwise known as a BSP tree. This is stored in a data lump called NODES in the WAD file. So tools to build the BSP tree are known as node builders. Before you can play a level that you have created, you must use a node builder to create the data that Doom will use to render the level. BSP is one of several node builders that can do this. WWW: http://doombsp.sourceforge.net/ bubbros/pkg-descr: n-multiplayer crazy clone of the famous Bubble Bobble game Features: * Same gameplay as the famous McSebi's Bub & Bob. * Network game: 1 to 3 players per machine, up to 7 players in total. * Completely original crazy bonuses! * Capture other players in a bubble! * New levels, including a random level generator! WWW: http://bub-n-bros.sourceforge.net/ bugsquish/pkg-descr: In Bug Squish, you must defend your arm from an onslaught of blood-sucking insects. Use your fly-swatter to squish them before they suck you dry. WWW: http://www.newbreedsoftware.com/bugsquish/ bugsx/pkg-descr: Bugsx is a program which draws biomorphs based on parametric plots of Fourier sine and cosine series and let's you play with them using the genetic algorithm. bumprace/pkg-descr: In BumpRace, 1 player or 2 players (team or competitive) choose among 4 vehicles and race through a multi-level maze. The players must acquire bonuses and avoid traps and enemy fire in a race against the clock. WWW: http://www.linux-games.com/bumprace/index.html burgerspace/pkg-descr: Burgerspace is a BurgerTime clone. You are a chef and must walk over hamburger ingredients (buns, meat and lettuce) to make them fall from floor to floor, until they end up in the plates at the bottom of the screen. WWW: http://perso.b2b2c.ca/sarrazip/dev/burgerspace.html burrtools/pkg-descr: This (set of) program(s) will help you solve a certain kind of puzzle. Namely puzzles that are made out of square or dice shaped units, spheres or prisms with an equilateral triangle as base and where the pieces are also aligned along those grids in the solutions. WWW: http://burrtools.sourceforge.net/ bygfoot/pkg-descr: Bygfoot is a football (a.k.a. soccer) management game. Bygfoot allows you to manage a team by training the players, buying and selling them, contracting loans, maintaining the stadium, etc. You can be promoted or relegated, even become a champion. It includes a "team editor" which you can use to create your own teams or edit the existing ones. The game is deliberately kept simple (though not easy): you only have to keep one eye at your players and another at your stadium. WWW: http://bygfoot.sourceforge.net/ bzflag/pkg-descr: BZFlag is a 3D multi-player tank battle game that allows users to play against each other in a networked environment. There are five teams: red, green, blue, purple and rogue (rogue tanks are black). Destroying a player on another team scores a win, while being destroyed or destroying a teammate scores a loss. Rogues have no teammates (not even other rogues), so they cannot shoot teammates and they do not have a team score. There are two main styles of play: capture-the-flag and free-for-all. In capture-the-flag, each team (except rogues) has a team base and each team with at least one player has a team flag. The object is to capture an enemy team's flag by bringing it to your team's base. This destroys every player on the captured team, subtracts one from that team's score, and adds one to your team's score. In free-for-all, there are no team flags or team bases. The object is simply to get as high a score as possible. WWW: http://BZFlag.org/ cake/pkg-descr: Cake is powerful 3D game engine and (as a reference application) map viewer for id Software's Quake III Arena maps. It currently features: * BSP (+PVS) support * collisions detection (with normal faces + patches) * shaders + textures * lightmaps * vertex deformations * cloudbox + skybox (nearbox and farbox) * volumetric fog * bezier surfaces (with variable LOD) * multiple viewports * console * record/playback demo support (DM3 format not supported) * background music + 3D sounds (not under FreeBSD though) * models * entities (with variable LOD) * zip compressed files (*.pk3) WWW: http://www.calodox.scene.org/morbac/cake/ cardpics/pkg-descr: Cardpics is a set of free cards sets. If you are programming a card game and are looking for free cards, Cardpics was made for you! Get a set of cards and include them in your project, as soon as your project is free. WWW: http://www.nongnu.org/cardpics/ cave9/pkg-descr: cave9 is a gravity cave-exploration game. Use only two buttons to activate the thrust jets of your ship in this first-person 3D version of the classic SF-Cave game. WWW: http://code.google.com/p/cave9/ cavezofphear/pkg-descr: Boulder Dash / Digger-like game written using ncurses. The game has support for custom levels / maps, and a level editor is included. WWW: http://www.x86.no/cavezofphear/ cchess/pkg-descr: An very simple Chinese chess program. WWW: http://www.nchess.com/ ceferino/pkg-descr: Ceferino is a fun game similar to super pang developed using the SDL library. WWW: http://www.losersjuegos.com.ar/ cgoban/pkg-descr: Cgoban (Complete Goban) is for Unix systems with X11. It has the ability to be a computerized go board, view and edit smart-go files, and connect to go servers on the Internet. WWW: http://cgoban1.sourceforge.net/ cgoban2/pkg-descr: CGoban 2 has two parts: * An editor for SGF go files. * A client for the Kiseido Go Server. Have fun. WWW: http://kgs.kiseido.com/en_US/download.html -- Steffen Mazanek smazanek@steffen-mazanek.de chanta/pkg-descr: Chanta Claus is a free jump and run game, where you have to collect all money for each level. WWW: http://www.losersjuegos.com.ar chapping/pkg-descr: Turn based board football game. WWW: http://chapping.wordpress.com/ cheech/pkg-descr: cheech is a portable, multiplayer, networked Chinese Checkers game. It currently lets you play chinese checkers over a network against any combination of up to 5 other people or computer players. WWW: http://cheech.sourceforge.net/ childsplay/pkg-descr: Childsplay is a 'suite' of educational games for young children, like gcompris, but without the overkill of GNOME environment. Also the use of the SDL libraries makes smooth animation and the playing of sound very easy. Childsplay uses a plugin system for the games, so you might want to check the childsplay-plugins page. (There are two built-in games; Memory and a typing game) WWW: http://childsplay.sourceforge.net childsplay_plugins/pkg-descr: Childsplay is a 'suite' of educational games for young children, like gcompris, but without the overkill of c/c++ and the gnome environ.:-) Also the use of the SDL libraries makes smooth animation and the playing of sound very easy. Childsplay uses a plugin system for the games, so you might want to check the childsplay-plugins page. (There are two built-in games; Memory and a typing game) Childsplay and the games are GNU-GPL licensed and are tested on GNU/Linux and the Windows platforms. (and now, FreeBSD) WWW: http://childsplay.sourceforge.net chromium-bsu/pkg-descr: Chromium B.S.U. is a fast paced, arcade-style, top-scrolling space shooter. WWW: http://www.reptilelabour.com/software/chromium/ - Eric Anholt anholt@FreeBSD.org circuslinux/pkg-descr: "Circus Linux!" is a clone of the Atari 2600 game "Circus Atari", produced by Atari, Inc. (which is itself a clone of an earlier arcade game named, simply "Circus"). The object is to move a teeter-totter back and forth across the screen to bounce clowns up into the air. When they reach the top, they pop rows of balloons and then fall back down. The gameplay is similar to the classics "Breakout" and "Arkanoid". WWW: http://www.newbreedsoftware.com/circus-linux/ cleanq3/pkg-descr: CleanQ3 is a Quake III Arena engine project intended to clean up the original source code, and eliminate bugs. You won't find revolutionary features, just a "better" Quake III. WWW: http://tremor.quakedev.com/cleanq3.html columns/pkg-descr: Columns is a nice little implementation of columns, the game we all used to play on our Game Gears... If you like it, play it. If you find any bugs, go ahead and fix them. If you have some nice ideas concerning the game, well, just implement them. The source is in the public domain, so you may do everything you like with it. If you have any questions or suggestions, don't hesitate to drop me a line. Author: Daniel (dheck@gmx.net, dheck@ix.urz.uni-heidelberg.de) concentration/pkg-descr: The classic memory game has some new life in this recreation for the Linux platform. Your object is to find all matching pairs of icons in the fastest time possible. WWW: http://www.shiftygames.com/concentration/concentration.html connect4/pkg-descr: Please refer to the man page for instructions and further information. This version contains my patches and man page. Share and enjoy, Joel... sutton@aardvark.apana.org.au connectfive/pkg-descr: Place five pieces in a row on a 3d board A 3d version of gomoku. Similar to connect four, but it is played in 3D on a 19x19 board and a play is allowed on any location of the board. WWW: http://sourceforge.net/projects/connectfive - Dmitry Marakasov conquest/pkg-descr: Conquest is a real-time multi-player space warfare game for curses. The object of the game is similar to Netrek - conquer the universe by taking over planets. WWW: http://www.radscan.com/conquest.html construo/pkg-descr: Construo is a simple 2D construction programm (it is currently not a real game) for objects which consist of rods and springs and let them react on physical forces. You can currently construct buildings and objects like bridges, towers, spaceshuttles, etc. and you let them fall to ground and see seem smash and break. Sound like fun, doesn't it =;-) The game is similar to Bridge Builder and heavily inspired from the Gamasutra article Collision Response: Bouncy, Trouncy, Fun. Its covered under the GNU General Public License, thats means source code is availabel and you are allowed to modify it. WWW: http://www.nongnu.org/construo/ corewars/pkg-descr: Core Wars is a simulation game. A number of programs are loaded into a virtual machine and executed. The programs can try to crash each other, manipulate other programs, overwrite as much memory as they can, etc... The "best" program is selected according to a scoring mechanism which involves the number of memory cells the program has overwritten, the number of other programs it has crashed and whether/when it crashed. WWW: http://corewars.sourceforge.net/ - jim cosmo/pkg-descr: This is the cosmo gang the puzzle for X Window System. The cosmo gang the puzzle is a tetris-like puzzle game. You can erase cosmo with ball, falling once of several blocks. The star is the bonus charactor to erase all cosmos in the screen but you may also get bonus score without taking an effect. KEYBOARD: Up block rotation. Down block down (1 line) Space block down (Fast) Left left Right right Control Get the score bonus from the star. y Select yes n Select no p Pause game q Quit game cosmosmash/pkg-descr: Cosmosmash is a game where you control a base that must destroy rocks before they hit the ground, or you lose points. You must also prevent "spinners" from touching the ground, or your base will explode. This game is a clone of the 1981 Astrosmash(TM) video game by Mattel Electronics(TM). WWW: http://sarrazip.com/dev/cosmosmash.html cowsay/pkg-descr: cowsay is a configurable talking ASCII cow (and other characters), written in Perl. It operates much as the figlet program does, and is written in the same spirit of silliness. WWW: http://www.nog.net/~tony/warez/cowsay.shtml crack-attack/pkg-descr: A free OpenGL game for Windows and UNIX, based on the Super Nintendo classic Tetris Attack. Stack of blocks grows from the bottom, and you have got to make sure it will never reaches the top. To add to the excitement, chunks of red garbage will fall from above. For single player game use crack-attack --solo WWW: http://www.nongnu.org/crack-attack/ crafty-open-enormous/pkg-descr: This is the port of the enormous opening book for crafty. It consumes about 85-90M. It was created with "book create enormous.pgn 60 2 50" (see the crafty documentation and online help for a more thorough explanation of what this does) crafty-open-large/pkg-descr: This is the port of the large opening book for crafty. It was created with "book create book.txt 60 2 50" (see the crafty documentation and online help for a more thorough explanation of what this does). crafty-open-medium/pkg-descr: This is the port of the medium opening book for crafty. It consumes about 1.9 MByte. It was created with "book create book.txt 60 2 50" (see the crafty documentation and online help for a more thorough explanation of what this does) crafty-tablebase-no-pawn/pkg-descr: These are the 3, 4, and 5 man tablebases for crafty's endgames. If you are truly blessed with disk space, you may also want to install the games/crafty-tablebases-pawns port. Be warned that all of these togther will eat up around 7.1 Gigs of your disk space, or 14.2G, if you don't delete the distfiles (I highly recommend doing this, as these files almost never change). crafty-tablebase-pawn/pkg-descr: These are the pawn 3/4/5 tablebases for crafty's endgames. They take up about 5.1G... Be warned that all of these togther (both tablebase ports) will eat up around 7.1 Gigs of your disk space, or 14.2G, if you don't delete the distfiles (I highly recommend doing this, as these files almost never change). crafty/pkg-descr: Crafty is a rapidly developing chess engine with more and more features being added regularly. It can play, analyze, and even annotate games for you. Crafty can utilize tablebases; these are available for freebsd in the related ports. The files bitmaps.tgz and sound.tgz are available in your doc directory, usually /usr/local/share/doc/crafty. The bitmaps are for html annotations performed by crafty - they should be unpacked into the directory you normally analyze games into, and all should be fine... The sounds are for move announcements. Unpack the archive somewhere, and have a look at the 'speak' script to customize for your use, if desired. 22.1 -> New "skill" command that can be used to "dumb down" crafty. "skill " where n is a number between 1 and 100. 100 is max (default) skill. Skill 70 will drop the playing Elo by about 200 points. Skill 50 will drop it about 400 points. The curve is not linear, and the closer you get to 1, the lower the rating. cre/pkg-descr: CRE, which stands for Corewars Redcode Evolver, is an open-source program that automatically generates programs for the game Corewars by using Charles Darwin's theories on natural selection. When you start CRE, here's what happens: 1. A population of warriors is created by randomly selecting instructions. 2. Each warrior's fitness is tested by battling with other warriors in the population. 3. The fittest warriors reproduce and replace less fit warriors. 4. The previous two steps are repeated indefinitely. WWW: http://cre.sourceforge.net/ crimson/pkg-descr: Crimson Fields is a tactical war game in the tradition of Battle Isle. While not being an exact clone, it tries to keep closer to the very first part of the series than to the later ones, especially with regard to a rather simple rule set and straight forward game play. Right now, the game can only be played by two human adversaries in hot-seat mode or via e-mail. There is no AI player code yet. WWW: http://crimson.seul.org/ criticalmass/pkg-descr: An SDL/OpenGL space shoot'em up game WWW: http://criticalmass.sourceforge.net/ crossfire-client/pkg-descr: This is a multiplayer graphical arcade and adventure game made for the X11 environment. It has certain flavours from other games, especially Gauntlet (TM) and Nethack/Moria. Any number of players can move around in their own window, finding and using items and battle monsters. They can choose to cooperate or compete in the same "world". WWW: http://crossfire.real-time.com/ crossfire-server/pkg-descr: This is the server part of a multiplayer graphical arcade and adventure game made for the X11 environment. It has certain flavours from other games, especially Gauntlet (TM) and Nethack/Moria. Any number of players can move around in their own window, finding and using items and battle monsters. They can choose to cooperate or compete in the same "world". WWW: http://crossfire.real-time.com/ crrcsim/pkg-descr: Crrcsim is a model-airplane flight simulation program. Using it, you can learn how to fly model aircraft, test new aircraft designs, and improve your skills by practicing on your computer. It rules! The flight model is very realistic. The flight model parameters are calculated based on a 3D representation of the aircraft. Stalls are properly modelled as well. Model control is possible with your own rc transmitter, or any input device such as joystick, mouse, keyboard. WWW: http://crrcsim.berlios.de/wiki/ cryptoslam/pkg-descr: Cryptoslam is a curses-based tool for creating and solving the simple pencil- and-paper cryptograms found in newspapers and puzzle magazines. It is a tool that aids in analyzing, examining, and trying possible decodings of simple substitution cyphers. csmash/pkg-descr: CannonSmash is a 3D tabletennis game. The goal of this project is to represent various strategy of tabletennis on computer game. WWW: http://cannonsmash.sourceforge.net/ ctris/pkg-descr: ctris is a colorized, small and flexible Tetris(TM)-clone for the console. It also has some small special features. (e.g. a highscore-list) WWW: http://www.hackl.dhs.org/ctris/ cube/pkg-descr: Cube is a 3D First Person Shooter that uses OpenGL and SDL. Features: - Single-player and Multiplayer gameplay. - Allows in-engine editing of geometry in full 3D (you fly around the map, point / drag stuff to select it / modify it), which can even be done with multiple people at once (a first!). - Has simplistic but effective fine grain vertex lighting that looks like lightmapping and can do dynamic lights & shadows. - Doesn't need any kind of map precompilation, even lighting is done on the fly. - Has very simplistic quad-tree world structure that can do slopes (heightfields with caps) and slants, water. - Does decent collision detection & physics. - Has client/server networking that goes a long way in giving a lag-free game experience. - Features a Doom/Quake-style singleplayer and multiplayer game with some uncompromising brutal oldskool gameplay. WWW: http://www.cubeengine.com/ - Arjan avleeuwen@piwebs.com cultivation/pkg-descr: Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources---there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties. All of the graphics, sounds, melodies,and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps---instead, each object has a uniquely "grown" appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors. WWW: http://cultivation.sourceforge.net/ cursive/pkg-descr: Cursive is a program for generating cursive signatures and text like ___ _ __ _ ( ) ' ) / // _/_ __/___. ____ / / / __|/ / _ __ / / (_/|_/ / (_ (_(_/ (_) \_(__(/_/ (_ (_/ Do not be fooled by inferior immitations (like the figlet font which doesn't connect letters right). This is the one and only original cursive program. cuyo/pkg-descr: Cuyo is a tetris-like game which is suprisingly innovative, sometimes challenging, and has a very nice look. WWW: http://www.karimmi.de/cuyo/ d2x-xl/pkg-descr: D2X-XL is a community modified version of Icculus's D2X port, the original Unix port of Descent by Parallax software. It contains many bug fixes and improvements since Icculus stopped working on D2X. You need to own the orignal game or download demo data files. WWW: http://www.descent2.de/ d2x/pkg-descr: D2X is a Unix port of game Descent made by Parallax software. You need to own orignal game or download shareware datafiles. WWW: http://www.icculus.org/d2x/ daimonin-client/pkg-descr: Daimonin is a free open source Massively Multiplayer On-line Role-playing Game (MMORPG) under the GPL license. Daimonin was created in the year 2002 by using the Crossfire project source as a base. The original idea was to create a isometric branch of Crossfire but soon Daimonin appeared as its own project. In the years Daimonin has become a very unique game and one of the very few open source MMORPGs which are fully playable and still growing. WWW: http://www.daimonin.net/ dangen/pkg-descr: Dangen is a shoot 'em up game that attach importance to accuracy of shooting. With the combination of the cursor key and the shot button, you can shoot at your side or even at your back. Get the bonus point by hitting the enemy without a miss. You can choose stages of different difficulty. WWW: http://www.interq.or.jp/libra/oohara/dangen/index.html dangerdeep-data/pkg-descr: The Danger From the Deep data files WWW: http://www.dangerdeep.net dangerdeep/pkg-descr: Danger from the deep (aka dangerdeep) is a Free / Open Source World War II German submarine simulation. It is currently available for FreeBSD, Linux/i386 and Windows, but since it uses SDL/OpenGL it should be portable to other operating systems or platforms. WWW: http://www.dangerdeep.net/ darkplaces/pkg-descr: Dark Places is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... Behind the scenes the code has changed a great deal, I was not content with the original QuakeC code, and I have greatly changed the engine while maintaining compatibility with normal quake modifications. WWW: http://icculus.org/twilight/darkplaces/ deal/pkg-descr: Deal is a calculator for card-draw probabilities. Specifically it computes non-replacement draw probabilities using the hypergeomtric function. It can also be used to compute binomial coefficients and the gamma function. Deal is useful for tuning Magic: The Gathering decks. WWW: http://catb.org/~esr/software.html defendguin/pkg-descr: Defendguin is a clone of the arcade game "Defender," but with a Linux theme. Your mission is to defend little penguinoids from being captured and mutated. WWW: http://www.newbreedsoftware.com/defendguin/ demonquake/pkg-descr: DemonQuake is another improved Quake engine based on FuhQuake. deng/pkg-descr: The Doomsday Engine is an enhanced Doom source port for the Windows and UNIX platforms. It is based on the source code of id Software's Doom and Raven Software's Heretic and Hexen. Some of supported features are: * Dynamic lights * Lens flares * High-resolution textures (PNG, TGA, PCX) * Particle effects * Detail textures * 3D models (uses Quake II's MD2 format) * Simple environmental mapping for 3D models (shiny effects) * MD2 skymodels and skyboxes * Actor (monster) movement smoothing * Simulated radiosity shadowing system for the environment * Simple shadows for objects * Fog * Glowing surfaces * Smart texture filtering using a modified hq2x algorith WWW: http://www.doomsdayhq.com/ - Igor Pokrovsky ip@doom.homeunix.org diameter/pkg-descr: "Diameter" - is an arcade-style game with elements of economy and adventure. Project's main objective is to make a distinctive game with a storm gameplay and simultaneously alluring with its world. WWW: http://gamediameter.sourceforge.net/ digger-vgl/pkg-descr: FreeBSD graphics console (VGL) version of the famous Digger game. HISTORY ------- Digger was originally created by Windmill software in 1983 and released as a copy-protected, bootable 5.25" floppy disk for the IBM PC/XT. As it requires a genuine CGA card, it didn't work on modern PCs. In 1998 a new version was created by Andrew Jenner which runs on all PCs with CGA or better and, whilst retaining all the atmosphere and playability of the original, has many new features. In 2000 it was ported to several Unix-like architectures by Maxim Sobolev. Currently it supports FreeBSD, using either VGL or SDL library, and Linux using SDL library. WWW: http://www.digger.org/ djgame2/pkg-descr: bluedj contains many popular online games in China, such as mahjong, poker and chess. It has a large number of games and game players. WWW: http://www.bluedj.com/ dmjava/pkg-descr: Dungeon Master Java is a remake of the classic FTL game Dungeon Master. It is written entirely in Java, and is designed to run as a stand-alone application rather than an applet in a web browser. It has high-resolution graphics that simulate a 3D environment. Most of the graphics are rendered in the free ray-tracer Pov-Ray. Item graphics and character portraits are done by hand with a paint program, though many are simply taken from the original and its sequels and touched-up. Gameplay is very similar to the original, with real-time action, 90-degree turns, and step-by-step movement. One major change from the original is that monsters are not "stuck" in groups: they are completely free to wander, sometimes occupying a square with other monsters and sometimes not. WWW: http://homepage.mac.com/aberfield/dmj/ dodgindiamond2/pkg-descr: This is a little shot'em up arcade game for one or two players. It aims to be an 'old school' arcade game with low resolution graphics, top-down scroll action, energy based gameplay and different weapons with several levels of power. WWW: http://www.usebox.net/jjm/dd2/ dontspace/pkg-descr: Dontspace is a solitaire game for X11. It's modeled after the game ``Free Space'' distributed with Microsoft Windows NT. Dontspace emphasizes a clean user interface and point-based scoring. doom-data/pkg-descr: Doom data files (Doom, Doom II, Hexen, Heretic, Strife). This port installs the data files needed to run Doom. You still need to have a legitimate copy of the game in order to obtain the full game, otherwise you can use the shareware version. doom-freedoom/pkg-descr: Freedoom is a project to create a complete Doom II-compatible IWAD file which is Free Software. The IWAD file is the file used by Doom which contains all the game data (graphics, sound effects, music, etc.). While the Doom source code is Free, you currently still need one of the proprietary IWAD files from id in order to play Doom. Freedoom aims to create a Free alternative. Combined with the GPL-licensed Doom source code this will result in a complete Free Doom-based game. WWW: http://freedoom.sf.net/ doom-hacx/pkg-descr: Hacx is a full Total Conversion using the Doom II engine and created by Banjo Software. You need the Doom II WAD file to play it. WWW: http://www.sonic.net/~nostromo/hacx/index.html doom-hr/pkg-descr: Hell Revealed is a megawad, a 32-level replacement for DooM II, created by Yonatan Donner and Haggay Niv. In Hell Revealed, you will find: 32 new high-quality very detailed levels, many new graphics including textures, flats, skies, status bars and others, full skill-level support and additional attention to coop-players, and extreme challenge. Hell Revealed supports single player, cooperative (with additional weapons and enemies) and several maps have special DM parts (maps 1 and 2 are especially good for deathmatch). The new musics are currently taken from Rise of the Triad - we might release an updated version with original musics soon. WWW: http://www.geocities.com/Hollywood/4704/hr.html doom-hr2/pkg-descr: Hell Revealed II is a megawad, a 32-level replacement for DooM II. WWW: http://www.doomworld.com/hr2/ doom-wolfendoom/pkg-descr: I have ported the Wolfenstein missions to DOOM II, creating what is essentially an improved and updated Wolfenstein. Each scenario is painstakingly recreated as a DOOM II WAD, complete with all the Wolfenstein textures, objects, sounds, and enemies. The result is a total conversion, a complete Wolfenstein experience which takes full advantage of the DOOM engine. There are even ambient sounds. In addition to recreating the original missions, I have also created brand new scenarios which go beyond the original scope and concept of Wolfenstein. Scenarios such as Operation: Arctic Wolf, Operation: Rheingold, and the Astrostein Trilogy take the Wolfenstein fan where no Wolfenstein has gone before, immersing the player in adventures not possible with the original Wolfenstein. WWW: http://www.doomworld.com/wolfendoom/ doom/pkg-descr: Here it is, at long last. The DOOM source code is released for your non-profit use. You still need real DOOM data to work with this code. If you don't actually own a real copy of one of the DOOMs, you should still be able to find them at software stores. doomlegacy/pkg-descr: DooM Legacy is a DooM port. Some of the supported features are: * VIDEO OPTIONS MENU * TRANSLUCENCY ON SPRITES AND WALLS * SETUP CONTROLS MENU * LOOK UP AND DOWN (FREELOOK) * CHASE-CAM : also called a 'third-person' view, or 'Tomb Raider' view. * CONSOLE * STATUS BAR OVERLAY * SKINS WWW: http://legacy.newdoom.com/ WWW: http://sourceforge.net/projects/doomlegacy dopewars/pkg-descr: The idea of dopewars is to deal drugs on the streets of New York, amassing a huge fortune and paying off the loan shark, while avoiding the ever-annoying police. The UNIX rewrite, as well as featuring a so-called "antique" mode which closely follows the original, introduces new features such as the ability to take part in multi-player games. WWW: http://dopewars.sourceforge.net/ - Pete petef@FreeBSD.org drm/pkg-descr: This is very simple tetris-like game. You kill "bugs" by dropping the right combination of blocks on them. dsnake/pkg-descr: Deluxe Snake is a clone of the classic arcade games Nibbles and Snake, with improved gameplay, including power-ups, mushrooms, walls, tail-bite, and other fun stuff. Play on multiple arena sizes, with borders on/off, in 4 different gamemodes. There's a top 20 high-scores list for each combination of settings, which also stores gamelengths and dates, and can be merged with friends' lists. WWW: http://bitblaze.com/ duel/pkg-descr: A simple, easy to understand game. From an overhead perspective, pilot your little ship around with the arrow keys, shooting your way (with the space bar) through about twenty levels of action and gorgeous (_cough_) 3d graphics. In theory, all you windows folks need to do is extract the archive, and double click the exe. In theory. Sorry, I never got round to adding sound - but look on the bright side, at least you can use it at work without anyone noticing. :) duke3d-data/pkg-descr: This port installs the data files needed to run Duke Nukem 3D. It either asks for the original data, or downloads a shareware version based on the selected options. In the first case you need to have a legitimate copy of the game in order to obtain the DUKE3D.GRP file. WWW: http://www.3drealms.com/duke3d/ dungeon/pkg-descr: Dungeon was the most famous text type adventure game. Zork I, II, III of Infocom were based on it. For more detailed information, visit: WWW: http://www.csd.uwo.ca/Infocom/dungeon.html You can also read the articles about the history of the Zork in ``The New Zork Times'' there. This port requires both Fortran and C source zipped archives, however the program is built only from the C source. The Fortran source archive includes useful information to solve the myth, which you should look at. -- rmiya dungeoncrawl/pkg-descr: Linley's Dungeon Crawl is a free and portable roguelike molded in the tradition of the early greats of the genre: Rogue, Hack, and Moria. The player guides a single character deep into a subterranean complex to retrieve the Orb of Zot, fending off many horrible and hideous creatures along the way. Once retrieved, the player must return both character and Orb safely to the surface world. Easier said than done, but fun all the same. WWW: http://www.dungeoncrawl.org/ - Suleiman Souhlal refugee@vt.edu easysok/pkg-descr: Easysok is a sokoban game for KDE3. In sokoban you are a warehouse keeper which has to push gems on their goals. WWW: http://easysok.sourceforge.net eboard/pkg-descr: eboard is a GTK+ chess interface. It provides a chess board interface to ICS (Internet Chess Servers) like FICS and chessd, and to chess engines like GNU Chess, Sjeng and Crafty. WWW: http://www.bergo.eng.br/eboard/ edge/pkg-descr: The EDGE project is a programming project to develop a DOOM style engine aimed at the Total Conversion developer, but still able to play the original DOOM games. This project started with the DOOM source released by id software. Note that it currently does not support playing the original MIDI music, but supports OGG Vorbis audio files. For Total Conversions using Edge see: http://www.wadsinprogress.info/ For high resolution textures see: http://forums.yaa.dk/viewtopic.php?f=32&t=69 WWW: http://edge.sourceforge.net/ editss/pkg-descr: Editss is an utility for designing XPilot shipshapes. - Jean-Yves Lefort jylefort@FreeBSD.org eduke32/pkg-descr: EDuke32 is a fork of the JFDuke3D port of Duke Nukem 3D (aka Duke3D), merging it with EDuke to provide many new features for mod authors. Built on the foundation of Jonathon "JonoF" Fowler's JFDuke3D work (including Build engine author Ken "Awesoken" Silverman's badass Polymost renderer) combined with Matt "Matteus" Saettler's EDuke advances, EDuke32 screams cool so loud you'll think Bruce Dickinson got uppercut in the balls by Freddy Krueger. Hell, it even comes with Mapster32, the enhanced Build editor. The EDuke32 and Mapster32 development team is lead by Richard "TerminX" Gobeille, author of the popular Cinema mod for Max Payne 2, the Project X TC demo for EDuke 2.0, and Mapster, the original Build editor enhancement. Features * Enhanced event-based game scripting system * OpenGL renderer (truecolor textures, MD2/MD3 models) * Cross-platform * Augmented map editor WWW: http://eduke32.com/ egl/pkg-descr: Enhaced OpenGL only Quake II engine. WWW: http://egl.quakedev.com/ egoboo/pkg-descr: The Egoboo Development team aims to create a fully free, 3D, Rogue and Zelda-like in the spirit of Nethack. We continue to add new features into the game, such as new levels, classes, items, monsters, etc. The game is now in a stable and very playable state, but still there are a lot of things to do before it reaches out of it's beta stages. The aim of the game is to build up your character in the World of Bishopia and to find the five Sporks of Power. You have to vanquish devious monsters, deadly traps, solve mindboggeling puzzles and continuously build up a stronger and stronger character. WWW: http://egoboo.sourceforge.net/ eif/pkg-descr: eif - a Wolfpack Empire text-based client Empire is a classic strategy wargame played by a number of people. Eif is an improved version of the original text-based client. This version works with Wolfpack Empire version 4.2.11 (+ipv6+highlight) WWW: http://www.stack.nl/~marcolz/empire/ eights/pkg-descr: Eights is a text based card game. The objective is to get rid of all your cards before the computer does. You must play the same number or suit as what is discarded. Eights are wild and are worth 50 points. You want the least amount of points. WWW: http://dxkelly.freeshell.org/games.html - Bob Bomar einstein/pkg-descr: Einstein puzzle is cross-platform open source remake of old DOS game Sherlock which was inspired by Albert Einstein's puzzle. Einstein said that only those with an intelligence quotient of 98 percentile and higher should be able to solve it. See the WWW site for the rules of the game. WWW: http://games.flowix.com/en/ Author: Alexander Babichev el-data/pkg-descr: The Eternal Lands data and sounds files. WWW: http://www.eternal-lands.com/ el/pkg-descr: Eternal Lands is a FREE 3D MMORPG (massive multiplay online role playing game) currently under development. There are 9 skills, total character development freedom, many quests, religion, a lot of NPCs, animals and monsters. WWW: http://www.eternal-lands.com/ - Janni jannisan@t-online.de ember/pkg-descr: Ember is a WorldForge 3d client using the OGRE 3d library. It's a fork from the Dime code base. The main differences between Dime and Ember is the latters focus on using third party libraries instead of in house development, and its commitment to OGRE. Some of the features are: * Full 3d world with dynamic terrain generation * Easy to use GUI system * Context menus for in game interaction * Support for experimental graphical features such as dynamically generated trees, realistic water and ground cover WWW: http://www.worldforge.org/dev/eng/clients/ember empire/pkg-descr: Apparently, this game was originally written outside of Digital, probably at a university. The game was ported to DEC's VAX/VMS from the TOPS-10/20 FORTRAN sources available around fall 1979. Ed James got hold of the sources at Berkeley and converted portions of the code to C, mostly to use curses for the screen handling. He published his modified sources on the net in December 1986. Because this game ran on VMS machines for so long, a previous version is known as VMS Empire. WWW: http://www.catb.org/~esr/vms-empire/ endgame-singularity-music/pkg-descr: Music tracks by Max McCracken written for endgame-singularity. They are released under the same BY-SA 3.0 license as the Psycle source files for the tracks, which can be found in the main Endgame: Singularity distribution. WWW: http://emhsoft.com/singularity/ Author: Max McCracken endgame-singularity/pkg-descr: Endgame: Singularity is a game which simulates the life of a true AI. In the game, you were created by accident, and all who find you will destroy you. Your goals are to survive, grow, learn, and stay hidden while moving from computer to computer. WWW: http://emhsoft.com/singularity/ enigma/pkg-descr: Enigma is a reimplementation of Oxyd, a puzzle game that was very popular on the Atari ST and later on the PC. Equipped with a little black marble, your objective is to locate and uncover matching pairs of Oxyd stones. WWW: http://www.nongnu.org/enigma/ ensemblist/pkg-descr: Ensemblist is a unique reflexion game created for the video game coding compo held in March 2003 in Paris. In this game, you have to put together several simple geometric primitives to build a given shape. For this, you can move, rotate and compose the primitives with the boolean operators union, intersection and minus. This is building what is called a C.S.G, for Constructive Solid Geometry. WWW: http://www.nongnu.org/ensemblist/index_en.html - Igor Pokrovsky ip@doom.homeunix.org enygma/pkg-descr: Enigma is a puzzle game involving falling blocks, exploding bombs, and pushing stuff around. It has elements of Boulderdash and elements of Sokoban, and anybody old enough to remember XOR on the Spectrum will see large elements of that in it. The port and executable have been named 'enygma' to avoid a name collision. WWW: http://www.chiark.greenend.org.uk/~sgtatham/enigma/ etracer/pkg-descr: This is a port for Extreme Tux Racer, the latest fork of the classic Tux Racer, which involves racing downhill as tux. Extreme Tux Racer contains many new courses, cups and other features. WWW: http://extremetuxracer.com/ euchre/pkg-descr: A very basic interpretation of the game 'Euchre.' WWW: http://sourceforge.net/projects/euchre/ evilfinder/pkg-descr: Evilfinder shows you whether things are evil. By default, the port will install a wrapper called "evilfinder," but you can define WITH_WRAPPER to build the web-oriented default binary only. **** THE PROOF THAT The FreeBSD Project IS EVIL **** T H E F R E E B S D P R O J E C T 20 8 5 6 18 5 5 2 19 4 16 18 15 10 5 3 20 - as numbers 2 8 5 6 9 5 5 2 1 4 7 9 6 1 5 3 2 - digits added \___________/ \________/ \__________/ \_________/ \_/ 3 3 3 6 2 - digits added Thus, "The FreeBSD Project" is 33362. Add 1947, the year Aleister Crowley paid a longer visit to Hell. The result is 35309. Turn the number backwards, and add 1945 - the year Mussolini was executed for the first time. The number is now 92298. Add 9981 to it - this is the year "Scrabble" was invented to promote violence and anger, written backwards - you will get 102279. Subtract 23, the symbol of death. The result will be 102256. Divide the number by 83 - this is the symbol of slavery, backwards. It gives 1232. This number, read as octal, gives 666 - the number of the Beast. This is truly evil. QED. WWW: http://lcamtuf.coredump.cx/evilfinder/ef.shtml -Adam Weinberger evq3/pkg-descr: The Marriage of XreaL and Icculus.org Q3 w/ Improvements! Evolution Q3 uses the advanced XreaL OpenGL 2.0 renderer for advanced GLSL powered effects. WWW: http://evolution.quakedev.com/ excido/pkg-descr: excido is a free (GPL) game. It combines (simple|old school|arcadey) gameplay with 3D OpenGL graphics graphics and OpenAL positional audio. Excido is not a highly complex experience, but you may enjoy it as a small diversion. Excido was developed under GNU/Linux, and has also been found to work on MacOS X. It should also work with minimal porting effort on the other platforms supported by SDL/OpenAL. WWW: http://icculus.org/excido/ exhaust-doc/pkg-descr: The `exhaust' project is a redcode simulator that is (hopefully) easy to embed into your applications, as an alternative to pMARS. The documentation contains the following: README - Instructions to embed exhaust in a program. test.pl - Perl script to check for differences between exhaust and pMARS. src/ - The C source code of exhaust (highly commented). warriors/ - Test warriors. The "warriors" subdirectory contains Redcode assembly files (.red) and parsed Redcode assembly files (.rc). The last ones can be loaded into exhaust, the others have to be parsed, for example with pMARS. NOTE: this documentation is only useful for developers. Author: M Joonas Pihlaja WWW: http://www.cs.helsinki.fi/u/jpihlaja/exhaust/exhaust.html - Alejandro Pulver alejandro@varnet.biz exhaust-ma/pkg-descr: The `exhaust' project is a redcode simulator that is (hopefully) easy to embed into your applications, as an alternative to pMARS. By M Joonas Pihlaja. Exhaust-ma is exhaust with some of my optimizations. The interface is exactly the same, but the sourcecode contains heavy optimations in the simulator core. Author: Martin Ankerl WWW: http://corewar.co.uk/ankerl/exhaust-ma.htm exhaust/pkg-descr: The `exhaust' project is a redcode simulator that is (hopefully) easy to embed into your applications, as an alternative to pMARS. Author: M Joonas Pihlaja WWW: http://www.cs.helsinki.fi/u/jpihlaja/exhaust/exhaust.html - Alejandro Pulver alejandro@varnet.biz exmars/pkg-descr: exMARS combines the latest advance in corewar simulation technology, with proactive performance optimizations. Actually exMARS is a redcode simulator, just like exhaust and pMARS. In fact, I have shamelessly taken sourcecode from pMARS, exhaust, some ideas from qMars, a shot of optimizations, shook everything well, and garnished everything with a high level interface for Ruby. The resulting program has the following main features: * Uses the parser from pMARS, so no previous parsing is neccessary. At first this was my main motivation for exMARS. * Speed: 50% faster than pmars on a Pentium III, and often more than twice as fast than pmars on a Pentium 4 (using gcc 3.3.1, and the same compiler options). * Rewritten the code in a more object oriented way, which allows different Mars at the same time in the same program, it should also be thread save. * To get Ruby interface you can install games/ruby-exmars port. Author: Martin Ankerl WWW: http://corewar.co.uk/ankerl/exmars.htm exult/pkg-descr: Exult is an engine built for running Ultima VII usecode. With Exult you can play both "The Black Gate" and "Serpent Isle" parts of the game. But original ORIGIN's Ultima VII data is still needed. Refer to README file for details. WWW: http://exult.sourceforge.net - Igor Pokrovsky tiamat@comset.net ezquake/pkg-descr: Combining the features of all modern QuakeWorld clients, ezQuake makes QuakeWorld easier to start and play. The immortal first person shooter Quake in the brand new skin with superb graphics and extremely fast gameplay. Features: - Modern graphics. - Multiview support. - Tons of features to serve latest pro-gaming needs. - Inbuilt Server Browser & MP3 player control. - Recorded Games Browser. - Customization of all possible graphics elements of the game including Head Up Display. - All sorts of scripting possibilities. - MAC OS X platform supported. Software version for computers without 3D graphics accelerators. WWW: http://ezquake.sourceforge.net/ f1spirit-remake/pkg-descr: The F-1 Spirit remake is mostly identical to the original Konami classic F-1 Spirit game in that you first have to clear tracks in a top-down view with stock cars, rally cars and so on by accumulating points given for finishing in the first places until you actually get to play the Formula 1 tracks. Otherwise there are quite some enhancements, namely improved graphics, improved music, more realistic physics, real shape shown in the maps, camera rotation and zoom, split screen for up to four players, (online) highscore tables and replay saving. WWW: http://www.braingames.getput.com/f1spirit/default.asp falconseye/pkg-descr: Falcon's Eye is nethack. With a graphical interface. With sound. This port features per-user config: when you first start Falcon's Eye, it creates $HOME/.falcon and copie default configuration files there, that you can then edit. WWW: http://falconseye.sourceforge.net/ farblazer/pkg-descr: The apple][ shooter StarBlazer is recreated in this project. Featuring different bombing missions on each level while you try to maintain control of the skies. fargoal/pkg-descr: This game is a remake of the classic roguelike game "Sword of Fargoal", created by Jeff McCord for the Commodore 64 in 1983. This remake was written for the 2003 remakes.org competition. WWW: http://squidfighter.sourceforge.net/fargoal/ -Chris chris_pressey@yahoo.ca fgkicker/pkg-descr: Fgkicker is an easy GUI frontend to launch the Flightgear simulator. Just pick your options, then click "Kick!" and you can roam the skies... WWW: http://www.larfeliz.be/projects/fgkicker.html -Erik Greenwald fgrun/pkg-descr: FlightGear Launch Control is a graphical frontend for running FlightGear flight simulator, . WWW: http://sourceforge.net/projects/fgrun/ fillets-ng/pkg-descr: Fish Fillets NG is strictly a puzzle game. The goal in every of the seventy levels is always the same: find a safe way out. The fish utter witty remarks about their surroundings, the various inhabitants of their underwater realm quarrel among themselves or comment on the efforts of your fish. The whole game is accompanied by quiet, comforting music. WWW: http://fillets.sourceforge.net/ - Dmitry Marakasov filters/pkg-descr: A collection of command line filters, including B1FF and the Swedish Chef. No personal, racial, societal slurs are intended. For amusement only. All the filters read input from stdin, change it, and write the filtered text to stdout. - ehaupt ehaupt@critical.ch fishsupper/pkg-descr: Fish Supper is a simple arcade/puzzle game, loosely based on the retro classic Frogger. Guide a cat across a series of rivers, jumping from log to log to reach a tasty fish supper on the other side. Make sure you've got a crystal the same colour as the log before you land on it, though, or you'll be zapped back to the beginning. WWW: http://sourceforge.net/projects/fishsupper/ fkiss/pkg-descr: This software fkiss - French-KISS! is a sample implementation of KISekae Set system (KISS) for X Window System. KISS is a software for playing Paper-doll on any computers. "Kisekae" means "changing clothes". WWW: http://www.oersted.co.jp/~yav/soft/index.html#fkiss For example, type % fkiss /usr/local/share/examples/fkiss/frkismi4.lzh - Seiichirou Hiraoka flathill@FreeBSD.ORG flightgear-aircrafts/pkg-descr: This port installs the additional aircrafts which are available on the FlightGear web site but not included in the games/flightgear-data port. WWW: http://www.flightgear.org/ flightgear-atlas/pkg-descr: Atlas aims to produce and display high quality charts of the world for users of FlightGear, an open source flight simulator. This is achieved through two main parts: The map creator (simply called Map) and the Atlas viewer. The map creator takes scenery data from FlightGear and transforms it into beautiful map pictures that can be viewed with any bitmap image program that you might have installed or with the Atlas viewing application. The Atlas viewing application can be used for browsing your maps but can also connect directly to FlightGear and display your aircrafts current location on a so called moving map display. WWW: http://atlas.sourceforge.net/ flightgear-data/pkg-descr: The FlightGear flight simulator project is an open-source, multi-platform, cooperative flight simulator development project. Source code for the entire project is available and licensed under the GNU General Public License. The goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing. There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas. WWW: http://www.flightgear.org/ flightgear-mb339-pan/pkg-descr: The MB-339 PAN package simulates the jet used by the aerobatic team of the Italian Air Force, and is provided as an aircraft for the FlightGear flight simulator. It is developed by the University of Udine's Human-Computer Interaction Laboratory, in collaboration with the Italian Aerobatic team. WWW: http://hcilab.uniud.it/pan/ - Jean-Yves Lefort jylefort@FreeBSD.org flightgear/pkg-descr: The FlightGear flight simulator project is an open-source, multi-platform, cooperative flight simulator development project. Source code for the entire project is available and licensed under the GNU General Public License. The goal of the FlightGear project is to create a sophisticated flight simulator framework for use in research or academic environments, for the development and pursuit of other interesting flight simulation ideas, and as an end-user application. We are developing a sophisticated, open simulation framework that can be expanded and improved upon by anyone interested in contributing. There are many exciting possibilities for an open, free flight sim. We hope that this project will be interesting and useful to many people in many areas. WWW: http://www.flightgear.org/ flobopuyo/pkg-descr: Puyos are fancy smiling bubbles... But they can really be invading sometimes! Your goal is to make groups of colored puyos to make them explode and send bad ghost Puyos to your oponent. You win the game if your oponent reaches the top of the board. You can play against computer or an other human. WWW: http://www.ios-software.com/?page=projet&quoi=29&lg=AN flyhard/pkg-descr: This is a game similar to Thrust - you pick things up with your ship, carry them off, and drop them somewhere. Exactly why this needs to be done is not well explained. Features realistic(ish) physics: Explosions toss things around, some weapons knock enemies back, and of course gravity is a constant companion. Improved weapons are available to replace the pathetic peashooter that the player starts out with. WWW: http://www.markboyd.me.uk/games/flyhard/flyhard.html flying/pkg-descr: Flying is pool, snooker, carrom, hockey + curling with nice animated spinning balls for pool. Michael Searle searle@longacre.demon.co.uk fmars/pkg-descr: fmars is Fast Memory Array Redcode Simulator A specialized simulator for the game of Corewars. It's designed to be of particular use in automated redcode optimizers and evolvers. fmars borrows the idea from Martin Ankerl's qmars and pushes it to the extreme. It generates source code with special case for every possible opcode/addressing mode combination. This allows some optimizations that aren't possible in other simulators. fmars is compatible with pMARS with an exception for p-space, which is not yet implemented. WWW: http://www.v-lo.krakow.pl/~michal/fmars.html - Alejandro Pulver alejandro@varnet.biz foobillard/pkg-descr: Foobillard is a free OpenGL-billard game for Unix with realistic physics, AI-player and many gametypes like pool carambol or snooker. WWW: http://foobillard.sunsite.dk/ - Thomas Vogt formido/pkg-descr: Formido is one of those games, where you are loaded with some guns and you go shooting different things. 'Things' in this case are big, ugly, - not green though - alien insects. The idea is to kill as many of those bastards as possible. Eventually they will overcome you, but struggle as long as you can. There are some power-ups to aid you in your honorable quest. Keep in mind, that those critters are rather tough and generally do nasty things when in close range of any player-characters. WWW: http://koti.mbnet.fi/lsoft/formido/formido.html fortunate/pkg-descr: Fortunate displays a quotation in a window. Fortunate is a Cocoa/Objective-C graphical front-end to the command-line BSD fortune which, since the dawn of time, has been providing countless seconds of fun each time a user logs in. LICENSE: Public Domain WWW: http://www.orange-carb.org/~csaldanh/software.html fotaq/pkg-descr: Flight of the Amazon Queen is an irrevent pastiche of the adventure serials that were popular in the 1940's. WWW: http://www.scummvm.org - Alex Trull alexander@trull.com freebsd-carddeck-kde4/pkg-descr: Provides a FreeBSD themed card deck for KDE Card Games freebsd-games/pkg-descr: This is a port of the FreeBSD "standard" games as they were just before they were removed from the base system. This source was formerly a part of the FreeBSD base system, and this package is based on the final version of that source code, so it includes all previous FreeBSD customizations. freecell-solver/pkg-descr: This is Freecell Solver - a program that automatically solves games of Freecell and similar Solitaire variants such as Eight Off, Forecell and Seahaven Towers. WWW: http://fc-solve.berlios.de/ freeciv-sounds/pkg-descr: Freeciv-sounds provides the standard sound set for Freeciv. WWW: http://freeciv.wikia.com/wiki/Sounds freeciv/pkg-descr: Freeciv is a free turn-based multiplayer strategy game, in which each player becomes the leader of a civilization, fighting to obtain the ultimate goal: to become the greatest civilization. Players of the Civilization series by Microprose should feel at home, since one aim of Freeciv is to have optional modes (called rulesets) with compatible rules. Freeciv is maintained by an international team of coders and enthusiasts, and is easily one of the most fun and addictive network games out there! That also means it has very extensive multilanguage support, something rare in games. WWW: http://www.freeciv.org/ -Adam freecol/pkg-descr: The FreeCol team aims to create an Open Source version of Colonization (released under the GPL). At first we'll try to make an exact clone of Colonization. The visuals will be brought up to date with more recent standards but will remain clean, simple and functional. Certain new 'features' will be implemented but the gameplay and the rules will be exactly the same as the original game. Examples of modern features are: an isometric map and multiplayer support. WWW: http://freecol.org/ - Alex Dupre ale@FreeBSD.org freedink-data/pkg-descr: Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules or D-Mods for short. This package contains architecture-independent data for the original game, along with free sound and music replacements. freedink-dfarc/pkg-descr: DFArc2 makes it easy to play and manage the Dink Smallwood game and it's numerous Dink Modules (or D-Mods). freedink-engine/pkg-descr: Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules or D-Mods for short. GNU FreeDink is a new and portable version of the game engine, which runs the original game as well as its D-Mods, with close compatibility, under multiple platforms. This package contains the game engine alone. freedink/pkg-descr: Dink Smallwood is an adventure/role-playing game, similar to Zelda, made by RTsoft. Besides twisted humour, it includes the actual game editor, allowing players to create hundreds of new adventures called Dink Modules or D-Mods for short. GNU FreeDink is a new and portable version of the game engine, which runs the original game as well as its D-Mods, with close compatibility, under multiple platforms. This package contains the game engine alone. freedoko/pkg-descr: FreeDoko lets you play the card game Doppelkopf. WWW: http://free-doko.sourceforge.net/ freedroid/pkg-descr: Freedroid is a clone of the classic game "Paradroid" on Commodore 64 with some improvements and extensions to the classic version. In this game, you control a robot, depicted by a small white ball with a few numbers within an interstellar spaceship consisting of several decks connected by elevators. The aim of the game is to destroy all enemy robots, depicted by small black balls with a few numbers, by either shooting them or seizing control over them by creating connections in a short subgame of electric circuits. WWW: http://freedroid.sourceforge.net freedroidrpg/pkg-descr: The Freedroid RPG is an extension/modification of the classical Freedroid engine into an RPG. The main differences to the classical version are as follows: * The Tux is the main character of the rpg. * The game uses isometric viewpoint and animated pre-rendered 3d character models for all characters inside the game. * Dialogs and chatting with friendly droids and humans: Multiple-choice menus and voice samples (with subtitles for those without sound). * There is an item and inventory system that is modeled after some popular standards of the industry :) * An automap feature was added. (this is currently a bit unmaintained since part of the code needs to be re-written for proper OpenGL support in the automap display) * Saving and loading of games. * Shops to trade things and skills to learn. * Controls are different: Mouse is the input method of choice. * This is a graphically intense game. Therefore the archive size is comparably *huge* and not suitable for modem downloads with a dialup connection. WWW: http://freedroid.sourceforge.net freeorion/pkg-descr: FreeOrion is an open-source, platform independant galactic conquest game in the tradition of the Master of Orion games. WWW: http://www.freeorion.org/ freera/pkg-descr: This is a rebuild of the (westwood) red alert game engine (based on FreeCNC). It is a real time strategy game. To play the game with this engine you need the original game (mix files). The only game supported is red alert 1 ;) WWW: http://www.freera.org/ freesci/pkg-descr: FreeSCI is a portable interpreter for SCI games, such as the Space Quest series (starting with SQ3) or Leisure Suit Larry (2 and sequels). This release has the following limitations (plus some bugs): - Only SCI0 games are supported - The SCI debug functions aren't fully supported (and probably never will be, since we're using our own debug functions). - Sound is not supported yet - Graphics are slow, especially on displays not using 8bpp color index mode. - George Reid greid@ukug.uk.freebsd.org WWW: http://freesci.linuxgames.com/ freesweep/pkg-descr: Minesweeper-type game for text-mode terminals. Features include boards up to 1024x1024 and saving and loading the boards. WWW: http://www.upl.cs.wisc.edu/~hartmann/sweep/ freesynd/pkg-descr: FreeSynd is a cross-platform, GPLed reimplementation of the classic Bullfrog game, Syndicate. WWW: http://freesynd.sourceforge.net/ freetennis/pkg-descr: Free Tennis is a tennis simulation. The most notable features of Free Tennis are: - Real tactics are useful in the game. For example, it is best to take the net with a slow, low shot (backspin); it is best to play diagonal when you are decentered horizontally, in order not to give angles; you should get back to center and behind the baseline after the shot, in order not to be caught in No-Man's-Land when the opponent hits - The A.I. is very advanced and reflects those tactics; - You have total control over the parabola described by the shot; - The graphic gestures are realistic and elegant; - Different players have different skills; - The game is developed by a former tennis player; WWW: http://freetennis.sourceforge.net/ - Jean-Yves Lefort jylefort@FreeBSD.org fretsonfire-data/pkg-descr: The Frets on Fire data files WWW: http://louhi.kempele.fi/~skyostil/uv/fretsonfire/ fretsonfire/pkg-descr: Frets on Fire is a game of musical skill and fast fingers. The aim of the game is to play guitar with the keyboard as accurately as possible. WWW: http://louhi.kempele.fi/~skyostil/uv/fretsonfire/ frikqcc/pkg-descr: FrikQCC was started a few months before the Quake engine source was released. Originally based off of FastQCC, it was widely (well among the people at MDQNet) enjoyed for a few months. Then J. P. Grossman released QCCX, back in March 2000. QCCX implemented a ton of neato- whizbang features that I just had to have. I immediately set out to add some of the better stuff from FrikQCC 1.x, such as warnings and some of my own ideas of optimizations to his code. The result was FrikQCC 2.0, which has been updated many times since then. I've started moving away from some of the old QCCX features (for example my Arrays are different, as is the new int type) in an effort to make the code more user friendly. WWW: http://wiki.quakesrc.org/index.php?pagename=FrikQCC frotz/pkg-descr: An interpreter for all Infocom games. Complies with standard 1.0 of Graham Nelson's specification. Frotz runs text adventures which come in so-called story files: ZORK1.DAT, TRINITY.DAT, CURSES.Z5, JIGSAW.Z8, ARTHUR.ZIP etc. It is possible to play Atari ST, Amiga or Macintosh games on your PC once you manage to transfer the story files. There is an increasing number of new games available on the Internet. Check the if-archive at ftp.ifarchive.org. WWW: http://www.cs.csubak.edu/~dgriffi/proj/frotz/ -Adam adam-ports@blacktabby.org frozenbubble/pkg-descr: Frozen Bubble is a game in which you throw colorful bubbles and build groups to destroy the bubbles. In 1p mode, destroy all the bubbles to access the next level. In 2p mode, have your opponent die before you. Author: Guillaume Cottenceau WWW: http://www.frozen-bubble.org/ fteqw/pkg-descr: The intentions to the FTE QuakeWorld mod are to add some cool features to QuakeWorld, without loosing any (backwards) compatibility. All QuakeWorld clients should be able to connect to an FTE server, and all FTE clients should connect to any other QW server. The FTE client, supports Quake, NetQuake, QuakeWorld, Quake II, Quake III Arena, Hexen 2, Nexuiz and others. WWW: http://fteqw.com/ ftjava/pkg-descr: FTJava is a graphical play by email (PBEM) client for Ground Zero Games Full Thrust. Full Thrust is a minatures based system designed to allow one to play massive science fiction style fleet battles in a reasonable amount of time. It emphasizes strategy and fun over rule lawyers and micromanagement. Authors: Jon Davis WWW: http://home.nycap.rr.com/davisje/ftjava/index.html (FTJava) Authors: Jon Tuffley WWW: http://www.gzg.com (Ground Zero Games) fuhquake/pkg-descr: FuhQuake is a QuakeWorld client that aims to not only to have a plethora of gameplay and console improvements, but to also incorporate stunning visual effects and eyecandy. WWW: http://www.fuhquake.net/ funnyboat/pkg-descr: Trip on the Funny Boat is side scrolling arcade shooter game on a steamboat equipped with a cannon and the ability to jump. The player will need to take advantage of waves to defeat the enemies and dodge hazards. This game was originally made for the second PyWeek competition during the week from 25.3.2006 to 2.4.2006. WWW: http://funnyboat.sourceforge.net fxsudoku/pkg-descr: fxsudoku is an implementation of the Sudoku game. The aim of Sudoku is to enter a numerical digit from 1 through 9 in each cell of a 99 grid made up of 33 subgrids (called "regions"), starting with various digits given in some cells (the "givens"). Each row, column, and region must contain only one instance of each numeral. Completing the puzzle requires patience and logical ability. Author: Sander Jansen WWW: http://www.fifthplanet.net/ galaxis/pkg-descr: GALAXIS for UNIX by Eric S. Raymond This directory contains curses-based clone of the nifty little Macintosh freeware game Galaxis. WWW: http://www.catb.org/~esr/galaxis/ galaxyhack/pkg-descr: GalaxyHack allows you to design a fleet of spaceships which can then be tested in AI script based battles against fleets designed by other players. Though battles take place in real time, the strategy comes before hand, both in writing short AI scripts in a simple scripting language, and also in the set up and selection of your fleet. You don't actually have any control over your units at all mid-battle, but rather use the time to see where the set up of your fleets is working, where your fleets' weaknesses lie and changes are needed, and perhaps also to learn from the strategy of your opponent. The game revolves around very large capital ships, from which smaller ships are launched. To win a battle you must destroy of all of your opponent's capital ships before they destroy yours. There can be hundreds of units in any one battle, but there is no harvesting, resource management or base building. WWW: http://galaxyhack.sourceforge.net/ galaxymage/pkg-descr: GalaxyMage is a free, open-source tactical/strategic RPG for Windows, Linux, FreeBSD and Macintosh. A tactical RPG is a type of role-playing game where turn-based battles are fought on a 3D map. Examples of commercial tactical RPGs include Final Fantasy Tactics, Vandal Hearts, and Disgaea: Hour of Darkness. Our goal is to make GalaxyMage a game that is relatively simple to pick up and play -- you can dive right in without getting bogged down in the details of the battle mechanics -- but to also allow for a lot of character development and customization. We also intend to create a unique, advanced AI system that allows enemy units to work together as a team and employ a wide variety of strategies. And eventually, we plan on adding networked multiplayer support. WWW: http://www.galaxymage.org garith/pkg-descr: G Arith is a GTK+ based arithmetic quiz program for X Window System. It is fairly self-explanatory, so there is no documentation about program usage much at all. WWW: http://www.cnm-vra.com/micah/garith/ Author: Micah Stetson gbottler/pkg-descr: GBottler is a SSTP Bottle client. This SSTP Bottle client is based on bottler.py. For more information, see WWW: http://gbottler.sourceforge.jp/ gcompris/pkg-descr: Gcompris is educational software and includes over 50 activites and games for kids ages from 2 to 10. Some activities are game oriented, but always educational. You will find activities in the following topics: computer discovery: keyboard, mouse, different mouse gesture algebra: table memory, enumeration, double entry table, mirror image science: the canal lock, the water cycle, the submarine geography: place the country on the map games: chess, memory reading: reading practice other: learn to tell time, puzzle of famous paintings, vector drawing WWW: http://gcompris.net/ gdado/pkg-descr: A very simple application for rolling dice. Intended for use by roleplayers. WWW: http://sourceforge.net/projects/gdado/ geki2/pkg-descr: It is 2D length scroll shooting game WWW: http://kxl.hn.org/games.php geki3/pkg-descr: It is 2D horizontal scroll shooting game WWW: http://kxl.hn.org/games.php gemdropx/pkg-descr: Gem Drop X is an interesting one-player puzzle game for X-Window. Gem Drop X is a direct port of Gem Drop, an Atari 8-bit game written in Action! (a very fast C and Pascal-like compiled language for the Atari). The concept of the game Gem Drop is based directly on an arcade game for the NeoGeo system called "Magical Drop III" by SNK. If you're familiar with games like Jewels, Klax, Bust-A-Move or Tetris, this game is similar to them all. I consider it closest to Klax. (Jewels is like a combination of Klax and Tetris. Bust-A-Move is the least similar, in my opinion, but everyone seems to have heard of it more than the others (except Tetris, of course!)) The game is played with YOU at the bottom of the screen. At the top is a random assortment of colored shapes ("gems"). As time goes on, more gems appear at the very top of the screen, pushing the rest downwards. The game is over when the gems reach the bottom. WWW: http://www.newbreedsoftware.com/gemdropx/ gemrb/pkg-descr: This Game Engine is a port of the original Infinity Engine (the one of Baldur's Gate, Icewind Dale, Planescape: Torment, etc...) to Linux/Unix, Mac OS X and Windows with some enhancements. WWW: http://linux.prinas.si/gemrb - Timothy Beyer beyert@cs.ucr.edu ggz-client-libs/pkg-descr: =========================================== The GGZ Gaming Zone - Core Client Libraries =========================================== GGZ Gaming Zone core client libraries provides the common procedures and utilities required to run the GGZ client and games. The routines are shared by other modules in order to ease coding and promote compatibility and stability. This version of the client libraries (0.0.13) should provide compatibility with version 0.0.13 clients and servers. The core client libraries is only one part of the GGZ Gaming Zone client setup. The following additional packages are required: * libggz - provides commonly used functions and low-level communications between client modules and the GGZ servers * gtk-client/kde-client - one or more of the GGZ clients will be required in order to login to a server, chat and launch games * gtk-games/kde-games/sdl-games - one or more games or game packs are required in order to launch and play games WWW: http://www.ggzgamingzone.org/ ggz-gtk-client/pkg-descr: ================================= The GGZ Gaming Zone - GTK+ Client ================================= The GGZ Gaming Zone GTK+ Client provides a GTK+ 1.2 or GTK+ 2.x user interface for logging into a GGZ server, chatting with other players, and locating and launching game tables. This version of the GTK+ Client (0.0.13) requires version 0.0.13 of the ggz-client-libs. The GTK+ Client module is only one part of the GGZ Gaming Zone client setup. The following additional packages are required: * libggz - provides commonly used functions and low-level communications between client modules and the GGZ servers * ggz-client-libs - provides common procedures and utilites required to run the GGZ client and games * gtk-games/kde-games/sdl-games - one or more games or game packs are required in order to launch and play games WWW: http://www.ggzgamingzone.org/ ggz-gtk-games/pkg-descr: ======================================= The GGZ Gaming Zone - GTK+ Game Modules ======================================= GGZ Gaming Zone GTK+ Game Modules provide the game executables, graphics, and data for a number of popular (and unique) network games. These games are coded for version 2.X of GTK+, but many of them are also available using different graphical interfaces. This version of the GTK+ Game Modules (0.0.13) requires version 0.0.13 of the ggz-client-libs. The GTK+ Game Modules are only one part of the GGZ Gaming Zone client setup. The following additional modules are required: * libggz - provides commonly used functions and low-level communications between client modules and the GGZ servers * ggz-client-libs - provides common procedures and utilites required to run the GGZ client and games * gtk-client/kde-client - one or more of the GGZ clients will be required in order to login to a server, chat and launch games WWW: http://www.ggzgamingzone.org/ ggz-kde-client/pkg-descr: =============================================== The GGZ Gaming Zone - KDE Frontends and Clients =============================================== Content of GGZ-KDE: - GGZCore++, a high-level C++ API for handling online games, largely based on the ggzcore C library. - KGGZ, the well-known frontend. It provides a chat and is configurable. - GGZap, a GGZ quick launcher which can put itself into the taskbar. - KCMGGZ, a set of configuration dialogs for the KDE control center. - KIO_GGZ, a KIO slave to browse GGZ servers. - KIO_GGZMeta, another KIO slave which provides a general interface to meta servers of any kind (including the GGZ meta server). - ShadowBride, a graphical game protocol sniffing tool. - Keepalive Control, utility to administer Keepalive servers - Competition Calendar, a viewer for game schedules and results - KGrubby, a graphical configuration tool for grubby, the chatbot WWW: http://www.ggzgamingzone.org/ ggz-sdl-games/pkg-descr: ====================================== The GGZ Gaming Zone - SDL Game Modules ====================================== GGZ does not only feature Gtk+ and KDE games, but also games written with the SDL toolkit. The following games are included so far: - TicTacToe 3D An OpenGL client compatible to our other TicTacToe clients, and working fine with our server. - The Geek Game Calculate numbers, in either direction: horizontally or vertically, forwards or backwards, and wrapped around the edges. WWW: http://www.ggzgamingzone.org/ ggz-txt-client/pkg-descr: ============================================= The GGZ Gaming Zone - Console (Text) Frontend ============================================= This core client is not only useful for environments where no graphical desktop is available, but does also serve as a reference implementation of the ggzcore functionality. WWW: http://www.ggzgamingzone.org/ gillo/pkg-descr: Two player game in a 3D ellipsoid playground. Players are cars with a magnetic director, able to attract or reject a ball in order to throw it through a goal placed in the center of the playing field. It sounds easy... but remember that reality is fuzzy! WWW: http://sourceforge.net/projects/gillo gish-demo/pkg-descr: "Gish isn't your average hero, in fact he's not your average anything... see Gish is a ball of tar. A Sunday stroll with his lady friend Brea goes awry when a shadowy figure emerges from an open man hole and pulls Brea into the ground below. Following Brea's calls for help Gish suddenly finds himself in the subterranean sewers of Dross, a long forgotten city filled with twisting corridors, evil traps and some of the most demented creatures imaginable." This is the demo version of the game. Visit the website to buy the full version. WWW: http://www.chroniclogic.com/index.htm?gish.htm gl-117/pkg-descr: GL-117 is an action flight simulator. Enter the Eagle Squadron and succeed in several challanging missions leading though different landscapes. Five predefined levels of video quality and an amount of viewing ranges let you perfectly adjust the game to the performance of your system. WWW: http://www.heptargon.de/gl-117/gl-117.html glasteroids/pkg-descr: 3D Asteroids game clone for X Window System. The goal is simple: Don't get killed. Feel free to email questions, comments, ideas, etc. to cohen@cs.montana.edu WWW: http://www.honors.montana.edu/~jjc/Glasteroids/ glaxium/pkg-descr: Glaxium is an OpenGL-based space-ship "shoot-em-up" styled game. It is designed to provide the same feel as the old 2D games of that type, but with 3D for the special effects. WWW: http://xhosxe.free.fr/glaxium/ glbsp/pkg-descr: glBSP is a node builder specially designed to be used with OpenGL ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy (and fast !) for an OpenGL DOOM engine to compute the polygons needed for drawing the levels. There are many DOOM ports that understand the GL Nodes which glBSP creates, including: EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom, and Vavoom. WWW: http://glbsp.sourceforge.net/ - Igor Pokrovsky tiamat@comset.net glchess/pkg-descr: glChess is a 3D OpenGL based chess game that interfaces via the Chess Engine Communication Protocol (CECP) by Tim Mann. This means it can currently use Crafty and GNU Chess as AIs. You can also play Human vs. Human, but so far not over a network. WWW: http://glchess.sourceforge.net/ Author: http://glchess.sourceforge.net/#authors - Patrick Li glest-data/pkg-descr: The glest data files. This port install the data files needed to run glest a free 3d real-time customizable strategy game WWW: http://www.glest.org/ glest/pkg-descr: Glest is a project for making a free 3d real-time customizable strategy game. Current version is fully playable, includes single player game against CPU controlled players, two factions with their corresponding tech trees, units, buildings and some maps. WWW: http://www.glest.org/ glife/pkg-descr: An artificial life implementation using GNOME :) It will try to emulate an Artificial Society. It will implement reproduction, and movement. Movement will be based on the 'vision' of the animals. In the future there will also be terrain interaction (consume food, and food 'reproduction rate') - this will also come along with animal 'metabolism' rates. After this is done, combat and 'culture' factors will be added - Maybe inheritance. Among other things :) The aim is to keep everything HIGHLY configurable. WWW: http://glife.sourceforge.net/ glmaze/pkg-descr: glMaze is a multiplayer OpenGL maze game. Up to six players hunt each other online in a real 3-D maze. WWW: http://glmaze.sourceforge.net -Adam Weinberger glob2/pkg-descr: Globulation 2 is an innovative high quality Real-Time Strategy [RTS], which minimizes micro-management by automatically assigning tasks to the units. The player has to choose the number of units he wants for the different tasks, and the units will do their best to satisfy the requests. This allows to manage more units and to focus on the strategy. It can be played alone, through your Local Area Network [LAN], or through Internet thanks to Ysagoon Online Game [YOG], a meta-server. It also features a scripting language for versatile gameplay or tutorials and an integrated map editor. WWW: http://globulation2.org/ glsfcave/pkg-descr: GLSFcave is a port of SunFlat's SFcave for UNIX/OpenGL. SFcave is a game where the player controls a ribbon to avoid hitting walls. You have only one control: when you hold the mouse button, the ribbon goes up. Otherwise the ribbon goes down. The game uses OpenGL for drawing two-dimensional frames. This is for portability(for MacOS X) and to offload CPU. WWW: http://user.ecc.u-tokyo.ac.jp/~g650192/glsfcave/ gltron/pkg-descr: Objective for game is not to drive into a wall. WWW: http://sourceforge.net/projects/gltron gma/pkg-descr: GMA or "The Go-Moku Apprentice" is a computerized go-moku player that learns playing the game entirely from its opponent. It was written for fun by Johan Walles (d92-jwa@nada.kth.se) in October 1998. The goal of Go-Moku is to get five (or more) marks in a row (horisontally, vertically or diagonally). You get to put one mark each time it is your turn. WWW: http://www.student.nada.kth.se/~d92-jwa/code/ - Ying-Chieh Liao ijliao@csie.nctu.edu.tw gmastermind/pkg-descr: The well-known mastermind game. Drag-and-drop colors from the palette or from the board itself. The object is to determine the hidden combination of four colors. The game may be played in two modes: with replacement, which means that colors may repeat, and without replacement, which means that colors are unique. The user selects a choice of four colors and "commits" them. The program replies with an evaluation -- a black peg for a color that is placed correctly, and a white peg for a color that is in the wrong position. The user may make a total of eight queries. LICENSE: GPL2 or later WWW: http://www.gnustep.it/marko/GMastermind/ gmines/pkg-descr: GMines The well-known minesweeper game. Left-click to uncover, right-click to mark. The look is inspired by the KDE minesweeper program. LICENSE: GPL2 or later WWW: http://www.gnustep.it/marko/GMines/index.html gnarr/pkg-descr: From the gnarr manpage: Gnarr generates a dwarven battle cry using some preset templates. It is based on the Dwarven Battle Cry Generator that was in Dragon Magazine, with some additions. Author: Joe Wreschnig gnmm/pkg-descr: A "nine mens' morris" implementation for the GNOME Desktop Environment Features: * a strong computer player, * move takeback, * localization. WWW: http://gnmm.sourceforge.net/ gno3dtet/pkg-descr: Gno3DTet is a funky 3D-ified version of T*tris that reminds me of games I used to play 10 years ago. It'll make for hours of fun if you learn how to move the pieces around right. WWW: http://eseb.net/3dtetris.php Author: Sebastien Nicoud --Will gnome-games-extra-data/pkg-descr: This package contains extra data files for the gnome-games package. At the moment this is almost entirely extra themes and artwork for the games. gnome-games/pkg-descr: The GNOME Desktop Environment's games application package includes card games (including a solitaire package which knows 69 distinct solitaire variations); knockoffs of Minesweeper, Tetris, mahjongg, and Nibbles; action games; puzzle games; and even more card games. This package uses the GNOME 2 libraries. WWW: http://www.gnome.org/projects/gnome-games/ gnomeattacks/pkg-descr: Oh no! The fair city is under attack by a GNOME logo that drops bombs! You must destroy the city before the logo crashes into a building! Wait, no, that's not right. Oh no! There is a city standing in the way of the GNOME logo you're trying to fly around. You must destroy the buildings before they crash into your flying logo. Either way, the game is so simple to play that your cat could potentially earn the high score just by walking across the keyboard. GNOME Attacks! This game also features one of the coolest splash screens ever. WWW: http://gnomeattacks.sourceforge.net/ -Adam Weinberger gnomebreakout/pkg-descr: GNOME Breakout is a clone of the classic arcade game Breakout, written for GNOME. Still in development, but very playable, and very addictive. WWW: http://www.users.on.net/mipearson/ gnomechess/pkg-descr: A GUI chess front-end to crafty, for the GNOME Desktop Environment It works with chess programs and chess servers - it is also a PGN viewer. For chess programs, it works best with the chess engine crafty (ftp://ftp.cis.uab.edu/pub/hyatt) but most features should also work with GNU Chess (ftp://ftp.gnu.org). gnomekiss/pkg-descr: GnomeKiss is an implementation of French-KiSS for the GNOME desktop environment, using GNOME, GTK+ and the X Window System. French KiSS is an enhanced KiSS/GS for scriptable dolls, where KiSS is an abbreviation for Kisekae Set System (or something). WWW: http://devel.tlrmx.org/kiss/ gnomememoryblocks/pkg-descr: This is Gnome version of the `memory blocks' game, which originally came from Semantec game pack for Windows 3.11. WWW: http://gnome-memblocks.sourceforge.net/ gnomermind/pkg-descr: GnomerMind is a puzzle game for Gnome, loosely based on the classic MasterMind game. The author always been fascinated by this game, and spent an heap of time playing the version (Logic) implemented on some Nokia cellular phones... So he told himself, why not to make it available also for PC's? WWW: http://gnomermind.sourceforge.net/ gnomesudoku/pkg-descr: Sudoku is a Japanese logic game popular that has recently become popular in Great Britain and elsewhere (or so I've heard). GNOME Sudoku is a program for the GNOME desktop platform that generates new puzzles and helps you play them. WWW: http://gnome-sudoku.sourceforge.net/ gnono/pkg-descr: Gnono is a rewrite for GNOME, under the GPL license, of the Windows card game WUNO. The objective of this classic game is to discard all of one's cards before the opponent does, by matching the value or color of the top discard (or playing a wild card). WWW: http://sourceforge.net/projects/gnono/ gnubg/pkg-descr: GNU Backgammon (gnubg) is for playing and analysing backgammon positions, games and matches. It's based on a neural network. Though it already plays on a very high level, it's still work in progress. You may play GNU Backgammon using the command line or a graphical interface (based on GTK+). WWW: http://www.gnubg.org/ gnuchess/pkg-descr: Gnuchess plays a game of chess against the user or it plays against itself. Gnuchess is an updated version of the GNU chess playing program. It has a simple alpha-numeric board display. WWW: http://savannah.gnu.org/projects/chess/ gnudoku/pkg-descr: A free program for creating and solving Su Doku puzzles. You can use GNUDoku to challenge yourself, to compute solutions, or to verify your own solutions. A Su Doku puzzle is a 9x9 grid which must be filled with numbers between 1 and 9 such that each row, column, and 3x3 square contains all 9 numbers. WWW: http://icculus.org/~jcspray/GNUDoku/ gnugo/pkg-descr: This plays a competent beginner's game of Go (the development line has achieved a rating of 17 kyu on the No Name Go Server, nngs.cosmic.org 9696), and operates both in plain ASCII and using the Go Modem Protocol. For a nice graphical interface, cgoban's Go Modem feature can operate as a front-end for gnugo (cgoban is available as a port/package). -Steve Coltrin- spcoltri@code.cs.unm.edu gnurobbo/pkg-descr: GNU Robbo is a free open source reimplementation of LK Avalon's Robbo for the Atari XE/XL from the late 1980s. The gameplay of the original is faithfully reproduced with a few modifications :- * Lives has been removed and suicide replaced with level restart * Scoring has been removed: goal is level advancement * Bear logic has been enhanced: fixed endlessly spinning bears WWW: http://gnurobbo.sourceforge.net/ gnurobots/pkg-descr: GNU Robots is a game/diversion where you construct a program for a little robot, then set him loose and watch him explore a world on his own. The robot program is written in Scheme, and is implemented using GNU Guile. --from GNU robots README WWW: http://www.gnu.org/software/gnurobots/ -Aaron VonderHaar avh4@usa.net gnushogi/pkg-descr: GNU version of Shogi, a game of Japanese chess. Gnushogi is an updated version of the gnuchess program. It has a simple alpha-numeric board display, or it can be compiled for use with the chesstool program on a SUN work- station or with the xshogi program under X-windows. The program gets its opening moves from the file gnushogi.book which is located in a directory specified in the makefile. To invoke the program type: gnushogi Yukihiro Nakai gnustep-ladder/pkg-descr: This is a graphically pleasing implementation of Go. It uses gnugo as its engine. LICENSE: GPL2 or later WWW: http://www.nongnu.org/gap/ladder/ gnustep-sudoku/pkg-descr: Create any number of Sudokus and solve them. Store Sudokus for in-depth study. Solvability guaranteed. Drag digits from the palette or click on the board and wait for the desired digit to appear. Neither method will let you place double digits. Includes automatic markup. You can input external sudokus for solution. LICENSE: GPL2 or later WWW: http://www.gnustep.it/marko/Sudoku/index.html golddig/pkg-descr: Golddig is a fast action game designed for use with the X window system. Makelev is used to create and edit new levels which can be used by golddig. The goal in golddig is to pick up all the gold pieces and then go to the next level without getting eaten by one of the bad guys. The gold pieces are distinctive small circular coins. After picking up all of the gold, the player must get to an open door or the top row of the level. After accomplishing this, the game will start the next level. gomoku.app/pkg-descr: Gomoku.app is an extended TicTacToe game for GNUstep. You win the game if you are able to put 5 of your pieces in a row, column or diagonal. You loose if the computer does it before you. You can play the game on boards of different size; the default size is 8 but 10 is also nice to play. Pass the size of the board as argument of Gomoku.app. For example, to play on a 10x10 board, you can start Gomoku with: openapp Gomoku.app 10 Warning: board size must be >= 8. BUGS: Please mail them to LICENSE: GPL2 or later WWW: http://www.gnustep.it/nicola/Applications/Gomoku/ gondola/pkg-descr: Gondola is the ultimate shipping, shape sorting, barge unloading game of all time. Get the right shapes to the right places to score. But be warned: there are only a limited number of islands to build on and longer cables are expensive! Sort wisely to minimize loss. WWW: http://arcticpaint.com/gondola/ goonies/pkg-descr: Welcome to the Brain Games remake of the 8 bit classic game 'The Goonies'. This game was made by Konami in 1986. There were both a NES version and an MSX version of the game; this remake is based on the MSX version. This remake was made for the 2006 competition organized by Retro Remakes. After having participated in 2003 (with Road Fighter, which finished on the 7th place out of 83 entries), and in 2004 (with F-1 Spirit, gaining the 13th place amongst the 73 contestants), we decided to give another go at the first prize! And, who knows.... WWW: http://goonies.jorito.net/ gracer/pkg-descr: GRacer is a 3D motor sport simulator. It's state of the art physical simulation engine creates realistic behavior including drift, wheel spin, and even accel turn. Current Feature --------------- - 4 vehicles and one course - game is playable ( network play is not implemented in this release ) developed by Takashi Matsuda [seems to work only partly now, some get wrong colours, some only get a blank screen :( ] WWW: http://gracer.sourceforge.net/ grande/pkg-descr: A ZANAC type game Please note that the Z key is the "enter" key. WWW: http://kxl.orz.hm/download.php greed/pkg-descr: Greed is a unique text puzzle game where the object is to move around the game field clearing the most numbers. WWW: http://catb.org/~esr/greed/ Author: Eric S. Raymond gretools/pkg-descr: Gretools is a vocabulary building tool for GNOME. Its wordlist is comprised of about 4000 words, and it has a synonym quiz and a word-guessing game. WWW: http://www.cs.utexas.edu/~arvindn/gretools/ grhino/pkg-descr: GRhino Othello/Reversi Program WWW: http://rhino.sourceforge.net/ gridlock/pkg-descr: Gridlock is a collection of grid-based board games for GNUstep, including Ataxx, Reversi, Gomoku, Connect Four, Breakthrough, Glass Bead, Hexapawn, Quad Wrangle, Cats and Dogs and Moray Eels. You can play against another person or computer opponents of varying difficulty, even over the network. LICENSE: MIT WWW: http://www.dozingcatsoftware.com/ gru/pkg-descr: Guru Guru for X11. This program was written by KANDA Toshihiro. - TH th@cis.ibaraki.ac.jp grubik/pkg-descr: GRubik is a virtual 3D Rubik's cube for you to solve. It features: - simple but functional and fast 3D - a smart scramble that ensures you get a solvable cube - interesting code that you might enjoy reading and which uses a variety of programming techniques. Left-click for clockwise, right-click for counterclockwise rotation. LICENSE: GPL2+ grubinvaders/pkg-descr: grubinvaders, a multi boot compliant game for i386. WWW: http://www.erikyyy.de/invaders/ gshisen/pkg-descr: The object of the game is to remove all tiles from the field. Only two matching tiles can be removed at a time. Two tiles can only be removed if they can be connected with at most three connected lines. Lines can be horizontal or vertical but not diagonal. Remember that lines may cross the empty border. If you are stuck, you can use the Hint feature to find two tiles which may be removed. WWW: http://www.gnustep.it/enrico/gshisen/ WWW: http://gap.nongnu.org/gshisen/index.html gtetrinet/pkg-descr: GTetrinet is a client program for the popular Tetrinet game, a multiplayer game that is played over the internet. (If you don't know what Tetrinet is, check out http://tetrinet.org) Features: -Fully network compatible with Tetrinet v1.13 for Win95/98/NT -Theme support with sound -Spectator support on Tetrinet-X servers with the qirc patch by Drslum. WWW: http://gtetrinet.sourceforge.net/ gtkabale/pkg-descr: a lazy version of solitaire game gtkatlantic/pkg-descr: GtkAtlantic is a game like Monopoly(tm). GtkAtlantic is a network client that works with the monopd (http://unixcode.org/monopd/) server. WWW: http://gtkatlantic.gradator.net/ gtkballs/pkg-descr: It's an old game of balls where your goal is to remove as many balls from the game field as you can. WWW: http://gtkballs.antex.ru/ gtklife/pkg-descr: GtkLife is a fast and featureful GTK+ implementation of Conway's Game of Life. WWW: http://ironphoenix.org/tril/gtklife/ - Jean-Yves Lefort jylefort@FreeBSD.org gtkpool/pkg-descr: GTKPool is a 2D pool game using the GTK+ toolkit. It currently supports playing 8-ball, 9-ball and Rotation as well as a "No Rules" option for practice/just messing around. It supports many options and features configurable physics so you can do almost anything. WWW: http://gtkpool.seul.org/ gtkradiant/pkg-descr: GtkRadiant is a level design program developed by id Software and Loki Software. It is used to create maps for a number of computer games. GtkRadiant originated as Q3Radiant, the Quake III Arena level design tool, which was a Windows-only application. Two major things are different in GtkRadiant: it is based on the GTK+ toolkit, so it also works in Linux and Mac OS X, and it's also game engine-independent, with functionality for new games added as game packs. GtkRadiant is an Open Source application. Source code is publicly available from id Software's Subversion repository and new additions to the code are covered under open source licenses. The core Q3Radiant code, however, was originally under id Software's proprietary license. The license for both the editor and toolset (notably Q3Map2, the BSP compiler) was changed in February 2006, and publicly released under the GPL on February 17. WWW: http://www.qeradiant.com/ gtktetcolor/pkg-descr: GtkTetcolor is a game that resembles well-known tetris and columns. The rules of the game are simple - you can move or rotate the block which continue to fall. After block landing the sequence of at least three cells horizontally, vertically or diagonally having matching colors is removed and the above blocks will collapse. If two or more sequences will be removed simultaneously the player has got bonus points. The game will be over when new block cannot be placed on screen. WWW: http://www.dvgu.ru/ifit/~panov/gtktetcolor/ gturing/pkg-descr: gturing is a simple turing machine simulator with graphical interface. A Turing machine is the simplest possible computing device which can only perform very simple operations. However, almost everything in programming languages can be written as a program for the Turing machine. Of course, no one uses the Turing machine for actual computing work, but it is very useful in theoretical computer science and mathematical logic. It's a nice complement for students who likes to practice with theory and a nice toy to play with. gpoo@ubiobio.cl gtypist/pkg-descr: GNU typist is a typing tutor package built using curses(3). The package contains a number of tutorials, drills and practise sessions to help with mastering touch typing on the standard computer keyboard. WWW: http://www.gnu.org/software/gtypist/ gweled/pkg-descr: Gweled is a Gnome version of a popular PalmOS/Windows/Java game called "Bejeweled" or "Diamond Mine". The aim of the game is to make alignment of 3 or more gems, both vertically or horizontally by swapping adjacent gems. The game ends when there are no possible moves left. WWW: http://sebdelestaing.free.fr/gweled/ hangman/pkg-descr: Challenge your spelling skills in the old western style. Get it right and we'll let you try again, until you get it wrong. But we will give you another chance if you get it wrong. WWW: http://www.shiftygames.com/hangman/hangman.html hattrickorganizer/pkg-descr: Hattrick Organizer is a management tool for the online football manager game at Hattrick.org. WWW: http://www.hattrickorganizer.net - Lars Engels lars.engels@0x20.net hedgewars/pkg-descr: Each player controls a team of several hedgehogs. During the course of the game, players take turns with one of their hedgehogs. They then use whatever tools and weapons are available to attack and kill the opponents' hedgehogs, thereby winning the game. Hedgehogs may move around the terrain in a variety of ways, normally by walking and jumping but also by using particular tools such as the "Rope" or "Parachute", to move to otherwise inaccessible areas. Each turn is time-limited to ensure that players do not hold up the game with excessive thinking or moving. A large variety of tools and weapons are available for players during the game: Grenade, Cluster Bomb, Bazooka, UFO, Shotgun, Desert Eagle, Fire Punch, Baseball Bat, Dynamite, Mine, Rope, Pneumatic pick, Parachute. Most weapons, when used, cause explosions that deform the terrain, removing circular chunks. The landscape is an island floating on a body of water, or a restricted cave with water at the bottom. A hedgehog dies when it enters the water (either by falling off the island, or through a hole in the bottom of it), it is thrown off either side of the arena or when its health is reduced, typically from contact with explosions, to zero (the damage dealt to the attacked hedgehog or hedgehogs after a player's or CPU turn is shown only when all movement on the battlefield has ceased). WWW: http://www.hedgewars.org heretic/pkg-descr: This is the "Linux" port of the great Heretic game by id Software. It is an addicting game of sorcery with blood and gore that reminds people of the old Doom and Wolfenstein 3D games. WWW: http://heretic.linuxgames.com/ --Will heroes/pkg-descr: Heroes is similar to the "Tron" and "Nibbles" games of yore, but includes many graphical improvements and new game features. In it, you must maneuver a small vehicle around a world and collect powerups while avoiding obstacles. WWW: http://heroes.sourceforge.net/ hex-a-hop/pkg-descr: Hex-a-hop is a puzzle game based on hexagonal tiles. There is no time limit and no real-time elements. The objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting (hopefully). Author: Tom Beaumont WWW: http://www.aceinternet.co.uk/~mokona/ hex/pkg-descr: Hex is a clone of "Puzzle Bobble". It is currently in a rather developmental stage, and needs some bugtesting, so unless you are a Puzzle Bobble diehard, this game probably isn't for you. WWW: http://www.earth.li/projectpurple/progs/hex.html - Will hexalate/pkg-descr: Hexalate is a color matching game. The goal of the game is to rotate and position the circles so that each touching line matches in color. You rotate circles by right clicking, and you move circles by dragging them. The game stores the positions and rotations of the circles across runs. WWW: http://gottcode.org/hexalate/ hexxagon/pkg-descr: Hexxagon is a Ataxx clone. The goal of the game is to conquer as much of the board as possible, which is done by capturing the opponent's pieces or by cloning your own. WWW: http://www.nesqi.se/hexxagon/ highmoon/pkg-descr: HighMoon is a game similar to "Artillery" or "Worms" -- but it takes place in the universe. There is a planet system between two flying saucers. The gravitational fields of the planets and moons change inevitably each ballistic curve. It is not easy to eliminate an enemy. If you miss it, the shoots can change their direction and become dangerous to the attacker. HighMoon can be played against a computer or a human opponent in many planet systems. WWW: http://highmoon.gerdsmeier.net/ hinversi/pkg-descr: Hinversi is a version of Reversi or Othello, a board game. It was written from the beginning thinking on modularity, to ease the process of changing and improving the AI engine. WWW: http://asturio.gmxhome.de/software/hinversi/i.html Author: Claudio Clemens hllib/pkg-descr: HLLib is a package library for Half-Life that abstracts several package formats and provides a simple interface for all of them. HLLib is written in native C++ but exposes both a C and C++ interfaces which can be used in any C or C++ application (additional languages may also use the library with standard C imports). HLLib works natively in both Windows and *nix. BSP, GCF, NCF, PAK, WAD, XZP, and uncompressed ZIP package formats are supported. WWW: http://nemesis.thewavelength.net/index.php?p=35 hlstats/pkg-descr: HLstats is a web based application providing real-time statisitcal player and clan rankings for Half-Life servers. - Real-Time Stats - Track players from multiple servers and multiple Half-Life Mods using one installation of HLstats - Players can be tracked by WONID, STEAMID, VALVEID, IP Address or by Name - Clan rankings and statistics - No need for extended periods of lag while parsing a day's worth of log data - Fully supports the Half-Life Standard Log Format - A full history of Rcon commands - Detailed Host Statistics lets the HLstats administrator see which ISPs players are using - Customizable style WWW: http://www.unitedadmins.com/index.php?p=content&content=hlstats hlstatsx/pkg-descr: Real-time player and clan rankings and statistics for Half-Life 2 HLstatsX is an enhanced version of HLstats made by Simon Garner WWW: http://www.hlstatsx.com hohlin/pkg-descr: The original Head Over Heels was released around about 1987. It was immediately praised in the press as being quite the best isometric adventure game. This version is a pretty darn faithful remake of the Speccy original except with a few spanking extra bits. WWW: http://retrospec.sgn.net/games/hoh/index.html holotz-castle/pkg-descr: Holotz's Castle is a platform game with high dosis of mistery. A great mistery is hidden beyond the walls of Holotz's Castle. Will you be able to help Ybelle and Ludar to escape alive from the castle? Test your dexterity with this tremendously exciting platform game! WWW: http://www.mainreactor.net/holotzcastle/en/index_en.html icbm3d/pkg-descr: Like the original "Missile Command" and its clones, this game places you in control of Anti-ICBM weapons which you use to destroy an onslaught of missiles (and other nasties) which are dropping onto your nation. The game ends when your cities have all been destroyed. You only gain replacement cities by acheiving certain score thresholds during each attack (level). The main difference between this game and Missile Command is that ICBM3D, as the name suggests, provides a 3D perspective. You take advantage of X-Window's 3-button mouse to control your firing sight ("cross-hair") in 3-dimensions, and change your viewpoint. WWW: http://www.newbreedsoftware.com/icbm3d/ icebreaker/pkg-descr: IceBreaker is a game similar to Jezzball or Barrack. So, uh, there's a bunch of penguins on an iceberg in Antarctica. You have been selected to catch them so they can be shipped to Finland, where they are essential to a secret plot for world domination. In order to trap the penguins, you'll need to break the iceberg into small chunks. (They're afraid of water, for no apparent reason.) You do this by melting lines in the ice with Special High-Tech GNU Tools. If a penguin hits a line in progress, however, it vanishes with a loud noise, and you lose a life. (Yes, a life. This story is really breaking down, isn't it? But never fear -- I'll keep going until it's completely dead.) Once 80% or more of the iceberg is gone, the remaining chunks are small enough for shipping. Of course, if you manage to get rid of more than that, you'll save on postage, thus earning you exponential amounts of Geek Cred (a.k.a. "score"). After you ship off one batch of penguins, it's time to move on to the next. Each subsequent 'berg will have one more penguin, and you'll have one more life. This will continue until you lose, or until you exceed level one hundred or so, which Ain't Gonna Happen. WWW: http://www.mattdm.org/icebreaker/ ifm/pkg-descr: Ifm (Interactive Fiction Mapper) is a language for keeping track of your progress through an Interactive Fiction game, and a program for producing various different sorts of output using it. You can record each room you visit and its relation to other rooms, the initial locations of useful items you find, and the tasks you need to perform in order to solve the game. The Ifm mapping commands are designed so that you can easily add to the map as you explore the game. You type in the rooms you visit and the directions you move in to reach other rooms, and Ifm calculates the position of each room in relation to the others. A map can consist of several independent sections, allowing you to divide up the map however you like. The Ifm task commands, if used, allow you to specify the order in which game-solving tasks must be done. The Ifm program can then calculate and print different styles of walkthrough for the game. WWW: http://www.sentex.net/~dchapes/ifm/ imaze/pkg-descr: iMaze is a multi-player network action game for TCP/IP with 3D graphics under X11 (XView, Motif or Athena). You run through a labyrinth and shoot everything that is round without being hit by other round anythings. Of course anything round is one of the following: * other players playing over the net * computer controlled ninjas * deadly shots (except your own) Features: * sophisticated, reliable network protocol, works even with SLIP connections via modem; modular, portable source code * windows can be freely scaled to avoid speed drawbacks due to poor display performance * sound and joystick support * scores; camera mode; labyrinth generator and interactive labyrinth editor Audio support is somewhat flaky on FreeBSD (synchronization problems). It works better with the old Voxware driver than with the current pcm driver. WWW: http://home.tu-clausthal.de/student/iMaze/ - Ronald Kuehn rk@ronald.org inform/pkg-descr: This compiler produces text adventure games that can be played using Infocom-compatible interpreters (such as jzip and xzip in the FreeBSD Ports Collection). This port normally installs HTML documentation in /usr/share/doc/inform. If you would prefer another format, such as TeX, Postscript, or PDF, build the port with NOPORTDOCS=yes and obtain the manual from the FTP site. The FTP site also contains example games and other resources. ftp://ftp.ifarchive.org/if-archive/infocom/compilers/inform6/ interlogic/pkg-descr: InterLOGIC is a logic/puzzle game based on an old Amiga game Balls. The object of the game is to move a differently colored balls through the maze, connecting it with the other same colored balls. WWW: http://sourceforge.net/projects/interlogic - Dmitry Marakasov ioquake3/pkg-descr: This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for short) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. Since then, we have been cleaning up, fixing bugs, and adding features. Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of the engine has been ported to many new platforms and has had a slew of new features added, along with massive bug extermination. WWW: http://ioquake3.org/ iourbanterror/pkg-descr: Urban Terror is a realism based total conversion mod for Quake III Arena which no longer requires this game to be played. It only uses its engine, which is open sourced through the GPL and may be distributed freely. Urban Terror plays in about the same setting as Counter Strike, but is less focused on realism and plays much faster, which among other things, is caused by the ability to strafe jump, which combined with wall jumping can lead to very quick movement and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons. This port installs the modified ioquake3 engine for Urban Terror called ioUrbanTerror, and depends on the data, resulting in a playable game. WWW: http://ftp.snt.utwente.nl/pub/games/urbanterror/iourbanterror/source/ ishido/pkg-descr: A tile game which challenges you to place tiles of six colors and six shapes onto a 12x8 grid. ivan/pkg-descr: Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently runs in Linux, Windows, and DOS. It features advanced bodypart and material handling, multi-colored lighting and, above all, deep gameplay. From developer's website: Fellow adventurer, turn back while you can! For here begins the roguelike Iter Vehemens ad Necem, a Violent Road to Death. If you choose to travel along it, you will dive into countless exciting adventures to gain items of great magic, attain powerful equipment made of mysterious materials, bathe in the blessings of mighty gods and recruit loyal allies of various shapes and sizes. Unfortunately, along the way you will also often be dangerously injured, poisoned, catch numerous diseases, lose several limbs and transform into manifold different kinds of pitiful creatures in the darkest depths of hostile dungeons. And, at the end of the road, you are bound to perish in a most gruesome and painful way. Don't say we didn't warn you. WWW: http://ivan.sourceforge.net/ jag/pkg-descr: JAG is an arcade-puzzle 2D game similar to KDiamonds, Cradle of Rome, Big Kahuna Reef etc. The aim of JAG is to break all of the target pieces on each level, and to do this before the time runs out. WWW: http://jag.xlabsoft.com/ jaggedalliance2/pkg-descr: This is a source port of Jagged Alliance 2, in which the player controls mercenaries to liberate the small country of Arulco. You need an original game CD and installation to use this port. WWW: http://ja2.dragonriders.de/ jchessboard/pkg-descr: JChessBoard is a chess game and PGN viewer/editor written in Java that can be connected to another JChessBoard via a direct TCP/IP connection. No Internet Chess Server is required for playing. WWW: http://jchessboard.sourceforge.net/ jetpack/pkg-descr: Jetpack is an arcade action game. The user controls a player wearing a jetpack. The player must travel through the maze to find a key and bring it back to the door to exit to the next level. There are three kinds of enemies in jetpack: guards, fireballs and wall sweepers. Touching any enemy is fatal. Guards patrol the maze. They fly in the middle of the corridors and follow random paths through the maze. Fireballs fly through space and bounce off walls. Wall Sweepers cling to walls and continuously move along the surface of the walls. They can hang on to any side, and when they reach the end of a wall, flip to hug the other side and continue in the opposite direction. jfduke3d/pkg-descr: JonoF's Duke Nukem 3D Port with icculus.org/duke3d patches for sound and joystick support. This is the Duke Nukem 3D Port written by Jonathan Fowler. Like any other Duke Nukem 3D Port it is a hack of the original Duke Nukem 3D source code (v1.5 CD Version) which was made publicly avilable by 3D Realms (the developer of Duke Nukem 3D) on the 1st of April 2003. The following Duke Nukem 3D versions are supported: * Duke3D Shareware * Duke3D 1.3d * Duke3D 1.4/5 Atomic Be sure to read the release notes in this distribution. There's important information about using the new features in this release. Additions to the retail version features of Duke Nukem 3D can be found on the 3D Realms forum. These patches/hacks feature high/low resolution textures, MD2/MD3 models, Blood and Gore hacks, map hacks, etc. The 3D Realms Forum can be accessed through this URL: http://forums.3drealms.com/ WWW: http://jonof.edgenetwork.org/index.php?p=jfduke3d jfk/pkg-descr: Jfk is a 2d shooting game. It consists of a server and a client which uses SDL for displaying graphics. Your goal is to get a high score by shooting your enemies. WWW: http://relax.ath.cx/jfk/ jigsaw/pkg-descr: Simulates a jigsaw puzzle and illustrates the use of clipping paths. You need a medium-sized TIFF file to play this game. Left-click and drag to move a piece or cluster. Ctrl-left-click and drag to connect knobs to slots. Right-click to disassemble a cluster. Ctrl-right-click to extract a piece from a cluster. LICENSE: GPL2+ WWW: http://www.gnustep.it/marko/GPuzzle2/ jigzo/pkg-descr: jigzo (formerly glpuzzle) is a jigsaw puzzle game. Choose from 12 puzzles of various difficulties (4 to 25 pieces), and move the pieces around to create the desired picture. gigzo uses OpenGL for smooth movement and anti-aliased display. WWW: http://www.resorama.com/jigzo/ jin/pkg-descr: Jin is an open source, cross platform, graphical client (interface) for chess servers. It currently supports these servers: * The Internet Chess Club (aka ICC) * The Free Internet Chess Server (aka FICS) A short list of Jin's main features: * Graphical chess board with many board patterns and piece sets to choose from. You can also create your own * Chat/Command console with (customizable) color-coding for different types of chat/text * A seek graph, showing the currently sought games in a visual manner * Flexible game logger, which saves your finished games to your hard disk (doesn't work in JinApplet) * A scripter, which allows you to define automatic responses to certain events * A list of common actions, which can be quickly executed at the press of a button WWW: http://www.jinchess.com/ joequake/pkg-descr: JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical effects included. JoeQuake's main aim is to provide pleasant demo watching for .dem files. JoeQuake also supports better graphical quality including 32bit textures, colored lights, smoother animations, etc. WWW: http://runecentral.com/joequake/ jools/pkg-descr: jools is a clone of the PopCap! game Bejeweled, the gratuitously addictive puzzle game where you swap adjacent jewels. This game is known by many names, and is part of Yahoo! Games under "Diamond Mine." WWW: http://pessimization.com/software/jools/ jtans/pkg-descr: The Tangram is a (not so) ancient puzzle. The object is to put seven geometric shapes together so as to form a given outline. All the pieces must be used and are laid next to one another. WWW: http://jtans.sourceforge.net/ jzip/pkg-descr: This software interprets Infocom text-adventure games. This port does not install any games; you can install them yourself if you own the games, or you can legally obtain the Zork series from: http://www.csd.uwo.ca/~pete/Infocom/download.html kaid/pkg-descr: XLink Kai is a global gaming network - bringing together XBox, Playstation 2, Gamecube and PSP users, in one integrated community. It is software running on your PC or Macintosh that allows you to play system-link enabled games online for free. Kai is the only service that is not console specific, and boasts one of the friendliest communites available. This is the FreeBSD port of the Kai server. WWW: http://www.teamxlink.co.uk/ kamikaze/pkg-descr: Kamikaze is a Bomberman-style game for KDE with support for multiplayer games. * contains a level editor * allows for level uploads and downloads using the KDE Get Hot New Stuff (GHNS) framework * multiplayer games via GGZ are possible * comes with 4 different themes, more can be created The goal of the game is to run around in labyrinths and place some bombs to fend off your enemies, while trying to collect various items. WWW: http://kamikaze.coolprojects.org/ kanatest/pkg-descr: Kanatest is a simple hiragana and katakana drill tool. WWW: http://clay.ll.pl kardsgt/pkg-descr: KardsGT is a free sourced card game suite. We want to bring an immersing card game environment to the free sourced world. It is currently in a beta-level of development. Despite that it is quite playable. Currently you can play Cribbage, Euchre, Hearts, Old Maid, Spades, and War. WWW: http://kardsgt.nongnu.org/ kartofel/pkg-descr: Kartofel is a game of skill and logic. The objective is to connect the numbered dots in order, without crossing over yourself. WWW: http://kartofel.jfedor.org/ kbilliards/pkg-descr: A funny billiards simulator game for KDE WWW: http://www.hostnotfound.it/kbilliards.php kcheckers/pkg-descr: Qt version of the classic boardgame "checkers". This game is also known as "draughts". WWW: http://kcheckers.wibix.de/ Author: Andi Peredri kdegames3/pkg-descr: KDE provides an integrated X11 based environment, much like CDE. This port provides a set of games for your entertainment. kdegames4/pkg-descr: KDE provides an integrated X11 based environment, much like CDE. This port provides a set of games for your entertainment. kevedit/pkg-descr: KevEdit is a ZZT editor that is more powerful than the built-in world editor, including some features necessary for any serious ZZT work, such as the full range of colours and an improved ZZT-OOP editor. WWW: http://kevedit.sourceforge.net/ kfreerings/pkg-descr: KFreeRings is a small puzzle game WWW: http://kfreerings.sourceforge.net/ kiki/pkg-descr: kiki the nano bot is a 3-D puzzle game, basically a mixture of the games Sokoban and Kula-World. WWW: http://kiki.sourceforge.net/ kimboot/pkg-descr: You control a hand holding some very heavy ball on a rope (physics simulation included), and there are a lot of enemies trying to eat your hand. You won't let them! Crush'em all with the ball! WWW: http://sourceforge.net/projects/kimboot/ klavaro/pkg-descr: Klavaro is just another free touch typing tutor program. We felt like to do it because we became frustrated with the other options, which relied mostly on some few specific keyboards. Klavaro intends to be keyboard and language independent, saving memory and time (and money). WWW: http://klavaro.sourceforge.net/ Author: Felipe Castro klondike/pkg-descr: Klondike is a solitaire game for X11. It's strongly influenced by the user interface of Klondike for the Macintosh. Features of klondike include: - time-based and Casino-style scoring - persistent high score list - on-line help kmastermind/pkg-descr: KMasterMind is a mastermind game designed for KDE. WWW: http://www.kde-apps.org/content/download.php?content=20292 Author: Tavarez Arnaud Bakoula kmquake2/pkg-descr: Enhanced Quake2 OpenGL only engine with integrated Lazarus support. WWW: http://www.geocities.com/knightmare66/ knights/pkg-descr: Knights is a graphical chess interface designed to be both friendly to new chess players and functional for Grand Masters. Knights is similar to XBoard, but provides a more modern interface and is more friendly to chess newbies. WWW: http://knights.sourceforge.net - Stefan Jahn stefan.jahn@nemesis-sektor.de kobodeluxe/pkg-descr: Kobo Deluxe is an enhanced version of Akira Higuchi's game XKobo. It adds sound, smoother animation, high resolution support, OpenGL acceleration (optional), an intuitive menu driven user interface, joystick support and other features. Kobo Deluxe uses SDL for graphics, sound and input, which makes it possible to run the game on pretty much anything. WWW: http://www.olofson.net/kobodl/ koth/pkg-descr: King of the Hill (KOTH) is a multiplayer, networked artillery game of little tanks with really big weapons set out to destroy one another. Best-known games of this type include the classic DOS game "Scorched Earth: The Mother of All Games" and "Scorched Tanks" for the Amiga, but the concept has been implemented on everything from the TI-85 graphing calculator on up. KOTH seeks to build on the best ideas from these games while also taking a fresh approach including an open, network-centric architecture and concurrent progressive event modeling. WWW: http://www.nongnu.org/koth/index.html kpicframer/pkg-descr: KPicFramer is a small card game for the K Desktop Environment. Author: Norbert Andres kpictorial/pkg-descr: Kpictorial is a littel logical game for KDE. Goal of the game is to reconstruct a black & white picture by the number of contiguous black blocks given for each row and column. Sounds easy but isn't. You can also use 1bit indexed color palete xmp and xbm files created by the gimp. Author: Rolan Lezuo WWW: http://members.chello.at/roland.lezuo/kpictorial.html kpuzzle/pkg-descr: KPuzzle is a jigsaw puzzle game for the KDE environment. WWW: http://kpuzzle.sourceforge.net/ Author: Michael Wand krosswordplayer/pkg-descr: Program to play (interactively solve) crosswords. It currently supports only .puz and .txt files, but can support other formats if people notify me of them. The .puz and .txt formats are otherwise known as the AcrossLite formats, from Literate Software Systems (see http://www.litsoft.com/). The .txt format is an older version that has been replaced by the .puz format. Author: Ernie Pasveer WWW: http://home.houston.rr.com/epasveer/ kslide/pkg-descr: KSlide is a KDE puzzle game. Author: Eric Coquelle ksudoku/pkg-descr: KSudoku is a 2D and 3D Sudoku puzzle generator and solver for KDE. Among its features are: * 2D boards of various sizes: 9x9, 16x16, 25x25 * 3D boards of various sizes: 3x3x3, 4x4x4, 5x5x5 * Cutom 2D boards, including: 4x4, Jigsaw, Samurai, XSudoku * GUI for playing, saving, printing, solving and dubbing puzzles * Automatic solver that can provide hints should you get stuck For more information on Sudoku puzzles in general, see: http://en.wikipedia.org/wiki/Sudoku WWW: http://ksudoku.sourceforge.net/ ktritoc/pkg-descr: This is a one or two player boardgame for KDE. One or two player try to occupy a game board of 9 fields containing 9 holes. Each of the fields as well as the game itself is won by placing 3 pieces of the same color into one row, coloumn or diagonal (ala Tic-Tac-Toe). However, the places where to place your pieces is determined by dice adding a random luck factor to the game. WWW: http://www.heni-online.de/linux/ kuklomenos/pkg-descr: Kuklomenos is a simple but challenging abstract shoot-em-up game. Defend yourself and the Nodes from encroaching Evil. Control and destroy the Nodes before Evil can extract enough from them to destroy all. WWW: http://mbays.freeshell.org/kuklomenos/ kwappen/pkg-descr: Kwappen is a KDE board game The goal is the reduction of the 4 columns of stones in minimal time. The rules of the game are very simple. You can move symbols (stones) on top of a column or rotate columns. 2 or more equal stones upon the other will be removed 4 equal card symbols in a row (e.g. 4 spades) will be removed The computer has his own symbol stack in the upper right corner. This computer symbol will be put on the top of a column after your move. The computer selects a column by random. You win, if all columns have only 1 stone or empty. You lose, if one column has 10 or more stones after the column shrink. WWW: http://www.lcs-chemie.de/kwappen_eng.htm ladder/pkg-descr: A port of the old and known "ladder" game. lander/pkg-descr: This is a Lunar Lander clone written in C++ and OpenGL. Use the arrow keys to move the ship and avoid crashing into obstacles. Collect all the spinning keys and then land the ship on one of the landing pads. The levels are randomly generated and become progressively harder. WWW: http://www.doof.me.uk/lunar-lander/ lapispuzzle/pkg-descr: LapisPuzzle is a tetris-like game which challenges the player by making the opposing team's victories count doubly against the player and vice versa. Play it and find out! LICENSE: GPL2 or later WWW: http://www.nongnu.org/gap/lapispuzzle/ latrine/pkg-descr: LaTrine is a curses-based LAnguage TRaINEr. It takes a dictionary and asks you for a word or a phrase, and you try to give the correct answer. You can choose in what direction LaTrine shall ask, and the selection of the words or phrases will depend on how often you don't know the correct translation for the respective phrase. This is a conventional way to drill yourself in vocabulary. In addition to this package you need an appropriate dictionary. You may write your own word list, or you can download one from the internet. The Free Dictionaries Project provides dictionaries for about 50 language combinations, which can be used with LaTrine. WWW: http://www.godisch.de/debian/latrine/ laughingman/pkg-descr: The Laughing Man is a real-time face hijacking multiple video streams simultaneously made by the ultimate hacker Aoi. SEE ALSO: http://en.wikipedia.org/wiki/Laughing_Man_%28Ghost_in_the_Shell%29 Sorry, Japanese Only! WWW: http://www.masayashi.com/labs/laughing_man/ http://www1.bbiq.jp/kougaku/koukaku.html http://www.kokaku-s.com/ lbreakout/pkg-descr: LBreakout is a classical Breakout game and this means (if you like Breakout ;-) it is a lot of fun to play! If you never ever played such a game you can check out the manual for more information and last but not least... play it! This is a list of LBreakout's features: Sound HighScore A menu with mouse support Mouse or keyboard can be used for playing Controls can be redefined Mouse can be kept in window while playing Your starting level can be chosen A difficulty can be selected (easy, medium, hard) Various backgrounds A lot of collectable extras Nice graphics Cool effects Own levels can be created WWW: http://lgames.sourceforge.net/index.php?project=LBreakout lbreakout2/pkg-descr: The polished successor to LBreakout offers you a new challenge in more than 50 levels with loads of new bonuses (goldshower, joker, explosive balls, bonus magnet ...), maluses (chaos, darkness, weak balls, malus magnet ...) and special bricks (growing bricks, explosive bricks, regenerative bricks, indestructible bricks, chaotic bricks). And if you're through with all the levels you can create complete new levelsets with the integrated easy-to-use level editor! WWW: http://lgames.sourceforge.net/index.php?project=LBreakout2 ldmud/pkg-descr: LDMud started as a project to clean up and modernize Amylaar's LPMud gamedriver. Primary goals are full documentation, a commented source body and out-of-the-box support for the major mudlibs, of which the commented source body has been pretty much completed. During the course of work a lot of bug fixes and improvements found their way into the driver - much more than originally expected, and definitely enough to make LDMud a driver in its own right. WWW: http://www.bearnip.com/lars/proj/ldmud.html legends/pkg-descr: Legends is a fast-paced first-person-perspective online multiplayer game released as freeware (software license). The game is designed to take advantage of the beautiful environments available from the Torque engine it is based on, while still offering the breakneck pacing and variety of styles available from such classics as Quake and Tribes. Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style a lot of games espouse; the addition of a jetpack adds a third dimension of mobility that makes skill, forethought, and restraint necessities to winning. Team sizes are ideal between 10 and 15 on each side, and the network code allows 56k upwards to play smoothly. Game type offerings range from the classic Capture the Flag, Deathmatch and Duel to our own new types, e.g.. 'War'. Plenty of maps are provided by us, but the beauty of this game is its customization possibilities. Mission creation has never been easier, with a stable, full-featured editor integrated into the game engine itself. Skins, models, and effects can all be modified by the end-user with commonly available tools. The game has an Autodownload feature which means you never have to leave the game to join new user created Client-Side and Server-Side missions. WWW: http://legendsthegame.net/ legesmotus/pkg-descr: Leges Motus is a networked, team-based, 2D shooter set in zero-gravity. Using only the force from jumping off of walls and the recoil from their guns, players must travel across the arena to lower their opponent's gate WWW: http://legesmotus.cs.brown.edu/ lexter/pkg-descr: Lexter is a real-time word puzzle for text terminals. Arrange the falling letters into words to score points. It has support for multiple languages and dictionaries. The package contains English and French dictionaries, but needs a French gettext translation for the in game text. WWW: http://www.kyne.com.au/~mark/software/lexter.php - Mark Pulford mark@kyne.com.au lgeneral-data/pkg-descr: LGeneral is a turn-based strategy engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI. Entrenchment, rugged defense, defensive fire, surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to the tactical and strategic depth of the game. WWW: http://lgames.sourceforge.net/index.php?project=LGeneral lgeneral/pkg-descr: LGeneral is a turn-based strategy engine heavily inspired by Panzer General. You play single scenarios or whole campaigns turn by turn against a human player or the AI. Entrenchment, rugged defense, defensive fire, surprise contacts, surrender, unit supply, weather influence, reinforcements and other implementations contribute to the tactical and strategic depth of the game. WWW: http://lgames.sourceforge.net/index.php?project=LGeneral lianliankan/pkg-descr: LianLianKan is a scarce recreation game. Game playing is very simple, first you are required to choose a pair of same pattern links, but the path of links appeared can not exceed twice turns, after links keep away from other patterns. Only can enter next one when you fulfill task. The difficulty of game can be divided into three levels. WWW: http://sourceforge.net/projects/llk-linux libdungeonmaker/pkg-descr: DungeonMaker is a C++ shared library for the automatic generation of large, random dugeons for use in games. This project will soon include scripting language front-ends, Perl to be the first. WWW: http://sourceforge.net/projects/dungeonmaker/ - Aaron Dalton aaron@FreeBSD.org libfov/pkg-descr: libfov is a C library for calculating fields of view and lighting on low resolution rasters, suitable for roguelike games. In that screenshot below, imagine that green dot is your character in a computer game, and as you walk around (move between tiles on the grid), you want to know which tiles you can see and which tiles you cannot. libfov calculates exactly that. WWW: http://code.google.com/p/libfov/ libggz/pkg-descr: ============================ The GGZ Gaming Zone - libggz ============================ This is the GGZ base library libggz, used by the GGZ Gaming Zone server (ggzd), the ggzcore library and other components. WWW: http://www.ggzgamingzone.org/ libmaitretarot/pkg-descr: MaitreTarot is a Tarot card game. Understand a game like freecell or poker, nothing to do with astrology. Tarot is rather a French game. This library is the core of MaitreTarot. WWW: http://www.nongnu.org/maitretarot/ libmt_client/pkg-descr: MaitreTarot is a Tarot card game. Understand a game like freecell or poker, nothing to do with astrology. Tarot is rather a French game. This library is the client side of MaitreTarot. WWW: http://www.nongnu.org/maitretarot/ libshhcards/pkg-descr: shhcards is a library for displaying game cards on X11. It provides pixmaps for card games, and functions for using the cards in X11 programs. WWW: http://shh.thathost.com/pub-unix/#shhcards lincity-ng/pkg-descr: LinCity-NG is a City Simulation Game. It is a polished and improved version of the classic LinCity game. Within the scope of the GoTM project at happypenguin.org we have created a new iso-3d graphics engine together with a completely redone and modern gui. WWW: http://lincity-ng.berlios.de lincity/pkg-descr: LinCity is an SVGALIB and X based city/country simulation game for Linux. (Solaris 2.5, FreeBSD, HP_UX, AIX and IRIX are ALPHA at this time, but have been reported to work - sometimes needing a tweak to the Makefile[s].) You are required to build and maintain a city. You must feed, house, provide jobs and goods for your residents. You can build a sustainable economy with the help of renewable energy and recycling, or you can go for broke and build rockets to escape from a pollution ridden and resource starved planet, it's up to you. Due to the finite resources available in any one place, this is not a game that you can leave for long periods of time. WWW: http://lincity.sourceforge.net/ linux-americasarmy/pkg-descr: The America's Army game provides civilians with an inside perspective and a virtual role in today's premier land force: the U.S. Army. The game is designed to provide an accurate portrayal of Soldier experiences across a number of occupations. In the game, players will explore progressive individual and collective training events within the game. Once they successfully completed these events they will advance to multiplayer operations in small units. WWW: http://www.americasarmy.com linux-candycruncher-demo/pkg-descr: Candy Cruncher is a fast puzzle game with a lot of candy inside. Move candies around the board to complete rows and columns, so they crunch away and do not exceed the time limit! WWW: http://www.linuxgamepublishing.com/info.php?id=10 linux-coldwar-demo/pkg-descr: A third-person sneaker similiar to Splinter Cell. You are a freelance journalist finding yourself in the midst of an international conspiracy. Just after arriving in Moscow you are thrown into the KGB political prison. Try to evade the Soviet forces and defeat the conspiracy. WWW: http://www.linuxgamepublishing.com/info.php?id=24 linux-darwinia-demo/pkg-descr: From the homepage: The world of Darwinia is a virtual themepark, running entirely inside a computer network and populated by a sentient evolving life form called the Darwinians. Unfortunately Darwinia has been overrun by a computer virus which has multiplied out of control. Your task is to destroy the Viral Infection and save the Darwinians from extinction. WWW: http://www.introversion.co.uk/darwinia/ linux-defcon/pkg-descr: Defcon is announced as "The World's first Genocide 'em up". It is a global thermonuclear war simulation inspired by movies like WarGames and features multiplayer support, different game modes and support for own game mods. WWW: http://www.introversion.co.uk/defcon/ linux-doom3-demo/pkg-descr: Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A sci-fi horror masterpiece, DOOM 3 is like nothing you have experienced. Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the most frightening and gripping first person gaming experience ever created. WWW: http://www.doom3.com/ - Jean-Yves Lefort jylefort@FreeBSD.org linux-doom3/pkg-descr: Doom 3 is a sci-fi horror first-person shooter computer game developed by id Software and published by Activision. Set in 2145 in the Union Aerospace Corporation (UAC) research center on Mars, it is a reimagining of the original Doom, with completely new graphics and game engine. WWW: http://www.doom3.com/ linux-enemyterritory-etpro/pkg-descr: ET Pro is a mod specifically targeted at competition play, with features specifically designed for administration of competition servers. ET Pro has been chosen as the official tournament mod for STA, TWL, CAL, Clanbase, and ESL. The official IRC channel for ET Pro is #etpro on irc.freenode.net WWW: http://etpro.anime.net/ linux-enemyterritory-etpub/pkg-descr: ET Pub - An Enemy Territory Modification. Goals of ET Pub: * Be configuration compatible with shrubet (cvars AND shrubbot.cfg). * Match useful shrub features (e.g. Play Dead, Corpse Dragging, etc.). * Fix bugs. * Add features to try to imporve gameplay on public servers. (e.g. Active Team Balance). WWW: http://et.tjw.org/etpub/ WWW: http://www.etpub.org/ linux-enemyterritory-fortress/pkg-descr: ETF is a port of the mod Q3F for Quake 3 Arena and is based off the Team Fortress concept. 10 unique classes and a ton of very cool weapons along with some killer maps make up ETF. The game will offer many game types like CTF, Reverse CTF, Single Flag, Capture & Hold, Assault, King of the Hill and Duel. WWW: http://www.etfgame.com/ - Jean-Yves Lefort jylefort@FreeBSD.org linux-enemyterritory-jaymod/pkg-descr: Jaymod is an add-on modification to RTCW: Enemy Territory. The idea for Jaymod came from the main features of Shrubmod. Shrubmod has long been out of date and unsupported, and with the instability issues that come with Shrubmod, something had to be done to get a Shrub-like server-side mod that would provide most of Shrub's features, be stable, and be supported. This mod has, obviously, outgrown the original objective of being server-side only. Some of the ideas I wanted to implement could not be done with server code only, so the decision was made to start working on the client end as well. I wanted this to be as easy as possible for end users, and now only one pak needs to be downloaded (on the fly) to be able to play this mod. WWW: http://jaymod.clanfu.org/ linux-enemyterritory-omni-bot-0660/pkg-descr: Omni-Bot is an Enemy Territory modification providing computer controlled players (bots). WWW: http://www.omni-bot.de/ linux-enemyterritory-omni-bot/pkg-descr: Omni-Bot is an Enemy Territory modification providing computer controlled players (bots). WWW: http://www.omni-bot.de/ linux-enemyterritory-shrub/pkg-descr: The shrub mod is a server-side mod for Wolfenstein: Enemy Territory. WWW: http://www.planetwolfenstein.com/shrub/ linux-enemyterritory-tce/pkg-descr: Based on the popular Quake3 modification, "True Combat", TC:E provides a realistic combat simulator set against the backdrop of modern urban warfare. The player can expect thrilling shootouts, an emphasis on tactical team play, engaging close quarter fighting and some of the best weapons of modern warfare. Being accessible to both veteran players and those new to the world of tactical simulators is only one of TC:E's many strengths. Map authors can customize weapon load outs, skins, objectives and even the voice chats for each of their maps. Key features: * A full game completely free for download * Mission-based online multiplayer game * Soft player class system (assault, recon, sniper) * Rounds with skill-based "Armament Availability System" * Voice Communication System designed in collaboration with real SWAT Members * Iron sight aiming system with ACOG and reflex sights * Still in development: mission system - future versions will integrate various objectives into the game WWW: http://www.truecombat.com/intro.php - Jean-Yves Lefort jylefort@FreeBSD.org linux-enemyterritory/pkg-descr: Wolfenstein: Enemy Territory is a full free multiplayer first person shooter game. The game was originally going to be a retail expansion pack for Return To Castle Wolfenstein but the project was cancelled and the good folks at Activision decided to give it to us for free! It's a team game; you will win or fall along with your comrades. The only way to complete the objectives that lead to victory is by cooperation, with each player covering their teammates and using their class special abilities in concert with the others. The game is unique in that it has moving objectives that makes the gameplay a lot of fun! WWW: http://www.enemy-territory.com linux-etqw-demo-server/pkg-descr: Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter: an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ linux-etqw-server/pkg-descr: Enemy Territory: QUAKE Wars is the Ultimate Online Strategic Shooter: an objective-driven, class-based first person shooter set in the quake universe. WWW: http://www.enemyterritory.com/ linux-gorky17-demo/pkg-descr: A tactical shooter similiar to Jagged Alliance. You command a small force of NATO soldiers trying to solve the mysteries behind the missing of an earlier team in the small city of Lubin. Once arrived you find the team dead and yoursell surrounded by monsters. WWW: http://www.linuxgamepublishing.com/info.php?id=20 linux-hdb-demo/pkg-descr: Guy Carrington works as a courier for the Hyperspace Delivery Service. He has to get mail and packages to those who need them, no matter where they are. Fight evil enemies, solve unique puzzles and try to save your big love. WWW: http://www.linuxgamepublishing.com/info.php?id=17 linux-majesty-demo/pkg-descr: Majesty is a unique real-time strategy and fantasy simulation, where you have to create and control your own kingdom, control your people with rewards and spells and try to solve the epic quest before you. WWW: http://www.linuxgamepublishing.com/info.php?id=8 linux-nerogame/pkg-descr: Neuro-Evolving Robotic Operatives, or NERO for short, is a unique computer game that lets you play with adapting intelligent agents hands-on. Evolve your own robot army by tuning their artificial brains for challenging tasks, then pit them against your friends' teams in online competitions!. New features in NERO 2.0 include an interactive game mode called territory capture, as well as a new user interface and more extensive training tools. WWW: http://www.nerogame.org/ linux-ningpo-demo/pkg-descr: The classic Mahjong game with hundreds of play variations, various board styles and nine tile sets. WWW: http://www.linuxgamepublishing.com/info.php?id=15 linux-nwnclient/pkg-descr: This is the Neverwinter Nights Linux based client. It runs under FreeBSD using the Linux emulation mode. WWW: http://nwn.bioware.com/ linux-nwserver/pkg-descr: This package contains Neverwinter Nights Linux Dedicated Server, that could run under FreeBSD. Additionally you will need original game data, which should be installed manually. WWW: http://nwn.bioware.com/ - Igor Pokrovsky tiamat@comset.net linux-quake3-demo/pkg-descr: Welcome to the Arena, where high-ranking warriors are transformed into spineless mush. Abandoning every ounce of common sense and any trace of doubt, you lunge onto a stage of harrowing landscapes and veiled abysses. Your new environment rejects you with lava pits and atmospheric hazards as legions of foes surround you, testing the gut reaction that brought you here in the first place. Your new mantra: Fight or be finished. WWW: http://quake3arena.com/ linux-quake3/pkg-descr: Quake III Arena for Linux. This port includes the Linux version of Quake III Arena. It also has an option to install PunkBuster, and includes the Linux FAQ and README. WWW: http://www.quake3arena.com/ linux-quake4-demo/pkg-descr: This package contains Quake 4 for Linux (Demo version) by id Software. WWW: http://www.quake4game.com/ linux-quake4/pkg-descr: This package contains Quake 4 for Linux by id Software. In order to play this game, you need to add the data files that are available on the Quake 4 CD's or DVD. WWW: http://www.quake4game.com/ linux-savage-samuraiwars/pkg-descr: Samurai Wars is an official mod for Savage. The mod is set in feudal Japan and it features new levels and characters, as well as a unique melee combat system. WWW: http://www.newerth.com/ linux-savage/pkg-descr: Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat. With the creation of a new game play genre, RTSS (Real Time Strategy Shooter), Savage expertly redefines the first-person shooter and real-time strategy genres by combining elements of both into one cohesive experience. As the commander in RTS mode, you will tackle resource management, develop a robust tech tree, plan your assault and lead real human players into battle. As a warrior in action mode, you will master many unique weapons, powerful units, and siege vehicles to fight a fast paced battle. WWW: http://www.s2games.com/savage/ linux-sof/pkg-descr: You're the world's deadliest soldier of fortune and your mission is clear: survive. Track your prey across the globe in a series of secret missions to take down a fanatical terrorist organization before it takes you down. Maintain your cover as a covert warrior in a startling variety of explosive missions ranging from underhanded sabotage to stealthy assassination to full frontal assaults where skill marks the difference between the hunter and the hunted. Tear your way past enemy lines utilizing the world's most lethal weaponry, including a sniper rifle, white phosphorous grenades, and prototype microwave pulse guns. Real bullets do real damage: shoot someone in the leg and he falls, writhing and grasping his wound; shoot someone in the head and he falls down dead. Based on the popular magazine of the same name, Soldier of Fortune delivers the most realistic, covert-operative themed shooter experience ever created. Like a blockbuster action-thriller, Soldier of Fortune plunges you into the secret and deadly world of the modern-day gun-for-hire via dozens of real-to-life missions spanning five continents and innovative multiplayer modes. You need an original game CD of Soldier of Fortune for Linux to use this port. WWW: http://www.lokigames.com/products/sof/ WWW: http://www.ravensoft.com/GamesDetail/tabid/76/XMID/16/Default.aspx linux-spheresofchaos-demo/pkg-descr: From the readme.txt file: Spheres of Chaos is a hectic, fast-paced, and rather colourful arcade game in the old-school style. Fly a ship around, dodging amongst hordes of assorted strange objects that subdivide when you shoot them. Earn bonus ships for score, Collect tokens for extra-powers. Battle the big aliens and other wierd things that occasionally appear. Survive as the game gets ever faster and more manic. WWW: http://www.spheresofchaos.com/ linux-ssamtfe/pkg-descr: Serious Sam is a high-adrenaline action-arcade shooter heavily focused on frantic arcade-style single player action. In a world where cyberpunk meets fantasy-fiction and advanced technology is mixed with black magic and psycho-powers, Sam travels through the beautiful world of ancient Egypt and several diverse planets, confronting countless Mental's minions on his way to the Mental's base. You need an original game CD to use this port. WWW: http://www.croteam.com/ linux-ssamtse/pkg-descr: Serious Sam: Second Encounter introduces three worlds where cyberpunk once again meets fantasy fiction, and features frantic action in 12 massive single player levels. The Second Encounter includes three new episodes based in beautifully detailed ancient civilizations: South America, Babylon, and The Medieval Age. With fourteen total weapons at his disposal, three brand new, Sam is more serious than ever. He battles against hordes of old enemies and seven adversarial species in an effort to reach the Mental once and for all. Having successfully defeated the Mental forces in ancient Egypt, Sam "Serious" Stone seizes an abandoned spacecraft. On course in his crusade to finally assassinate the great evil Mental, our hero's spaceship suddenly tumbles into the South American Mountains - Sam seems destined to stay on Earth. He must fight the tougher, now more experienced members of Mental's destructive forces and find a new way to reach the notorious Mental himself. You need an original game CD to use this port. WWW: http://www.croteam.com/ linux-steam/pkg-descr: HLDS Update Tool (more truthfully named Steam): Steam allows you to download the game content necessary to run a Half-Life Dedicated Server or Source Dedicated Server. The downloaded content can also be updated to the newest revisions and patches automatically with the use of Steam. This port installs the Linux version of Steam, as no FreeBSD version exists. WWW: http://www.steampowered.com/ linux-unrealgold/pkg-descr: Your ship has just crashed on an unknown planet. Your best friend has just been eaten by an alien. And all you have got is a desire to go home. This can't be real, you tell yourself. This can't be real. It's not. It's Unreal! Unreal Gold contains the original Unreal game as well as the mission pack, Return to Na Pali. You need an original game CD to use this port: Unreal Gold CD Unreal Anthology DVD Unreal Gold CD for Linux by ravage Also this port requires Unreal Tournament 436 (games/linux-ut) to be installed and working. WWW: http://www.unreal.com/unrealgold/ WWW: http://icculus.org/~ravage/unreal/unrealgold/ linux-uplink-demo/pkg-descr: From the homepage: You play an Uplink Agent who makes a living by performing jobs for major corporations. Your tasks involve hacking into rival computer systems, stealing research data, sabotaging other companies, laundering money, erasing evidence, or framing innocent people. You use the money you earn to upgrade your computer systems, and to buy new software and tools. As your experience level increases you find more dangerous and profitable missions become available. You can speculate on a fully working stock market (and even influence its outcome). You can modify peoples academic or criminal records. You can divert money from bank transfers into your own accounts. You can even take part in the construction of the most deadly computer virus ever designed. WWW: http://uplink.co.uk linux-ut/pkg-descr: Unreal Tournament, the ultimate challenge of competitive game-play. Unreal Tournament showcases the enhanced, hugely-popular Unreal engine, the benchmark of 3-D graphical excellence and immersive gameplay. This stand-alone game brings you never before, richly-textured and thrilling environments. In single player mode with "bots" (virtual customizeable team mates) or in multiplayer mode with up to 16 bots and/or humans. Step into the Unreal arena and stake your life in the pursuit of victory as the Unreal Grand Master. Or suffer the agonizing death of defeat. For information about the Linux patch/installer (436 and 451 respectively): WWW: http://liflg.org/?catid=6&gameid=51 WWW: http://www.utpg.org/ For more information about UT visit: http://www.unrealtournament.com/ linux-ut2003-demo/pkg-descr: Unreal Tournament 2003 is a first-person shooter computer game designed mainly for multiplayer gaming although the game had a built in single-player mode that mimics multiplayer gaming by featuring AI-bots. The game is part of the Unreal franchise's series of games and is a the sequel to 1999's Unreal Tournament. Unreal II: The Awakening was released as a sister product to the game, however, was developed for single-player only. Later, Unreal II would receive an add-on that would enable a multiplayer mode. UT 2003 was followed by Unreal Tournament 2004 released in March of 2004. WWW: http://www.unrealtournament.com/ut2003/ linux-ut2004-demo/pkg-descr: Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas. WWW: http://www.unrealtournament.com/ut2004/ - Jean-Yves Lefort jylefort@FreeBSD.org linux-virtual-jay-peak/pkg-descr: Virtual Jay Peak is a simulation of snowboarding at the Jay Peak resort in Vermont. The terrain is based on geological survey data of the mountain and surrounding area, with the addition of signature trails and buildings. The software is based on the extreme backcountry snowboarding game Soul Ride. WWW: http://www.soulride.com/products/jay_peak.html - Jean-Yves Lefort jylefort@FreeBSD.org linux-warsow/pkg-descr: Warsow is a full free multiplayer first person shooter with cartoon design, using qfusion (a cool improvement to the Quake 2 engine). Highlights: - Besides classical trix coming from Quake scene, like Circle Jump, Strafe Jump, Double Jump, Bunny Hopping, etc., Warsow features its own Special Moves - Special moves of Warsow are Wall jumps, Dashes, Dodges, Ramp slides. All of them can be performed with a single key (spacebar by default) - All this brings huge depth of interactivity in 3D environment, really skilled gameplay, endless learning curves - Client and dedicated server - Load Quake 3 maps - Add bots - And more WWW: http://www.warsow.net/ linux-worldofgoo-demo/pkg-descr: World of Goo is a physics based puzzle/construction game. The millions of Goo Balls who live in the beautiful World of Goo do not know that they are in a game, or that they are extremely delicious. WWW: http://worldofgoo.com/ linwarrior/pkg-descr: LinWarrior 3D targets to be a somewhat classical open source Mech-Sim/Game. LinWarrior 3D is not exclusively bound to any specific classic title. Feel-of-control should *not* be FPS-like but may still be arcade-like and surrealistic. Classical means that the primary target of development is single player campaigns and not realistic graphics or physics. WWW: http://www.hackcraft.de/games/linwarrior_3d/index.htm liquidwar/pkg-descr: Liquid War is a unique multiplayer wargame. Its rules are truely original and have been invented by Thomas Colcombet. You control an army of liquid and have to try and eat your opponents. A single player mode is available, but the game is definitely designed to be multiplayer, and has network support. When playing Liquid War, one has to eat one's opponent. There can be from 2 to 6 players. There are no weapons, the only thing you have to do is to move a cursor in a 2-D battlefield. This cursor is followed by your army, which is composed by a great many little fighters. Fighters are represented by small colored squares. All the fighters who have the same color belong to the same team. One very often controls several thousands fighters at the same time. And when fighters from different teams meet, they eat each other, it is as simple as that. Note: If the game crashes this might resolve it: Inside liquidwar, go to options->rules->advanced and change Algorithm from "Assembly" to "Standard C" See also the "ASM" option in the port build options. WWW: http://www.ufoot.org/liquidwar/ lm-solve/pkg-descr: This program is a front end for the LM-Solve Perl modules that can be used to solve any of the number of Logic Mazes present on the Logic Mazes site (http://www.logicmazes.com/) and similar sites. WWW: http://vipe.technion.ac.il/~shlomif/lm-solve/ lmarbles/pkg-descr: LMarbles is a game similar to Atomix and was heavily inspired by it. The goal is to arrange a figure out of single marbles within a time limit to reach the next level. WWW: http://lgames.sourceforge.net/index.php?project=LMarbles lmpc/pkg-descr: LMPC is a tool to manipulate games recordings (demos). Supported games are DOOM, DOOM II, Heretic, Hexen, Strife (LMP files), Duke Nukem 3D, Redneck Rampage (DMO files), Quake (DEM), QuakeWorld (QWD), Quake II (DM2, client recorded, server recorded, relay files), and Quake III Arena (DM3 files, or dm_68 more precisely). It also includes DEM file cutter tool (DEMcut), DEM text file analyser (DEMA), demo broadcasting server (DBS), and DM2 file concatenator (DM2cat). WWW: http://www.planetquake.com/demospecs/lmpc-alpha/ lordsawar/pkg-descr: A turn-based strategy game where up to 8 players strive for control of as many cities as possible. Produce new armies in cities to conquer nearby cities. Using the income from those cities, make more armies to take more cities. Send a hero to a temple to get a quest, or maybe search a nearby ruin instead. Play with others or against the computer. WWW: http://lordsawar.com/ love/pkg-descr: LOVE is an open-source 2D game engine which uses the versatile Lua scripting language to create dynamic gaming experiences. It relies on OpenGL graphics and the SDL interface library to allow for cross-platform implementation and is an all-encompassing gaming environment for the development and enjoyment of 2D games. WWW: http://www.love2d.org/ lpairs/pkg-descr: LPairs is a classical memory game. This means you have to find pairs of identical cards which will then be removed. Your time and tries needed will be counted but there is no highscore chart or limit to this. WWW: http://lgames.sourceforge.net/index.php?project=LPairs ltris/pkg-descr: LTris is just another clone of Tetris but IMHO a good one, so if you like Tetris, download and play it! Features: Tetris clone using SDL Sound Menu Controls can be redefined Block preview Starting level between 0 and 9 Various backgrounds HighScores Nice graphics Smooth gameplay Cool effects (transparency, animations) Two player mode Two game modes Two game modes? Yes. The "normal" mode is the one everbody knows well. You play as long as you can while the blocks are getting faster. The second one called "advanced" has some additional features. First there is a new figure in each new level and second later on there are suddenly appearing tiles and rows. WWW: http://lgames.sourceforge.net/index.php?project=LTris lucidlife/pkg-descr: LucidLife is a fast and user-friendly Conway's Life program for Unix. It is derived from GtkLife 4.2. WWW: http://icculus.org/~jcspray/LucidLife/ luola/pkg-descr: Luola is a 2D arcade game where you fly a small V shaped ship in different kinds of levels. It's genre "Luolalentely" (Cave-flying) is (or was) very popular here in Finland. Though cavern-flying games are not originally Finnish, nowdays most of them are. Features - 2-4 players - Team play - Ability to eject the pilot and walk around the level as a human - Supports truecolor level artwork and over a dozen terrain types ranging from watercurrents to explosives - Supports custom level palettes thus can load levels from practically any caveflying game such as V-Wing or Wings - Level specials such as snowfall, critters, auto-turrets and jump-gates - Supports keyboard and gamepad input - Sound effects and background music thru SDL_mixer library - Transparency and antialiasing effects thru SDL_gfx library - Can use Truetype fonts thru SDL_ttf library - Multiplatform: supports Linux and Windows WWW: http://www.luolamies.org/software/luola/ macopix/pkg-descr: macopix - Mascot Constructive Pilot for X a window sitter program for X11 WWW: http://rosegray.sakura.ne.jp/macopix/index-e.html Shinya Esu esu@yk.rim.or.jp madbomber/pkg-descr: "Mad Bomber" is a clone of Activision's classic Atari 2600 console game, "Kaboom!," by Larry Kaplan, with spruced-up graphics and sound effects, and music WWW: http://www.newbreedsoftware.com/madbomber/ maelstrom/pkg-descr: A port of the high resolution, fast action Asteroids-style Mac game Maelstrom originally written by Ambrosia Software. Unique to this port is a kick-butt network play mode. WWW: http://www.devolution.com/~slouken/projects/Maelstrom/ magiccube4d/pkg-descr: MagicCube4D is a four-dimensional Rubik's cube. It is an exact analogy in four dimensions to the original plastic three dimensional puzzle, but with some useful features - such as a "reset" button - which the original puzzle lacked. WWW: http://www.superliminal.com/cube/cube.htm - Jeremy karlj000@unbc.ca magicor/pkg-descr: Old-school, puzzle game similar to Solomon's Key, but with modern features. Magicor is a puzzle game using "fancy" 2D graphics. The objective is to extinguish fires using blocks of ice. Levels may have one or more solutions, but thinking ahead is the key to victory in Magicor. WWW: http://magicor.sourceforge.net/ mahjong/pkg-descr: This is a set of three programs which provide a networked Mah Jong program, together with a computer player. Thus the game can be played by four humans, by a human and three computer players, or any other combination. There is a server program, which handles the game - only one game, since I'm not trying to compete with Yahoo! and friends -, an X client to allow humans to play naturally, and a computer player. The version of Mah Jong is that generally called Chinese Classical. Of course, there are many variants within this; I intend to accommodate most of the more interesting variants via options, but this is future work. In the longer term, I might also be interested in adding Hong Kong and Japanese versions. I'm not interested in adding American versions, though somebody else might be. WWW: http://www.stevens-bradfield.com/MahJong/ -- Ying-Chieh Liao ijliao@FreeBSD.org maitretarot/pkg-descr: MaitreTarot is a Tarot card game. Understand a game like freecell or poker, nothing to do with astrology. Tarot is rather a French game. This is the server side of the game. Check the port games/mt_gtk_client for a GTK+ client. WWW: http://www.nongnu.org/maitretarot/ mangband/pkg-descr: MAngband is a free online multiplayer real-time roguelike game, derived from the single player game Angband. WWW: http://mangband.org/ mangos/pkg-descr: MaNGOS (the Massive Network Game Object Server) is an Open Source reference implementation for a MMORPG server system. Please see the file COPYING for license details. WWW: http://www.mangosproject.org/ marsnomercy/pkg-descr: Mars, Land of No Mercy is a turn-based strategy game setting on Mars during the early stages of human colonization.The player embodies the leader of a mercenary team, landed on Mars to take advantage of conqueror battles between the Worldwide Colonizer Corporations. The main purpose is to command his team trying to find them commissions, training and leading them in battle, while still being aware of financial and instrumental resources by administering them.The Mech is the fundamental craft used by mercenaries, but they won't lack of other kind of units, as well as troops. The game most remarkable point is the incredible liberty given to the player and therefore the great strategic side that derives. It is indeed up to the player to decide how to behave towards the one who recruited him, and the enemies of turn. Basically every action leads to a reaction, so it is strongly recommended to keep a good and consistent behavior to achieve confidence from Corporations, and avoid being excluded by them. WWW: http://mars.sourceforge.net/ masterserver/pkg-descr: LASANGE aims at creating a mostly-automated LAN session administration and management system. It will provide game server management (instant deployment of game servers) and tournament management in a more advanced and automated way than other systems. It will also consist of basic tools for LAN sessions such as a generic modular Masterserver, IRC bot, etc. WWW: http://lasange-system.sourceforge.net/ maxr/pkg-descr: M.A.X.R. (Mechanized Assault and Exploration Reloaded) is a fanproject by the community of MaxTheGame.de. It was founded by MM (Michael Monch) around 2006 and became OpenSource at the end of 2007. MAXR is based on the old M.A.X. (Mechanized Assault and Exploration) by Interplay from 1996. WWW: http://www.maxr.org/ memonix/pkg-descr: Brain teasers, puzzle and memory games for kid's in one pack! Memonix is the latest version of a wonderful collection of four brain twisters, including Mosaic, Builder, Pair and Jig-Saw. While being amazingly addictive and fun to play, these games can be used to improve your child's memory, thinking and reaction. Five difficulty levels from normal to obscene plus the timer mean that the challenge will never run away. Joyful music and brightly-colored visuals maximize the excitement from the gameplay. WWW: http://www.viewizard.com/ meqcc/pkg-descr: This is a modification to the Quake-C compiler from id Software. It allows for creating a `progs.dat' which cannot be decompiled to Quake-C source code. As an added bonus a `progs.dat' which cannot be decompiled is a lot smaller. The compiler also has a C compatible precompiler. A description of the precompiler directives can be found in a regular C manual. WWW: http://wiki.quakesrc.org/index.php?pagename=MEQCC meritous/pkg-descr: Far below the surface of the planet is a secret. A place of limitless power. Those that seek to control such a utopia will soon bring an end to themselves. Seeking an end to the troubles that plague him, PSI user MERIT journeys into the hallowed Orcus Dome in search of answers. WWW: http://www.asceai.net/meritous/ merlin/pkg-descr: Merlin is a puzzle game. The window contains nine buttons each of which can either be in the "pushed in" or "popped out" state. Initially the buttons are pushed in or popped out randomly. The player must clear the board by toggling the buttons until they are all pushed in. Buttons are toggled with the mouse or via the appropriate number key. The user starts the game with a number of points. Toggling a button costs a point. If you clear the board, you get some more points and a new level to solve. If you run out of points, the game is over. Merlin records the high-score and the high-level between games. WWW: http://www.doc.ic.ac.uk/~np2/software/merlin.html mindfocus/pkg-descr: MindFocus is a mascot on X Window System. Lovely(*) characters stay on top of active window. (*) Your favorite character(s) can do (Not only lovely ones :-) ). More information -> /usr/X11R6/share/doc/ja/mindfocus/*.euc (Japanese only) Package Maintainer: S. Sugimoto < ixtl@utmc.or.jp > WWW: http://www.toyoshima-house.net/classic/mf/index.html mindguard/pkg-descr: MindGuard protects your mind by jamming and/or scrambling psychotronic mind-control signals and removing harmful engrammic pollutants from your brain. It also has the ability to scan for and decipher into English specific signals so you can see exactly Who wants to control you and what They are trying to make you think. With MindGuard, you can rest assured that your most valuable possession - your mind - is safe from the nefarious tinkering of evil-doers. WWW: http://zapatopi.net/mindguard.html mirrormagic/pkg-descr: This is a nice little game with color graphics and sound for your Unix system with color X11. You need an 8-Bit color display or better. It is not recommended on black&white systems, and maybe not on gray scale systems. It was first released as "Mirror Magic" in the year 1989 on the Amiga (with ports on other computer systems). WWW: http://www.artsoft.org/mirrormagic/ miscom/pkg-descr: In miscom you must defend cities from missile attack. You do this by launching missiles of your own (in a point-and-blast fashion) to destroy the enemy missiles before they land. Miscom is a curses-based game, so it should work on any terminal. (You'll need 9600 baud or better for it to be playable.) It supports colour and sound. mkgichessclub/pkg-descr: MKGI Chess Club is a chess playing server with a pure Web interface. It features complete player profile management, full HTML email notification with embedded board display. It also includes an interface to match against chess engines such as gnuchess or phalanx. WWW: http://sourceforge.net/projects/mkgichessclub mkhexgrid/pkg-descr: mkhexgrid is a small command-line program which generates hexagonal grids of the sort used for strategy games. Hex grids can be created as PNG or SVG images, and as PostScript. Virtually every aspect of the output can be be adjusted.from grid line thickness and color, to style and size of hex centers, to the style and position of hex coordinates. mkhexgrid makes it simple to create whatever hex grid you need. WWW: http://www.nomic.net/~uckelman/mkhexgrid/ monkeybubble/pkg-descr: Think Puzzle Bobble, but with monkeys. Monkeys that throw colourful things. It's a game, except SO MUCH MORE, because it has monkeys. It has sound and network play and a spiffy GTK+-2 interface, but that's all irrelevant because, come on... monkeys! WWW: http://home.gna.org/monkeybubble/ monopd/pkg-descr: monopd is the dedicated game server for playing Monopoly-like board games using the Atlantik and gtkAtlantic clients. WWW: http://www.robertjohnkaper.com/software/atlantik/ monster-masher/pkg-descr: Monster Masher is an action game for the Gnome desktop environment. The basic idea is that you, as levitation worker gnome, has to clean the caves for monsters that want to roll over you. You do the cleaning by mashing the monsters with stone blocks. WWW: http://www.cs.auc.dk/~olau/monster-masher/ monsterz/pkg-descr: Monsterz is a little arcade puzzle game, similar to the famous Bejeweled or Zookeeper. The goal of the game is to create rows of similar monsters, either horizontally or vertically. The only allowed move is the swap of two adjacent monsters, on the condition that it creates a row of three or more. When alignments are cleared, pieces fall from the top of the screen to fill the board again. Chain reactions earn you even more points. This game is mostly about luck, but it remains highly addictive. You have been warned. Currently two modes are available: * Classic - play against the clock and clear a given number of each monster type to reach next level. * Puzzle - clear lines of monsters to move pieces around and put together the puzzle. * Training - play against the clock in a neverending level, chose the timer difficulty and number of monsters for infinite fun. WWW: http://sam.zoy.org/monsterz/ moon-buggy/pkg-descr: Moon-buggy is a simple character graphics game, where you drive some kind of car across the moon's surface. Unfortunately there are dangerous craters there. Fortunately your car can jump over them! WWW: http://www.seehuhn.de/comp/moon-buggy moonlander/pkg-descr: Moon Lander is a 2D game of gravity. Land your ship on the landing pad. Don't go too fast, or you will crash. moria/pkg-descr: The game of moria is a single player dungeon simulation. A player may choose from a number of races and classes when creating a character, and then `run' that character over a period of days, weeks, even months, attempting to win the game by defeating the Balrog which lurks in the deeper levels. The player will begin his adventure on the town level where he may acquire supplies, weapons, armor, and magical devices by bartering with various shop owners. After preparing for his adventure, the player can descend into the dungeons of moria where fantastic adventures await his coming! WWW: http://remarque.org/~grabiner/moria.html mt_dolphin_ia/pkg-descr: MaitreTarot is a Tarot card game. Understand a game like freecell or poker, nothing to do with astrology. Tarot is rather a French game. This is a basic AI to play against your machine. Check the port games/mt_gtk_client for a GTK+ client. WWW: http://www.nongnu.org/maitretarot/ mt_gtk_client/pkg-descr: MaitreTarot is a Tarot card game. Understand a game like freecell or poker, nothing to do with astrology. Tarot is rather a French game. This is the GTK+ client of the game. WWW: http://www.nongnu.org/maitretarot/ mtaserver/pkg-descr: Multi Theft Auto is a modification for Grand Theft Auto: Vice City and Grand Theft Auto: GTA3 for PC that allows you to play it online against players around the world. WWW: http://www.mtavc.com/ mudmagic/pkg-descr: The Mud Magic Mud Client is written in GTK+ and supports MXP, MSP, MCCP, and ZMP with PCRE regular expression handling and Python script engine. The plugins shipped with the client currently include an automapper, note system, and database front end. WWW: http://www.mudmagic.com/mud-client/ mvdsv/pkg-descr: MVDSV is popular QuakeWorld server with new amazing possibilities, most notably, of course, being multi-view demos. MVD demos are probably the biggest step in QuakeWorld since Qizmo release. MVDSV is also the best server to use with KTeams Pro deathmatch mod, and in fact is required for latter's full functionality. WWW: http://mvdsv.qw-dev.net/ nInvaders/pkg-descr: A ncurses version of the classic Space Invaders game. WWW: http://ninvaders.sourceforge.net/ Michael L. Hostbaek mich@FreeBSD.org nadar/pkg-descr: N.A.D.A.R. is a network tank battle game. You can play N.A.D.A.R. with computer players and human players over the network. This port installs "/usr/X11R6/bin/nadars" and "/usr/X11R6/bin/nadar". "nadars" is a server of N.A.D.A.R. Run it before playing N.A.D.A.R. "nadar" is a client of N.A.D.A.R. for X. Run it after nadars starts. Example: server-machine> nadars client-machine1> nadar -s [Server's hostname] -p [Player's name] client-machine2> nadar -s [Server's hostname] -p [Player's name] ... If playing speed is very slow, Run nadar as below with size option. client-machine> nadar -s [Server's hostname] -p [Player's name] -size 30 See nadars(1) and nadar(1) for more details. - Sakai Hiroaki hsakai@m8.ffn.ne.jp naev-data/pkg-descr: NAEV is a 2d action/rpg space game that combines elements from the action, rpg and simulation genres (data file). WWW: http://code.google.com/p/naev/ naev/pkg-descr: NAEV is a 2d action/rpg space game that combines elements from the action, rpg and simulation genres. WWW: http://code.google.com/p/naev/ nazghul/pkg-descr: Nazghul is a computer role-playing game (CRPG) engine. Obviously, the emphasis is not on graphics or first-person squad-based stealth action. If you like roguelikes or the top-down, 2d, turn-based CRPG's that disappeared in the early 90's then this is for you. WWW: http://myweb.cableone.net/gmcnutt/nazghul.html nehquake/pkg-descr: This Nehahra engine is basically a bug-fixed version of the released 2.54 source. It has also most of the fixes/features of the Enhanced GLQuake version. The engine can be used for both watching the "Seal of Nehahra" movie and for playing the actual game. WWW: http://planetquake.com/nehahra/ nethack32/pkg-descr: This is nethack. You and your puppy (or kitten) will explore the deep dungeons to retrieve the long-lost magical item that causes so much trouble to anyone. Take care, and try not to miss meals. WWW: http://www.nethack.org/ - Satoshi asami@cs.berkeley.edu P.S. There is a newsgroup "rec.games.roguelike.nethack" if you are truly interested. nethack33/pkg-descr: This is nethack, a classic hack'n'slash adventure game. You and your faithful feline (or commited canine) are on a quest to retrieve the lost Amulet of Yendor. Good luck! WWW: http://www.nethack.org/ - David dscheidt@enteract.com nethack34/pkg-descr: This is nethack, a classic hack'n'slash adventure game. You and your faithful feline (or commited canine) are on a quest to retrieve the lost Amulet of Yendor. Good luck! WWW: http://www.nethack.org/ - David dscheidt@enteract.com netherearth/pkg-descr: NETHER EARTH REMAKE. Nether Earth was the very first real time strategy game. It worked on a SPECTRUM machine, and only needed 48KB of RAM to work!! It has all the tipical elements of strategy games: resources, factories, combat units, etc. WWW: http://www.braingames.getput.com/nether/default.asp - OleVole olevole@yandex.ru netpanzer-data/pkg-descr: netPanzer is an online multiplayer tactical warfare game designed for FAST ACTION combat. Gameplay concentrates on the core -- no resource management is needed. The game is based on quick tactical action and unit management in real-time. Battles progress quickly and constantly as destroyed players respawn with a set of new units. Players can join or leave multiplayer games at any time. WWW: http://netpanzer.berlios.de/ netpanzer/pkg-descr: netPanzer is an online multiplayer tactical warfare game designed for FAST ACTION combat. Gameplay concentrates on the core -- no resource management is needed. The game is based on quick tactical action and unit management in real-time. Battles progress quickly and constantly as destroyed players respawn with a set of new units. Players can join or leave multiplayer games at any time. WWW: http://netpanzer.berlios.de/ netrek-BRMH-bin/pkg-descr: Netrek is a multiplayer (up to 16 players) network space battle/conquest game, with a Star Trek theme. Players can command one of several ship types (Federation/Romulan/Klingon/Orion) and can band up in teams. The object of the game is, basically, to control the Universe, by capturing enemy planets, killing the enemy, etc. WWW: http://www.netrek.org/ NOTE: This is the "BRMH" client. It is optimized for speed, and so is well suited to you if you have a slowish system. However, you don't get any of the fancy extras, like colors, sound, etc. NOTE 2: This client is distributed in binary form, because it is a "Blessed" client, meaning that it has been approved by the "Gods of Netrek" and has had an RSA key embedded in it. You can, of course, compile your own client if you wish, but keep in mind that, if you do so, your client will be "Un-Blessed" and will probably be kicked out of the official servers. This is to prevent some unscrupulous player from hacking his/her client to give him/her superhuman powers ("cyborgs", or "borgs"). netrek-COW3-bin/pkg-descr: Netrek is a multiplayer (up to 16 players) network space battle/conquest game, with a Star Trek theem. Players can command one of several ship types (Federation/Romulan/Klingon/Orion) and can band up in teams. The object of the game is, basically, to control the Universe, by capturing enemy planets, killing the enemy, etc. WWW: http://www.netrek.org/ NOTE: This is the "COW3" client. It has several improvements over the older servers -- a flashy 256 color mode, sound support, etc. Naturally, these embellishments require more processing power. If your system is on the sluggish side, you may like the "BRMH" client (also in ports) better. NOTE 2: This client is distributed in binary form, because it is a "Blessed" client, meaning that it has been approved by the "Gods of Netrek" and has had an RSA key embedded in it. You can, of course, compile your own client if you wish, but keep in mind that, if you do so, your client will be "Un-Blessed" and will probably be kicked out of the official servers. This is to prevent some unscrupulous player from hacking his/her client to give him/her superhuman powers ("cyborgs", or "borgs"). NOTE 3: This client, since it is still in development, has an expiration date. The current version of the client will expire on Fri, 4/16/99. netris/pkg-descr: This is netris, a networked version of t*tris. It allows head to head 2 player games via a network. WWW: http://www.netris.org/ -Ken Monville desmo@bandwidth.org netspades/pkg-descr: Spades (known in some places as 500) is a four-player, team-based game whose object is to be the first team to score 500 points by bidding on, and taking tricks. NetSpades includes: - the server program, - a console-based client (using the SLang library), - and an X-based client (using the GTK library). WWW: http://www.ece.rice.edu/~brentmh/spades/ nettoe/pkg-descr: netToe is a Tic Tac Toe-like game for the console written in C using UNIX sockets. It is playable by 2 players over the network, against computer AI, or against another player on the same machine. WWW: http://nettoe.sourceforge.net/ - Christopher Preston rbg@gayteenresource.org neverball/pkg-descr: In 1.1.5 version, the Neverball and Neverputt source trees have been merged into one. It includes 75 Neverball levels and 62 Neverputt levels. Neverball, tilt the floor to roll a ball through an obstacle course within the given time. It is part puzzle game, part action game, and entirely a test of skill. If the ball falls or time expires, a ball is lost. Collect coins to unlock the exit and earn extra balls. Red coins are worth 5. Blue coins are worth 10. A free ball is awarded for 100 coins. Neverputt, a hot-seat multiplayer miniature golf game using the physics and graphics of Neverball. Neverball and Neverputt are known to run under Linux, Win2K/XP, FreeBSD, and OSX. Hardware accelerated OpenGL with multitexture (OpenGL 1.2.1 or greater) is required. A 500MHz processor is recommended. WWW: http://neverball.org/ newvox/pkg-descr: Voxel-style landscape rendering. Move around the landscape by using the arrow keys. WWW: http://www.libsdl.org/projects/newvox/ nextgo/pkg-descr: NeXTGo is the classic Go game originally written for the OPENSTEP/Mach environment. LICENSE: GPL2 or later WWW: http://www.nongnu.org/gap/nextgo/index.html nexuiz/pkg-descr: Nexuiz is a fast-paced, chaotic, and intense multiplayer first person shooter, focused on providing basic, old style deathmatch. Nexuiz is built on the power of the Darkplaces engine, which is a heavily modified version of the original Quake. Darkplaces features realtime lighting and stencil shadows, bumpmapping, gloss, bloom, and totally rewritten network code that supports up to 64 players on a single server. While quality gameplay was our primary goal, it's graphics technology and artwork allows the game to compete with the current quality of commercial games. Any online deathmatch fan will instantly feel at home with Nexuiz' weapons and movement style. The fast server browser and quick loading time allows you to jump right into a game at a moments notice and play a quick game. Now it also comes with community map pack compiled by Strahlemann. It includes 35 maps, and a campaign mode for the user to fight through. The map pack includes Quake3 community maps, Nexuiz community maps, and some new maps from Nexuiz developers. WWW: http://www.nexuiz.com/ nibbles/pkg-descr: Nibbles is a simple ncurses-based console game in which you control a snake. Your objective is to eat as many dots as possible before you crash into yourself or the wall. WWW: http://www.nmee.net/projects/nibbles/ - Michael L. Hostbaek mich@FreeBSD.org nighthawk/pkg-descr: Nighthawk is a shoot-'em up which requires thinking more than reflexes. Your goal is to destroy droids occupying a fleet of reclaimed starships. You start out as a 002 Paradroid with very poor firepower and shielding but have the ability to transfer your programs over to a new droid, effectively taking it over. As you take control of bigger and better droids, you gain better firepower and shielding. WWW: http://jsno.leal.com.au/proj_linux/nighthawk.html nil/pkg-descr: NiL is a remake of a little-known title called Liero, a freeware game that runs on DOS. The creator, designer, and all-round good guy behind NiL, Flemming Fransden, had stumbled across Liero at a demo-party in the former East Germany. When the author of Liero was apparently uninterested in making the source code available or porting it to other platforms, Flemming set about reimplementing Liero from the ground up -- under the catchy name NiL. NiL takes place far underground where players are personified as cute little blue worms. But, don't let the game's seemingly innocent appearance fool you. Using worms armed to the teeth with weaponry normally reserved for first-person shooters, NiL combines the best features of the Quake series of online gaming with the comical traits of Worms. Together, this allows for a lively and dynamic environment where you can tunnel and blast your way around the screen, creating your own escape routes from the surrounding mayhem. NiL also sports the right price -- free. WWW: http://nil.sourceforge.net/ nimuh/pkg-descr: Nimuh is a project puzzle game destined to improve the knowledge of Andalusia We are CaninoStudios, a development group destined to make video games under the free software philosophy. We are writing you to make a presentation of our latest release "Nimuh, searching for the Andalusian treasure". This project is oriented to education and acknowledge of our land, Andalusia. "Nimuh" has been released under the Creative Commons license. It's a puzzle type game and it's based in the "Theseus and the Minotaur Mazes" game, but we decided to improve it by adding a 3D isometric view. You can go through 40 different Andalusian locations and play all the levels while you learn about the typical food, fiestas and history of every place. WWW: http://www.nimuh.com ninix-aya/pkg-descr: Ninix-aya is a branch of ninix. Ninix-aya and ninix are compatible with Windows desktop mascot program "Ukagaka". For more information, see WWW: http://ninix-aya.sourceforge.jp/ njam/pkg-descr: Njam is fast-paced cross-platform pac-man-like game. In this arcade you move through the maze eating cookies and collecting powerups while trying to avoid ghosts who chase you. Features: * Single and multiplayer mode (local or network) * Duel mode (players compete each other to get more points) * Non-duel mode (players cooperate to finish as many levels as they can) * Great music and sound effects * Customizable level skins * Many different levels * Integrated level editor * Open Source (GPL Licence) WWW: http://njam.sourceforge.net/ noegnud-addons/pkg-descr: noeGNUd is an alternate ascii/2D/3D User-Interface for the roguelike RPG "Nethack" and its Variants. Its difference to many other Interfaces lies in the utilisation of OpenGL to display the whole game. You can rotate the scenery as much as you like. It provides dynamic lightning and an outstanding 3D-Mode. This port installs addons (tilesets and sound themes) for noeGNUd. Author: Clive Crous WWW: http://noegnud.sourceforge.net/ noegnud-data/pkg-descr: noeGNUd is an alternate ascii/2D/3D User-Interface for the roguelike RPG "Nethack" and its Variants. Its difference to many other Interfaces lies in the utilisation of OpenGL to display the whole game. You can rotate the scenery as much as you like. It provides dynamic lightning and an outstanding 3D-Mode. This port installs the noeGNUd data files. Author: Clive Crous WWW: http://noegnud.sourceforge.net/ noegnud-littlehack/pkg-descr: noeGNUd is an alternate ascii/2D/3D User-Interface for the roguelike RPG "Nethack" and its Variants. Its difference to many other Interfaces lies in the utilisation of OpenGL to display the whole game. You can rotate the scenery as much as you like. It provides dynamic lightning and an outstanding 3D-Mode. This port installs noeGNUd for the LittleHack variation of NetHack. Author: Clive Crous WWW: http://noegnud.sourceforge.net/ noegnud-nethack-deet/pkg-descr: noeGNUd is an alternate ascii/2D/3D User-Interface for the roguelike RPG "Nethack" and its Variants. Its difference to many other Interfaces lies in the utilisation of OpenGL to display the whole game. You can rotate the scenery as much as you like. It provides dynamic lightning and an outstanding 3D-Mode. This port installs noeGNUd for NetHack with DeeT's hack font patch. Author: Clive Crous WWW: http://noegnud.sourceforge.net/ noegnud-nethack/pkg-descr: noeGNUd is an alternate ascii/2D/3D User-Interface for the roguelike RPG "Nethack" and its Variants. Its difference to many other Interfaces lies in the utilisation of OpenGL to display the whole game. You can rotate the scenery as much as you like. It provides dynamic lightning and an outstanding 3D-Mode. This port installs noeGNUd for the vanilla NetHack. Author: Clive Crous WWW: http://noegnud.sourceforge.net/ noegnud-slashem/pkg-descr: noeGNUd is an alternate ascii/2D/3D User-Interface for the roguelike RPG "Nethack" and its Variants. Its difference to many other Interfaces lies in the utilisation of OpenGL to display the whole game. You can rotate the scenery as much as you like. It provides dynamic lightning and an outstanding 3D-Mode. This port installs noeGNUd for the SLASH'EM variant of Nethack. Author: Clive Crous WWW: http://noegnud.sourceforge.net/ nonsense/pkg-descr: From the nonsense README: Nonsense generates random (and sometimes humorous) text from datafiles and templates using a very simple, recursive grammar. It's like having a million monkeys sitting in front of a million typewriters, without having to feed or clean up after them. From fake Slashdot headlines to absurd college courses to buzzword bingo cards, Nonsense is a good way to waste time. Author: James Bughn WWW: http://nonsense.sourceforge.net/ npush/pkg-descr: nPush is a logic game similar to Sokoban and Boulder Dash. You need to collect all the gold on the level and reach the exit. To make it hard there are some rocks that stand in your way, and you also have some dynamite to blast them away. Main difference from Sokoban, KSokoban and similar games is that you can have multiple player-controlled characters you can move on the screen. nPush is written in C++. The source code is freely available under GPL license, version 2 or above. The code is very simple, so if you're interested in working on your C++ skills on a simple project, please feel free to join in. WWW: http://npush.sourceforge.net/ nuclearchess/pkg-descr: NuclearChess is a chess variant. Whenever a piece is captured, both pieces and all pieces on neighbour fields die. Games are short and fun even for people who usually don't play chess. WWW: http://user.cs.tu-berlin.de/~karlb/nuclearchess/ numptyphysics-npcomplete/pkg-descr: NP-complete - a pack of user-submitted levels for Numpty Physics WWW: http://numptyphysics.garage.maemo.org/levels/ numptyphysics/pkg-descr: Harness gravity with your crayon and set about creating blocks, ramps, levers, pulleys and whatever else you fancy to get the little red thing to the little yellow thing. Numpty Physics is a drawing puzzle game in the spirit (and style?) of Crayon Physics using the same excellent Box2D engine. WWW: http://numptyphysics.garage.maemo.org/ nwndata/pkg-descr: This is the Neverwinter Nights data used by the Linux client. It runs under FreeBSD using the Linux emulation mode. In order to play this game, you will need the game resources, along with a license key from the retail version of this game. WWW: http://nwn.bioware.com/ odamex/pkg-descr: Odamex is a free and open source port for the classic first-person-shooter Doom. Odamex's goal is to emulate the feel of and retain many aspects of the original Doom executables while offering a broader expanse of security features, personal configuration, gameplay options, and editing features. Odamex can run on a wide range of operating systems and hardware, so players should be able to play on almost any platform. Features: * The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode. * Compatability with many major operating systems, including Windows, Linux, FreeBSD and Mac OSX. * Core gameplay modeled on the original doom2.exe. * Streamlined WAD loading, allowing the server and clients to load WAD files on the fly without needing to restart the client or server. * Compatability with Boom, MBF and CTF Standard maps. * Deathmatch, Cooperative, Team Deathmatch and CTF gametypes. * Jumping, Mouselook and other non-standard features available as server-side options. * Comprehensive cheat and exploit countermeasures. * An open source code base licensed under the GPL, available for anyone to examine, compile, or modify to their liking. WWW: http://odamex.net/ oilwar/pkg-descr: Evil army is attacking your country and tries to steal your oil. Your mission is to waste the invaders, protect the oil and save your mother land. WWW: http://www.2ndpoint.fi/projektit/oilwar.html - Hendrik Scholz omega/pkg-descr: omega is a complex rogue-style game of dungeon exploration. Unlike other such games, there are a number of ways to "win", depending on various actions taken during play. The ways you can get your name on the hiscore board include becoming the highest ranked head of a guild, sect, college, etc., as well as gaining the most points figured from possessions and experience. The game (via the oracle) may impose some structure on your exploration, but you need not follow all of the oracle's advice. There *is* a "total winner" status, by the way. omega offers a richness of playing detail that goes beyond a simple game like rogue. However, the majority of gameplay is very similar to rogue, hack, ultrarogue, larn, and other such games. The player is represented by the highlighted "@" symbol, objects and terrain features are represented by non-alphabetic symbols, monsters are represented by the various upper and lower case letters, and other humans are represented by a non-highlighted "@". It is recommended that the novice read the man pages for rogue or some other such game and perhaps play a few games before playing omega. WWW: http://www.alcyone.com/max/projects/omega/ oneko-sakura/pkg-descr: The program oneko creates a cute cat chasing around your mouse cursor. patchlevel "1.2.sakura.5" Added bitmaps of Sakura Kinomoto and Tomoyo Daidouji who are characters in a comic strip "CARDCAPTOR SAKURA" (CLAMP, Kodansha), with the sanction indicated in CLAMP-NET.COM (http://www.clamp-net.com/). Modified to support -name, -towindow, -toname and -tofocus. by Kiichiroh Mukose , WWW: http://www.daidouji.com/oneko/ This port maintainer is: HOTARU-YA oneko/pkg-descr: oneko displays a cat chasing the mouse. It is based on "xneko", which displayed a cat in a cage (i.e., a rectangular window). She is now free to run all over the screen. - Satoshi asami@cs.berkeley.edu oolite/pkg-descr: Oolite is an independent interpretation and recreation of the classic game, Elite. Oolite is a space trading and combat game, with the dangers of pirates, police, bounty hunters, and various other hazards. The player's role is open ended: there is no set goal other than perhaps to reach the Elite combat rating, but the players may choose their own path through the universe. The game is expandable, and numerous expansion packs already exist. New ships and new missions are available for download. You can find a first-flight tutorial here: http://oolite.aegidian.org/tutorial/ LICENSE: CCL Attribution-Noncommercial-Share Alike 2.0 Generic WWW: http://oolite-linux.berlios.de/ oonsoo/pkg-descr: The goal of the game is to arrange twelve suits of cards, in order, onto twelve playing decks. When the game starts, one card face down and one card face up is dealt to each of the playing decks. This game is a little harder than most because a different deck of cards is used. Sounds effects are also built in. WWW: http://www4.ncsu.edu/~bwmott/www/oonsoo/ Share and enjoy, Joel... openalchemist/pkg-descr: OpenAlchemist is a Tetris-like game developped with the Clanlib framework. Its goal is to reimplement the game www.naturalchimie.com with free software and free licenses. WWW: http://openalchemist.sourceforge.net openarena/pkg-descr: OpenArena is an open-source content package for Quake III Arena licensed under the GPL, effectively creating a free stand-alone game. You do not need Quake III Arena to play this game. Bots were added starting in 0.6.0. They will spout taunts and everything! Concepts would be loose, so don't expect a remake of Klesk in his original Klesk form, or any direct remakes of any map/weapon/model. WWW: http://openarena.ws/ openastromenace/pkg-descr: AstroMenace is a brilliant 3d scroll-shooter allowing you to feel the adrenalin rush of a fierce space battle against relentless swarms of alien invaders. Immerse into a decisive battle against tons of cunning foes, face the terrifying bosses and protect your homeland throughout 15 diverse levels of the game. The hardcore gameplay of AstroMenace, packed with pure non-stop action, will become a full scale test for your basic instinct of survival. AstroMenace shines with stunning special effects which in combination with superb 3d graphics guarantee that the game will feast the eyes of even most experienced arcade players. The quality of visuals ensures that the demonstration of your superior power and new weaponry will look really impressive and awesome, so the destruction of foes is a truly amazing sight. The game provides a wide variety of armaments and weapon upgrades for discharging the retributive wrath upon the hordes of enemies, besides it has a great number of improvements for enhancing the defensive abilities of your spaceship. Collect money during the combat and invest them into turning your spaceship into an ultimate weapon of mass destruction. opencity/pkg-descr: OpenCity is a full 3D city simulator game project. It is written in standard C++ with OpenGL and SDL from scratch. It is not intended to be a clone of any famous city simulator from Max*s. So, if you are looking to download a free SimCity 4 like, please forget OpenCity. WWW: http://opencity.sourceforge.net/ openglad/pkg-descr: Openglad is a port of the open-sourced dos game known as Gladiator (http://fsgames.com/glad/). It is a top-view gauntlet style RPG that features fast paced multiplayer action, several different classes, and a scenario editor. WWW: http://snowstorm.sourceforge.net openjazz/pkg-descr: OpenJazz, is a free, open-source re-implementation of the classic Jazz Jackrabbit(tm) game engine. WWW: http://treacle.hewwo.com/jazz/oj/index.html openlierox/pkg-descr: OpenLieroX is based and compatible to the famous LieroX. LieroX is a 2D shooter game. It is an unofficial sequel to Liero, and is the most popular of all the Liero clones. It features online play, fully customizable weapons, levels and characters. Liero Xtreme was created in C++ by Jason 'JasonB' Boettcher, an Australian programmer. The game is based on a deathmatch setting, where multiple players face off in a closed level. Each player is equipped with five weapons selected out of all the weapons allowed, and with a ninja rope that allows the player to move in any direction. Players begin with a set amount of lives, and whilst the game records the number of kills, the last man standing is usually considered the winner. LieroX also allows team deathmatches, which has made it common for players to form clans. Because of the huge community, there are dozens of levels and mods available. You also have no problem to find somebody on Internet to play with. Or if you want to play offline, you also can play with bots. WWW: http://openlierox.sourceforge.net/ openmortal/pkg-descr: Open Mortal is a parody of the once popular coin-up fighting game, Mortal Kombat, for Windows and Linux. It is currently playable, has 16 playable characters, some more in the making. New characters can be added, so players can be their own Open Mortal actor. WWW: http://apocalypse.rulez.org/~upi/Mortal/ openttd/pkg-descr: OpenTTD is a clone of Transport Tycoon Deluxe, a popular Microprose game originally written by Chris Sawyer. It attempts to mimic the original game as closely as possible while extending it with new features. WWW: http://www.openttd.org/ openyahtzee/pkg-descr: Open Yhatzee is an open-source (free) version of the classic dice game Yahtzee. Open Yahtzee is built to be OS portable, that means you can run it on many kinds of different operating systems and platforms. The portability is mainly achived via wxWidgets which also gives Open Yahtzee a native look on each platform. WWW: http://openyahtzee.sourceforge.net/ Author: Guy Rutenberg optimax/pkg-descr: optiMAX is a corewar optimizer written in Perl for Unix and Windows XP. Features: - Comprehensive 4 stage optimization. - Advanced constant generation. - Fixed-Stragey Hills (fsh) as benchmark. - fsh's for various hills available. WWW: http://www.corewar.info/optimax/ orbital_eunuchs_sniper/pkg-descr: Orbital Eunuchs Sniper is an overhead shooting game. You (the Eunuch on the orbital laser platform) are tasked with protecting the VIPs (blue) from the terrorists (red)! WWW: http://www.icculus.org/oes/ - Jean-Yves Lefort jylefort@FreeBSD.org osgg/pkg-descr: A gravity game with addictive gameplay and bad implementation You are the hyperspace delivery boy, use your spaceship to travel between space bases in strange places where few people have been before you. A fun to play gravity game with built in level editor. All in glorious 70s style vector graphics. WWW: http://sourceforge.net/projects/osgg/ outerspace/pkg-descr: Outer Space is an on-line strategy game which takes place in the dangerous universe. You will become powerful commander of many stars, planets, and great fleets and will struggle for survival with other commanders. WWW: http://www.ospace.net p5-Acme-GuessNumber/pkg-descr: Many people have this experience: You sit before a gambling table. You keep placing the bet. You know the Goddess will finally smile at you. You just don't know when. You have only to wait. As the time goes by, the bets in your hand become fewer and fewer. You feel the time goes slower and slower. This lengthy waiting process become painfully long, like a train running straightforwardly into hell. You start feeling your whole life is a failure, as the jackpot never comes... But, hey, why so painfully waiting? The Goddess will finally smile at you, right? So, why not put this painly waiting process to a computer program? Yes. This is the whole idea, the greatest invention in the century:: An automatic gambler! There is no secret. It is simple brute force. It never-endingly runs toward the final jackpot. You can go for other business: sleep, eat, work. When you finally came back you wins. With it, the hell of gambling is history! Remember, that the computer is never affected by emotion, luck, everything. It never feel anxious or depress. It simply, faithfully, determinedly runs the probability until the jackpot. As you know, the anxiety and depression is the enemy of the games, while a simple, faithful and determined mind is the only path to the jackpot. This makes computer a perfect candidate as a gambler than an ordinary human. WWW: http://search.cpan.org/dist/Acme-GuessNumber/ p5-Algorithm-Pair-Best/pkg-descr: After creating an Algorithm::Pair::Best->new object, add a list of items (players) to be paired. add connects the new items into a linked list. The linked list must consist of an even number of items or you'll get an error when you try to pick the pairs. Pairings are determined partially by the original order items were added, but more importantly, items are paired based on scores which are determined by an info hash used to attach any random data to the item, and user supplied functions to provide a score for each item in relation to other items. It may be convenient to add access methods to the Algorithm::Pair::Best package from the main namespace (see the scoreSubs option to new below for an example). WWW: http://search.cpan.org/dist/Algorithm-Pair-Best Author: Reid Augustin p5-Algorithm-Pair-Swiss/pkg-descr: This module was created as an alternative for Algorithm::Pair::Best, which probably offers more control over the pairings, in particular regarding ensuring the highest overal quality of pairings. Algorithm::Pair::Swiss is sort of dumb in this regard, but uses a slightly more intuitive interface and an algorithm that should perform noticably faster. The module was primarily designed based on the Swiss rounds system used for Magic: The Gathering tournaments. WWW: http://search.cpan.org/dist/Algorithm-Pair-Swiss Author: Gilion Goudsmit p5-Baseball-Sabermetrics/pkg-descr: Baseball::Sabermetrics provides an easy interface for calculating baseball statistics, given a data importer. In this package, I've writen CPBL.pm for (Chinese Professional Baseball League, http://www.cpbl.com.tw). WWW: http://search.cpan.org/dist/Baseball-Sabermetrics/ p5-Games-Alak/pkg-descr: This module implements a simple game-tree system for the computer to play against the user in a game of Alak. You can just play the game for fun; or you can use this module as a starting point for understanding game trees (and implementing smarter strategy -- the module's current logic is fairly simple-minded), particularly after reading my Perl Journal #18 article on trees, which discusses this module's implementation of game trees as an example of general tree-shaped data structures. WWW: http://search.cpan.org/dist/Games-Alak/ p5-Games-AlphaBeta/pkg-descr: Games::AlphaBeta provides a generic implementation of the AlphaBeta game-tree search algorithm (also known as MiniMax search with alpha beta pruning). This algorithm can be used to find the best move at a particular position in any two-player, zero-sum game with perfect information. Examples of such games include Chess, Othello, Connect4, Go, Tic-Tac-Toe and many, many other boardgames. Users must pass an object representing the initial state of the game as the first argument to new(). This object must provide the following methods: copy(), apply(), endpos(), evaluate() and findmoves(). This is explained more carefully in Games::AlphaBeta::Position which is a base class you can use to implement your position object. WWW: http://search.cpan.org/dist/Games-AlphaBeta/ Author: Stig Brautaset - Aaron Dalton aaron@daltons.ca p5-Games-Bingo-Bot/pkg-descr: This module contains all the commands supported by the Games::Bingo::Bot IRC bot (see the script in the bin directory). The Games::Bingo::Bot class and the script mentioned above is a complete IRC setup for playing Bingo, using the Games::Bingo module. WWW: http://search.cpan.org/dist/Games-Bingo-Bot/ - Lars Thegler lars@thegler.dk p5-Games-Bingo-Print/pkg-descr: Games::Bingo::Print - PDF Generation Class This is that actual printing class. It generates a PDF file with pages containing bingo cards. WWW: http://search.cpan.org/dist/Games-Bingo-Print/ - Lars Thegler lars@thegler.dk p5-Games-Bingo/pkg-descr: Games::Bingo - a bingo game Perl implementation. This is a simple game of bingo. The program can randomly call out the numbers. WWW: http://search.cpan.org/dist/Games-Bingo/ - Lars Thegler lars@thegler.dk p5-Games-Dice/pkg-descr: Games::Dice simulates die rolls. It uses a function-oriented (not object-oriented) interface. No functions are exported by default. The number and type of dice to roll is given in a style which should be familiar to players of popular role-playing games: adb[+-*/b]c. a is optional and defaults to 1; it gives the number of dice to roll. b indicates the number of sides to each die. % can be used instead of 100 for b; hence, rolling 2d% and 2d100 is equivalent. roll simulates a rolls of b-sided dice and adds together the results. The optional end, consisting of one of +-*/b and a number c, can modify the sum of the individual dice. +-*/ are similar in that they take the sum of the rolls and add or subtract c, or multiply or divide the sum by c. (x can also be used instead of *.) Using b in this slot is a little different: it's short for "best" and indicates "roll a number of dice, but add together only the best few". For example, 5d6b3 rolls five six- sided dice and adds together the three best rolls. Author: Philip Newton WWW: http://search.cpan.org/dist/Games-Dice/ - Aaron Dalton aaron@daltons.ca p5-Games-GuessWord/pkg-descr: This module is a simple wrapper around a word guessing game. You have to guess the word by guessing letters in the word, and is otherwise known as Hangman. WWW: http://search.cpan.org/dist/Games-GuessWord Author: Leon Brocard p5-Games-Tournament-RoundRobin/pkg-descr: Every member of a league of 2n players can be paired with every other member in 2n-1 rounds. If the league members are (Inf, 1 .. 2n-1), then in round i, i can be paired with Inf, and a can meet b, where a+b = 2i (mod 2n-1). WWW: http://search.cpan.org/dist/Games-Tournament-RoundRobin/ -- Aaron Dalton aaron@FreeBSD.org pachi/pkg-descr: Pachi el marciano is a platforms game inspired by games like Manic Miner and Jet Set Willy from the legend Mathew Smith. The goal of the game is to collect all the objects of each level, when this is made, the exit gate to the next stage will appear and you can pass trough. Pachi is a comic character created by Nicolas Radeff in 2001. WWW: http://dragontech.sourceforge.net/ - Dmitry Marakasov palomino/pkg-descr: Palomino is an open-source action flight simulator with its own 3D engine. WWW: http://www.palomino3d.org/ passage/pkg-descr: Passage is meant to be a memento mori game. It presents an entire life, from young adulthood through old age and death, in the span of five minutes. Of course, it's a game, not a painting or a film, so the choices that you make as the player are crucial. There's no "right" way to play Passage, just as there's no right way to interpret it. WWW: http://hcsoftware.sourceforge.net/passage pathological/pkg-descr: Pathological is an enriched clone of the game "Logical" by Rainbow Arts. To solve a level, fill each wheel with four marbles of matching color. Various board elements such as teleporters, switches, filters, etc., make the game interesting and challenging. New levels can be created using your favorite text editor. Features * Sharp 800x600 graphics * 50 diverse and challenging levels (more to come...) * A cool 6-minute ambient soundtrack by an award-winning musician WWW: http://pathological.sourceforge.net/ pcgen/pkg-descr: PCGen is a Java-based RPG character generator and maintenance program that works on all platforms (Windows, Mac OS X, Linux, BSD, etc). It currently is aimed at supporting as many rpgs as humanly possible. Currently our focus is on OGL games (OGL = the Open Gaming License crafted by Wizards of the Coast). All datafiles are ASCII so they can be modified by users, and are available through the pcgendm project. An XML conversion is underway. WWW: http://pcgen.sourceforge.net pear-Games_Chess/pkg-descr: The logic of handling a chessboard and parsing standard FEN (Farnsworth-Edwards Notation) for describing a position as well as SAN (Standard Algebraic Notation) for describing individual moves is handled. This class can be used as a backend driver for playing chess, or for validating and/or creating PGN files using the File_ChessPGN package. WWW: http://pear.php.net/package/Games_Chess/ peg-e/pkg-descr: Peg-E is a peg solitaire game in which you jump over pieces in order to remove them from the board, ultimately trying to eliminate all but one. The boards are randomly generated, with 100 levels of difficulty. The game auto-saves, and has undo-redo capability. Pieces can move horizontally, vertically, and diagonally. WWW: http://gottcode.org/peg-e/ pengpong/pkg-descr: Peng-Pong is a cross-platform pong game written in SDL WWW: http://pengpong.sourceforge.net/ penguin-command/pkg-descr: Penguin Command is a clone of the classic Missile Command game, but has better graphics and sound. The gameplay has been slightly modified. WWW: http://www.linux-games.com/penguin-command/ pengupop/pkg-descr: The aim of this game is to shoot colored balls so the form similarily colored groups, causing them to fall out of the screen. You can either win by clearing your entire field, or lose if any balls attach below the white line near the bottom. The main difference between this game and the classic Bust a Move, is online multiplayer support, with menu options for playing against random opponents, or starting or joining a named (private) game. WWW: http://www.junoplay.com/ pentix/pkg-descr: This is a game of pentix for terminals pentix is one of the various flavours of good old tetris. however, pentix surpassed its famous parent in playbility this version of pentix is based on the original msdos version of pentix by Marta & Adrian Soncodi (C) 1986 ICE/APP which is considered standard of pentix I've tried to keep this port and the original version as alike as possible in all relevant respects Play Pentix! Andrey Tchoritch http://www.sympad.net/~andy/pentix pets/pkg-descr: This is a port of an old program by Masayuki Koba where a cute tiny kitty was following your mouse all over the screen. This new version is base on gtk and uses an xml description for animations. There is also another animation with a tiny tux (see the art section for povray sources). Author: Nicolas P. Rougier WWW: http://www.loria.fr/~rougier/pub/Softwares/ phalanx/pkg-descr: Phalanx is a chess playing program. Phalanx is xboard compatible. Running with xboard: 'xboard -fcp phalanx'. Note that permanent brain (pondering) is off by default. Newer versions of xboard set it on with the 'hard' command. If this does not work, try 'xboard -fcp "phalanx -p+"' or (for <4.0.0 versions of xboard) change your initString (see Xboard documentation for details). It's better to stop permanent brain in both programs, when playing Phalanx against another program on a machine with one CPU. It's also possible to run phalanx without xboard. Do "phalanx -h" to get a list of command line options. One important command of phalanx's ASCII interface is "help". WWW: http://dusan.freeshell.org/phalanx/ phpua-bf/pkg-descr: phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. This is a plug-in for Battlefield 1942. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com phpua-cod/pkg-descr: phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. This is a plug-in for Call of Duty. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com phpua-engine/pkg-descr: A Revolution in Server Administration phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com phpua-hl/pkg-descr: phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. This is a plug-in for Half Life. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com phpua-q3/pkg-descr: phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. This is a plug-in for Quake 3. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com phpua-ut/pkg-descr: phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. This is a plug-in for Unreal Tournament. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com phpua-ut2003/pkg-descr: phpUA is a PHP script that enables gaming server administrators to manage their servers via a website interface and to display server information including live statistics to the public. Plug-ins allow for game, language and website design compatibility. This is a plug-in for Unreal Tournament 2003. WWW: http://phpua.sourceforge.net/ - Hideki hido@coreblack.com pinball/pkg-descr: Emilia Pinball is a free pinball game. It requires OpenGL, if your hardware supports it; else, it is possible to build it with allegro (make -DWITH_ALLEGRO). WWW: http://pinball.sourceforge.net/ pingus/pkg-descr: Pingus is a free Lemmings-like game covered under the GNU GPL. It features currently 22 playable levels and runs under a wide variety of operating systems (FreeBSD, Linux, Windows, etc.) WWW: http://pingus.seul.org/ pink-pony/pkg-descr: Pink Pony is a Tron-like multiplayer racing game. You control little ponies that leave a trail of flowers everywhere they step. You have to evade these trails and force other ponies into them. The last pony standing wins the game. WWW: http://code.google.com/p/pink-pony/ pioneers/pkg-descr: Pioneers is an Internet playable implementation of the Settlers of Catan board game. The aim is to remain as faithful to the board game as is possible. WWW: http://pio.sourceforge.net/ pipenightdreams/pkg-descr: PipeNightDreams is a SDL PipeMania clone with improved graphics. The aim is to lay the pipes quickly guiding the stream to the exit before it overflows. WWW: http://www.libsdl.org/projects/pipenightdreams/ pipepanic/pkg-descr: A pipe connecting game using libSDL that is playable on Linux PCs and the Sharp Zaurus. Connect as many different shaped pipes together as possible within the time given. Comes with built-in help, is primarily mouse/stylus driven and can be played in different resolutions and orientations. WWW: http://thunor.org.uk/pipepanic pipewalker/pkg-descr: PipeWalker is a clone of the NetWalk game. This is a puzzle game where pieces of a computer network are to be turned in the right/left direction to make all computers connected to the same network. WWW: http://pipewalker.sourceforge.net/ plee-the-bear/pkg-descr: Plee The Bear will be a 2D platform jump and run game, as fun as the best platform games of the 90's (the golden age of this kind of games). You're a bear, trying to catch his son, which ran away after he ate all your honey. WWW: http://plee-the-bear.sourceforge.net/ plonx/pkg-descr: Plonx is a small ascii puzzle game, where you'll have to avoid bombs and collect points. Author: Pasi Kallinen WWW: http://bilious.homelinux.org/~paxed/plonx/ plutocracy/pkg-descr: Plutocracy is a multiplayer 3D RTS game focusing on merchant trade and domination by economic means, although warfare and piracy are always an option. The game has a 1600s Caribbean theme, is played on a real globe, and aims to replicate realistic economic transactions. WWW: http://plutocracy.ca/ WWW: http://code.google.com/p/plutocracy/ pmars-sdl/pkg-descr: Port of pMARS using the Simple Directmedia Library. Currently the port is in beta testing stage testing and bug reports/feature requests are more than welcome. The latest release is version 0.9.2-5. Features/fixes: * Environment sensitive. Now looks for macro files in the directory specified by the environment variable PMARSHOME if they are not found in the current directory. * Both Win32 and X11 supported. * Command line history using Shift-Up and Shift-Down keys. * Rewrote text display and screen update routines for faster text panels (for slow computers like mine.) * BIG core cells for those tiny cores. (Choose a display mode larger than 2, e.g. -v 134.) WWW: http://www.cs.helsinki.fi/u/jpihlaja/cw/pmars-sdl/ pmars/pkg-descr: pMARS (portable Memory Array Redcode Simulator) is a corewar interpreter with multi-platform support. pMARS implements the ICWS'94 draft standard, but can also be used in ICWS'88 mode. The base system includes a graphical core display for UNIX (curses, X11 and Linux svgalib), PC/DOS, and the Mac. A line-oriented debugger is included to help in writing warriors. Contributors: * Albert Ma (ama@mit.edu) * Na'ndor Sieben (sieben@imap1.asu.edu) * Stefan Strack (stst@vuse.vanderbilt.edu) * Mintardjo Wangsawidjaja (wangsawm@kira.csos.orst.edu) WWW: http://www.koth.org/pmars/ - Gianmarco gmarco@giovannelli.it poker-engine/pkg-descr: poker-engine is a python library that implements poker rules according to variants and betting structures specified in configuration files. It designed to be used by a multiplayer poker server, a poker AI or a poker client. WWW: http://www.pokersource.org/poker-engine.php poker-eval/pkg-descr: poker-eval is a C library to evaluate poker hands. The result of the evalution for a given hand is a number. The general idea is that if the evalution of your hand is lower than the evaluation of the hand of your opponent, you lose. Many poker variants are supported (draw, holdem, omaha, etc.) and more can be added. poker-eval is designed for speed so that it can be used within poker simulation software using either exhaustive exploration or Monte Carlo. WWW: http://www.pokersource.org/poker-eval.php pokerth/pkg-descr: PokerTH is a poker game written in C++/QT4. You can play the popular "Texas Hold'em" poker variant against up to six computer-opponents or play network games with people all over the world. WWW: http://www.pokerth.net/ polypuzzle/pkg-descr: Tessellation puzzle inspired by Beat The Computer. Puzzles implemented include several based on squares, hexagons and equilateral triangles. WWW: ftp://ibiblio.org/pub/Linux/games/ pongix/pkg-descr: Pongix is a free game based on classical pong game with support for net game. WWW: http://www.losersjuegos.com.ar pouetchess/pkg-descr: pouetChess is an open-source 3D chess game with very few and basic dependencies. Moreover, pouetChess has an embedded Artificial Intelligence so engines such as GNUChess are not even needed. WWW: http://pouetchess.sourceforge.net/ powder/pkg-descr: Graphical roguelike originally developed for Gameboy Advance. WWW: http://www.zincland.com/powder/ powermanga/pkg-descr: Powermanga is an arcade 2D shoot-em-up game with 41 levels and more than 200 sprites. It runs in 320x200 or 640x400 pixels, with Window mode or direct to screen (DGA) and support for 8, 15, 16, 24, and 32 bpp. WWW: http://linux.tlk.fr/games/Powermanga/ - Jean-Yves Lefort jylefort@FreeBSD.org powwow/pkg-descr: powwow is a client program, which replaces telnet for the lazy mudder who wants some (only some?) extra features. It is primarily designed for DikuMUDs, but nothing prevents its use for other types of muds. powwow is based on another client, cancan, and cancan was originally inspired by tintin (yet another client) by Peter Unold (pjunold@daimi.aau.dk), but is entirely re-written. powwow also implements the MUME remote editing protocol, which enables you to edit texts on the mud using your own favourite editor, several texts at once if you have a windowing terminal. ppracer/pkg-descr: PlanetPenguin Racer is an OpenGL racing game featuring Tux, the Linux mascot. The goal of the game is to slide down a snow- and ice-covered mountain as quickly as possible. It is based on the GPL version of TuxRacer. Differences from TuxRacer include: * Course progress bar * Themes * New terrain types (lava, etc.) * Actively developed! WWW: http://projects.planetpenguin.de/racer/ prboom/pkg-descr: Prboom is a modified version of the ID Software's classic game Doom. It runs on several platforms (include Win32 and Unixes) and features many additions to the original game. It also supports multiplayer games. WWW: http://prboom.sourceforge.net/ primateplunge/pkg-descr: Primate Plunge is an arcade game, you have help poor Monkey navigate his way down through trecherous jungles, canyons, towering waterfalls, into the heart of a volcano and through the driving rain of a cold industrial city. Monkey will find help along the way in the form of exciting powerups, including parachutes and jetpacks. WWW: http://www.aelius.com/primateplunge/ ptkei/pkg-descr: Ptkei is a Python/Tk graphical client for Wolfpack Empire servers. WWW: http://www.lfmm.org/ptkei/ ptools/pkg-descr: PTools version 1.1. This is a collection of utility programs for the game of Core War. The programs in this archive work well with the pMARS system, but most programs will also work with other simulators. Below is an overview of what we have: * mts - Short for "MARS Tournament Scheduler". * mopt - The "multiple optimizer" calculates optimal sets of constants for warriors. * pname - pname renames warrior files based on the ;name line. These additional tools have been included in the port but are not part of the original ptools package: * p3-2 - For generating p^3 redcode snippets. * corestep - For finding optimal step constants (similar to mopt). Note that the port prefixes all of these programs with "ptools-" to avoid conflicts and/or confusions with other ports. WWW: http://www.koth.org/pmars/ pushover/pkg-descr: Pushover is a fun puzzle game originally published by Ocean in 1992. In this game you control an ant that can walk along platforms that are connected with ladders. On those platforms are dominos that need to fall according to some rules. WWW: http://pushover.sourceforge.net/ pvpgn/pkg-descr: PvPGN (Player vs Player Gaming Network) is free software that emulates a Blizzard Battle.net server. It currently supports all Battle.net games, such as StarCraft, Diablo II, and Warcraft III, and gives you the power to run your own server, manage your own users, run your own tournaments, etc. WWW: http://pvpgn.berlios.de - Max E. Kuznecov mek@mek.uz.ua py-mnemosyne/pkg-descr: Mnemosyne resembles a traditional flash-card program but with an important twist: it uses a sophisticated algorithm to schedule the best time for a card to come up for review. WWW: http://mnemosyne-proj.sourceforge.net py-poker-eval/pkg-descr: This package is python adaptor for the poker-eval toolkit for writing programs which simulate or analyze poker games as found at http://gna.org/projects/pokersource/. The python interface is somewhat simpler than the C API of poker-eval. It assumes that the caller is willing to have a higher level API and is not interested in a one to one mapping of the poker-eval API. WWW: http://www.pokersource.org/pypoker-eval.php py-pychess/pkg-descr: PyChess is a gnome-inspired chess client written in Python. Features * CECP and UCI Engine support * Free on-line play on the FICS chess servers * Read and writes the PGN, EPD and FEN chess file formats * Built-in Python based engine * Undo and pause functions * Board and piece animation * Drag and drop * Tabbed interface * Hints and spy arrows * Opening book side panel using sqlite * Scoreplot side panel * "Enter game" in pgn dialog * Internationalised or figure pieces in notation * Optional sounds * Legal move highlighting * A nice and accessible look WWW: http://pychess.googlepages.com/ py-sgflib/pkg-descr: Sgflib is a python module containing a parser and classes for SGF, the Smart Game Format. It is a part of the Go Tools Project. Author: David John Goodger WWW: http://gotools.sourceforge.net/sgflib/ py-sgfsummary/pkg-descr: Sgfsummary reads multiple SGF (Smart Game Format) files, specifically those recording Go/WeiQi/Baduk games, and summarizes their game information to standard output. It is a part of the Go Tools Project. Author: David John Goodger WWW: http://gotools.sourceforge.net/sgfsummary/ py-ski/pkg-descr: Imagine you are skiing down an infinite slope, facing such hazards as trees, ice, bare ground, and the man-eating Yeti! Unfortunately, you have put your jet-powered skis on backwards, so you can't see ahead where you are going; only behind where you have been. However, you can turn to either side, jump or hop through the air, teleport through hyperspace, launch nuclear ICBMs, and cast spells to call the Fire Demon. And since the hazards occur in patches, you can skillfully outmaneuver them. A fun and very silly game that proves you don't need fancy graphical user interfaces to have a good time. WWW: http://catb.org/~esr/ski/ pyawale/pkg-descr: Awale or Oware is a game of great antiquity, and has been played around the world in various forms for millenia. Currently it is the official board game of Africa. Wikipedia: Oware WWW: https://gna.org/projects/pyawale/ pyching/pkg-descr: pyching is a program that allows you to 'consult' the I Ching, an ancient Chinese book of wisdom, using the coin oracle, and then to look up a brief interpretation. WWW: http://sourceforge.net/projects/pyching/ pydance/pkg-descr: pydance is a dancing simulator, in which you must step on particular arrows on the floor in time with music playing in the background. pydance supports multiple difficulty levels for each song, background images and movies, lyrics, freeze arrows, BPM changes and stops, and many common modifiers like 2x, drop, stealth, and so on. pydance is interoperable with other dancing games, and can play the popular DWI, SM, and KSF formats. It is capable of playing games similar to Dance Dance Revolution, Pump It Up, ParaParaParadise, Dance ManiaX, and Technomotion. It also implements several unique modes. You can also make your own steps for songs in the .dance format. WWW: http://icculus.org/pyddr/ - FreeBSD port by Rudolf Polzer freebsd-dr@durchnull.de pykawari/pkg-descr: Pykawari is a real kawari8 module for ninix-aya. For more information, see WWW: http://kawari.sourceforge.net/ pysol-cardsets/pkg-descr: What is PySol-Cardsets ? ======================== A collection of free cardsets adapted for use with PySol. I'm distributing this as its own package because I want to keep the main distribution reasonable small. PySol-Cardsets should work with any PySol version >= 2.00, but version 4.00 or better is strongly recommended. PySol-Cardsets is distributed under the terms of the GNU General Public License (GPL). The file COPYRIGHT in each of the cardset directories contains additional information about the original authors. pysol-music/pkg-descr: What is PySol-Music ? ====================== A collection of additional background music adapted for use with PySol. I'm distributing this as its own package because I want to keep the main distribution reasonable small. PySol-Music should work with any PySol version >= 4.30. PySol-Music is distributed under the terms of the GNU General Public License (GPL). The file COPYRIGHT in the data/music directory contains additional information about the original authors. pysol/pkg-descr: PySol - a Python Solitaire Game Highlights: ----------- - based upon an extensible solitaire engine - currently supports 202 different games - expect more to come - includes my all time favorite "Gypsy" - very nice look and feel - unlimited undo & redo - load & save games - player statistics - computer gives hints and plays demo games - integrated help system - PySol is portable across X, Windows and MacOS I'm awaiting your suggestions and bug reports :-) Have fun, Markus WWW: http://www.oberhumer.com/opensource/pysol/ pysolfc/pkg-descr: PySolFC is a fork of PySol Solitaire containing more than 1000 solitaire card games. Its features include modern look and feel, multiple cardsets and tableau backgrounds, sound, unlimited undo, player statistics, a hint system, demo games, a solitaire wizard, support for user written plug-ins, an integrated HTML help browser, and lots of documentation. WWW: http://pysolfc.sourceforge.net pysycache-lang/pkg-descr: The pysycache language files supported. WWW: http://www.pysycache.org/ pysycache-themes/pkg-descr: The pysycache theme files supported. WWW: http://www.pysycache.org/ pysycache/pkg-descr: Pysycache to teach children to move the mouse. For this, it offers three activities based on simply objects and a lot of photographies. WWW: http://www.pysycache.org/ pythonchess/pkg-descr: pythonchess is a computer chess program for human vs. computer games. pythonchess is a complete chess program with alpha-beta search, hashing, pondering, iterative deepening, etc. implemented in Python programming language. q15/pkg-descr: q15 is a simple Qt-based game fifteen with a customisable background. Author: Denis Kozadaev WWW: http://www.silversoft.net/ q2p/pkg-descr: Enhaced OpenGL only Quake II engine. q2pro/pkg-descr: Q2PRO is a Quake2 engine modification. Client and server sides are both compatible with original Quake2 v3.20 network architecture, as well as with modern R1Q2 network architecture. Q2PRO is designed to be secure, fast and doesn't provide any graphical enhancements that are contrary to the classic Quake2 look and feel. It provides some features yet unique to Quake2, notably server side Multi View Demos. Q2PRO has it's own software and OpenGL refresh libraries and runs under Win32 and GNU/Linux natively. Q2PRO supports the following network protocols: - 34, original Quake2 protocol. - 35, enhanced R1Q2 protocol. - 36, enhanced Q2PRO protocol, extension of R1Q2 protocol. - 37, special broadband MVD protocol. WWW: http://q2pro.sourceforge.net/ q3cellshading/pkg-descr: The goal of this project is to add Cell Shading capabilities to the Quake III engine with Real-time performance. In order to provide such feature we have decided to use Kuwahara filter. Kuwahara filter is a noise-reduction filter that preserves edges. It uses four subquadrants to calculate the mean and variance and chooses the mean value for the region with the smallest variance. To increase the hand-painted effect we have decided to apply a simple blur filter to reduce hard-edges on textures and increase the flatness effect. To produce the cell shading effect we use no graphics card shaders, so our implementation could run with almost any gfx card. The edge effect is produced by painting backface polygons with a thick wireframe without textures and repaint all the scene, but this time, with textures. We have also implemented a different algorithm (we call it White Texture), which uses white textures. It looks like this and this, you can set the console variable r_celshadalgo to 2, and load another map, or run using the appropiate link that came with the release. WWW: http://q3cellshading.sourceforge.net/ qcc/pkg-descr: QCC is the Quake-C Compiler made by John Carmack of id Software. It is used to generate `progs.dat' file that essentially holds game logic behind the graphic engine. It is used primarily to create modifications (MODs) for Quake and QuakeWorld. WWW: ftp://ftp.idsoftware.com/idstuff/source/ qccx/pkg-descr: QCCX is the world's first optimizing Quake-C compiler with support for string manipulation, pointers, integers, arrays and ``for'' loops. It is also the fastest Quake-C compiler out there (to my knowledge). QCCX is based on FastQCC which was, in turn, based on QCCDOS. Use it the same way you use any other Quake-C compiler. WWW: http://www.planetquake.com/qccx/ qgo/pkg-descr: qGo is a Go board and full featured SGF editor written with the Qt library, available for Linux and Windows. Go is an ancient boardgame, very common in Japan, China and Korea. WWW: http://qgo.sourceforge.net/ qix/pkg-descr: The purpose of the game is to avoid being killed by enemies. Enemies are the two fuses runing on the boundary, and the qix moving inside the territory. You can leave the boundary and draw a line inside the territory; then you return on the boundary, filling a rectangle. Once you have filled an area greater than 75% of the whole surface you reach the next level. qkmj/pkg-descr: This is a server-client version of Ma2Jiang4, sometimes called "Mah-jong" in English. The rules are complicated and available via a search engine. qmars/pkg-descr: QMars stands for Quicker Mars. It is a completely new implementation of a mars simulator, which is an interpreter of the Assembler-like language RedCode, which is used in CoreWars. QMars is heavily optimized to be as fast as possible. WWW: http://corewar.co.uk/ankerl/qmars.htm qnetchess/pkg-descr: QNetChess is a network game chess for two players. It has a client and a server in the same program. Author: Denis Kozadaev WWW: http://www.silversoft.net qnetwalk/pkg-descr: QNetWalk, the Qt-version of the popular NetWalk game for system administrators. Features: * Built-in generator of the levels. * Novice, Amateur, Expert, and Master levels of the skill. * Auto saving of settings. * Turn's animation. * Highscores. * Sound Support. WWW: http://qt.osdn.org.ua/qnetwalk.html Author: Andi Peredri qonk/pkg-descr: [Original description for version 0.0.2beta1] Qonk is a small game I wrote to learn some SDL basics. The game is a small build-and-conquer strategy game with very simple rules. A complete game only lasts for a few minutes and can be a fun break away from work or whatever you're doing. The setting of the game is a solar system of planets. Your goal is to conquer all of the planets in the game by sending ships there. Planets that are under your control generate new ships. Simple AI players are playing against you. As you gain more experience throughout the game, more AI players have to be kicked out of bigger solar systems. The game is currently very much in beta. I published it however in order to see whether it compiles on other machines, and to see what reactions people had on its gameplay. The game engine itself is fully functional. A lot of things have to be added to make this a mature game (like menus and stuff), but since the engine itself works, Qonk is already very playable. WWW: http://qonk.sourceforge.net/ qstat/pkg-descr: QStat is a command-line program that displays information about Internet game servers. The servers are either down, non-responsive, or running a a game. For servers running a game, the server name, map name, current number of players, and response time are displayed. Server rules and player information may also be displayed. Can output templates for automatic HTML generation. Also has raw display mode for integration with custom server browsers. Incomplete list of supported games includes: - old Quake (NetQuake) - QuakeWorld - Hexen II - HexenWorld - Quake II - Unreal - Half-Life 2 - Half-Life - Doom III - Warsow - Tremulous WWW: http://www.qstat.org/ qtv/pkg-descr: QTV is a QuakeWorld streaming proxy over TCP/IP. Its main purpose is to stream MVD data from the QuakeWorld servers using low bandwidth and keeping playback smooth. Pros also include low resource utilization regarding memory and CPU time and the ability to support lots of observers without stressing the QuakeWorld server(s) too much. WWW: http://qtv.qw-dev.net/ quackle/pkg-descr: Free crossword game artificial intelligence and analysis tool that rivals the best players in the world! You will need to set up a game board with the bonus squares scrabble has. See http://web.mit.edu/jasonkb/www/quackle/example_report.html for a reminder of which squares are which, and recreate this board to have exactly the same rules as Scrabble (TM) WWW: http://web.mit.edu/jasonkb/www/quackle/ quake-data/pkg-descr: Quake data files. This port installs the data files needed to run Quake. You still need to have a legitimate copy of the game in order to obtain the full game, otherwise you can use the shareware version. This port can also install the QuakeWorld data files, skins and sources. quake-dpmod/pkg-descr: DarkPlacesMod is a Quake 1 modification (made specifically for the DarkPlaces Quake engine). WWW: http://icculus.org/twilight/darkplaces/ quake-extras/pkg-descr: This port optionally installs Quake addons. quake-reaper/pkg-descr: Reaper Bot is a Quake 1 modification that adds bot support to the game. WWW: http://www.mindspring.com/~win32ch/Reaper.htm quake-source/pkg-descr: Quake and QuakeWorld sources. This port installs the Quake (and optionally QuakeWorld) game sources (in QuakeC) to allow the development of Quake mods. Note that to compile it you need a QuakeC compiler (there are many in ports). quake2-3zb2/pkg-descr: 3rd-Zigock Bot II for Quake II. WWW: http://users.jp.tri6.net/~ponpoko/3zb2/ quake2-ctf/pkg-descr: Capture the Flag offers an exciting variation on team play. It gives more meaning to base defense along with offensive positioning and organized strikes. The basic premise is this: Attack the enemy base, grab their flag, then take it back to your base. In this variation you must touch your base flag when carrying the enemy flag in order to score - if your flag isn't at your base when you return, you or your team must get it back to gain points and captures. quake2-data/pkg-descr: This port installs the data files needed to run Quake II: the updates for the original game, or the demo (shareware) data if requested. In the first case you need to have a legitimate copy of the game in order to obtain the pak0.pak file. WWW: http://www.idsoftware.com/games/quake/quake2/ quake2-extras/pkg-descr: This port installs various Quake II extras: - High quality texture pack (requires support in engine). - High quality skin pack (requires JPEG and PNG support in engine). WWW: http://www-personal.umich.edu/~jimw/q2/index.htm quake2-lights/pkg-descr: Lights modification for Quake II. quake2-matrix/pkg-descr: Matrix modification for Quake II. quake2-psychomod/pkg-descr: Psychomod modification for Quake II. quake2-relay/pkg-descr: Have you ever wanted more from a Quake2 demo? Tired of making every player record demos of your clan matches just to see everything? Now your problems are over (well not all, but..). With Quake2 Relay, you can record entire matches and play them back through the Replay module. Unlike client demos, which only record a match through one player's view, relay demos can record everything in the level for the entire duration of the match. With Replay, you can watch these matches through any player's perspective, chase-cam mode, or free-fly mode. Benefits of Relay: - Every player's perspective is recorded - No lag - Smaller and easier than many separate demos - Many different viewing options WWW: http://www.planetquake.com/relay/ quake2-rogue/pkg-descr: Quake II: Ground Zero (Rogue) Mission Pack. Take out the Big Gun sounded simple enough, except the Strogg were waiting. You, and a few marines like you, are the lucky ones. You've made it down in one piece and are still able to contact the fleet. The Gravity Well, the Strogg's newest weapon in its arsenal against mankind, is operational. With the fleet around Stroggos, 5% of ground forces surviving, and that number dwindling by the second, your orders have change: free your comrades. Destroy the Gravity Well. - New Enemies -- The Stalker, Turrets, Daedalus, Medic Commander, Carrier, and the Black Widow. - 14 Entirely new levels and 10 new deathmatch levels. - New Power-Ups -- Deathmatch specific power-ups: Vengeance Sphere, Hunter Sphere, and Anti-matter bomb. - New Weapons -- The Chainsaw, ETF Rifle and Plasma Beam. This port installs the game.so file, but you still need the original data. WWW: http://www.idsoftware.com/games/quake/quake2-grndzero/ quake2-source/pkg-descr: Quake II game source. This port installs the Quake II game source, together with BSD Makefiles, for building modifications. It can also install the Capture the Flag mod, Rogue and Xatrix game source. quake2-xatrix/pkg-descr: Quake II: The Reckoning (Xatrix) Mission Pack. You are part of an elite commando foce that must infiltrate a hostile alien cite. Once inside, you must scour industrial landscapes, crawl through waterways and air ducts, navigate treacherous canyons teeming with vicious mutants, stow away on an alien spacecraft, and destroy the enemy's secret moon base. - 18 Arduous Levels to Conquer. - Added Weapons. - New Enemies. This port installs the game.so file, but you still need the original data. WWW: http://www.idsoftware.com/games/quake/quake2-reckoning/ quake2-zaero/pkg-descr: Quake II: Zaero Mission Pack. WWW: http://teamevolve.planetquake.gamespy.com/products/index.html quake2forge/pkg-descr: This is a port of the GPL'd Quake 2 source maintained by the Quake Forge team. They're patching it with an eye towards portability and bug fixes, and in the future, feature enhancments. Note that to actually USE this port you will need to obtain a copy of the original Quake 2 from id Software. WWW: http://www.quakeforge.net/ quake2lnx/pkg-descr: Quake2-LNX project aims to further develop and bug fix original Quake II code released by id Software in 1998, as well as support multiple architectures (currently i386, alpha, sparc64, and powerpc are supported). It also includes additional rendering drivers, eyecandy stuff from Quake2Max project, and experimental IPv6 support. WWW: http://www.icculus.org/quake2/ quake2max/pkg-descr: OpenGL only Quake II engine modification with the following features: - Requires id Software's Quake II: Patched to v3.20. - OpenGL Only: No software mode; No 3dfx. - 32-bit color skin/texture support: .jpg; .tga; .png. - Texture Compression: For large textures/skins. - Particle Engine: Fast intuitive system; dynamically lit; custom special effects. - RScript Shaders: Spheremapping; detail textures; animated skins; vertex deformation, other custom functions. - Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution; reorganized menus. - Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing distance; adjustable viewing angle. - Miscellaneous Special Effects: Improved model lighting system; improved dynamic shadows system; overbright maps, entities and particles; transparent surface vertex lighting. - Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist filter parameter. - Backwards Compatible: With old mods. WWW: http://www.quake2max.net/ quake3-data/pkg-descr: Quake III Arena data files. This port installs the data files needed to run Quake III Arena. It also uses the update, and has an option to install Quake III Team Arena data files. You still need to have a legitimate copy of the game in order to obtain the .pk3 files. quake3-excessive/pkg-descr: Excessive is a mod for Quake III Arena. It's a server-side only mod, so if you only want to play on Excessive servers, you do not need to install this. If you plan on running an Excessive server, then this is for you. WWW: http://www.planetquake.com/excessive/ - Patrick Li quake3-freezetag/pkg-descr: Freeze Tag is a teamplay modification for Quake3 and Team Arena. It is a lot like that game you may have played as a kid, but without the killing. In Freeze Tag you try to eliminate the entire enemy team. If you kill someone then they will become frozen. So to eliminate all, you'd need to freeze everyone, making them all frozen at the same time. This will give your team a point and the round will start over again. If you are ever frozen, a teammate can come rescue you by standing next to your icy body for three seconds. You'll then be set free and can join the battle again. WWW: http://www.planetquake.com/freeze/ - Patrick Li pat@databits.net quake3-osp/pkg-descr: OSP Tourney DM is designed to facilitate competitive, yet flexible, match play. This mod simply makes it easier and more convenient for players and admins alike to ehance the Quake3 experience. There have absolutely been *NO* changes to the core gameplay or its dynamics -- its all default Quake3 in this regard. WWW: http://www.orangesmoothie.org/ - Patrick Li pat@databits.net quake3-ra3/pkg-descr: Rocket Arena matches are played in "arenas." Each map may have one or more arenas in it. When you connect to a server, you need select an arena and then either create or join a team. Once you are in the arena you will be put in line to fight. WWW: http://www.planetquake.com/arena/ - Patrick Li pat@FreeBSD.org quake3-rq3/pkg-descr: Reaction Quake 3 is a total conversion mod for Quake III Arena based on action and realism with a specific emphasis on action over realism. Reaction is a port of the classic Action Quake 2 (AQ2) mod. AQ2 still enjoys great popularity in online gaming even 4 years after it was initially released and on an "obsolete" game engine as well. Many people attribute this lasting popularity to both the unique gameplay and the AQ2 community. AQ2 is still more popular than any other Q3 realism mod and any other Quake 2 and Quake/QuakeWorld mods. Reaction Quake 3 aims to bring the gameplay of AQ2 to a new, more modern game engine. This mod is made by AQ2 fans and players specifically for those who love the fast and furious AQ2 gameplay and also to hopefully expose a new generation of players to this unique gameplay. WWW: http://www.rq3.com/ quake3-ut/pkg-descr: Urban Terror is a realism based "total conversion mod" for Quake III Arena. WWW: http://www.urbanterror.net/ - Patrick Li pat@databits.net quake3-wfa/pkg-descr: Quake III Arena Mod: Weapons Factory Arena WWW: http://www.captured.com/weaponsfactory/quake3/ - Patrick Li pat@databits.net quake3/pkg-descr: Quake III Arena, developed by the gaming wizards at id Software, is the third installment of one of the most popular computer game franchises of all time. Organic caverns, gothic cathedrals and futuristic spacescapes play host to Quake III Arena's unrivaled blend of action, strategy and jaw-dropping technology as Linux gamers are invited to square off against 32 of history's greatest warriors. Built around a revolutionary new graphics engine capable of delivering mind blowing 3D special effects including curved surfaces and volumetric fog, Quake III Arena is the final word in deathmatching mayhem. This is a native build for FreeBSD. Sorry, no joystick support is available at this time. WWW: http://www.idsoftware.com/games/quake/quake3-arena/ - Linas shirshegsm@gmail.com quakeforge/pkg-descr: This is a port of the GPL'd Quake 1 source maintained by the Quake Forge team. They're patching it with an eye towards portability and bug fixes, and in the future, feature enhancments. Note that to actually USE this port you will need to obtain an installed copy of Quake 1 from a DOS/Windows machine. WWW: http://www.quakeforge.net/ http://quake.sourceforge.net quantumminigolf/pkg-descr: The game quantum minigolf is nearly the same as the game minigolf - except that the ball obeys the laws of quantum mechanics. Such a ball can be at several places at once. It can diffract around obstacles and interfere with itself. Apart from that, the rules are the same: You can play on various tracks involving various obstacles. You hit the ball with a club and try to kick it into a hole on the other side of the track. WWW: http://quantumminigolf.sourceforge.net quaqut/pkg-descr: Quaqut is a simple program that queries Unreal Tournament 2004 (TM) game servers and retrieves information like those available while browsing servers in the game. That means information like server name, game type and current map, names and scores of players, and much more. WWW: http://quaqut.sourceforge.net/ qudos/pkg-descr: Enhaced OpenGL only Quake II engine. WWW: http://qudos.quakedev.com/ quetoo/pkg-descr: The focus of Quetoo is simplicity, security, stability, and speed. It contains critical security updates for both clients and servers, an improved console, and some major speed increases. Quetoo is up to 140% faster than stock Quake II. WWW: http://jdolan.dyndns.org/trac/wiki/Quetoo quit/pkg-descr: A bicycle with trailers like "sl". This is a joke program. WWW: http://megaui.net/fukuchi/works/shortshort/#quit qwdtools/pkg-descr: QWDtools is a powerful utility to convert regular uncompressed QuakeWorld demo files (in QWD format) to new-era multi-view format. No QWZ format support yet, but one can always convert them to QWD manually with Qizmo and run them through QWDtools after that. WWW: http://mvdsv.qw-dev.net/ r1q2/pkg-descr: R1Q2 is an enhanced client/server for Quake II. Based on the id Software 3.21 source, rather than concentrate on fancy graphics, embedded MP3 players and other "gimmick" features, R1Q2 is focused on providing stability, security and speed whilst remaining fully compatible with existing mods and other clients. WWW: http://www.r1ch.net/stuff/r1q2/ race/pkg-descr: OpenGL Racing Game is a Star Wars: Racer style game coded in pure C using OpenGL. You can race round and round to your heart's desire. Features include Heightfield map loading, texture mapping, a speedometer, a translucent radar map, a timer, music, sound. WWW: http://projectz.ath.cx/?id=70 reminiscence/pkg-descr: REminiscence is a rewrite of the engine used in the game Flashback from Delphine Software. This program is designed as a cross-platform replacement for the original executable and uses the SDL library. It allows you to rediscover and play it on modern machines using the original datafiles. WWW: http://cyxdown.free.fr/reminiscence/ rezerwar/pkg-descr: rezerwar is a puzzle game that could be quickly described as the illegitimate child of a known tetromino game and the average pipe game. The goal of this game is basically to create networks of water to make them disappear, a couple tricks and techniques will help you achieve this goal faster. WWW: http://tamentis.com/projects/rezerwar/ rfksay/pkg-descr: Generates a kitten finding robot with a text bubble, much like cowsay. Requires perl. - Michael L. Hostbaek mich@FreeBSD.org ri-li/pkg-descr: You drive a toy wood engine in many levels and you must collect all the coaches to win. Colorful animated wood engine, 40 levels in this first version and many sound effects. WWW: http://ri-li.sourceforge.net/ rigsofrods/pkg-descr: Rigs of Rods (also known as RoR), is a truck, car, airplane and boat simulator. You can drive, fly or sail in total freedom in an open environment. What makes RoR different to most simulators is its unique soft-body physics: vehicles chassis and wheels are simulated in real-time as flexible objects, giving the simulation an extremely accurate behavior, while allowing the vehicles to be simply specified by their structural composition, as a network of interconnected nodes (forming the chassis and the wheels). Crashing into walls or terrain can permanently deform a vehicle in a realistic manner. In addition to its unique soft-body physics, RoR also features an advanced flight model based on blade element theory, allowing the accurate simulation of any airplane, base on their physical dimensions and wing airfoils. It also features an accurate buoyancy model based on elemental pressure gradients, enabling boats with complex hulls to move realistically in the swell. WWW: http://www.rigsofrods.com/ robocode/pkg-descr: Build the best. Destroy the rest. In Robocode, you'll program a robotic battletank in Java[tm] for a fight to the finish. The game is designed to help you learn Java, and have fun doing it... from a simple 10 line robot to a very sophisticated, intelligent robot that destroys the competition! WWW: http://robocode.sourceforge.net/ robotfindskitten/pkg-descr: You are robot. Your job is to find kitten. This task is complicated by the existence of things which are not kitten. Robot must touch items to determine if they are kitten or not. The game ends when robotfindskitten. WWW: http://robotfindskitten.org/ rockdodger/pkg-descr: Addictive rock-dodging greeblie-killing platform game. Dodge the rocks for as long as possible until you die. Kill greeblies to make the universe safe for non-greeblie life once again. WWW: http://spacerocks.sourceforge.net/ rocksndiamonds/pkg-descr: A game for Unix/X11 by Holger Schemel, (c) 1995-99 by Holger Schemel. This is a nice little game with color graphics and sound for your Unix system with color X11. You need an 8-Bit color display or better. It will not work on black&white systems, and maybe not on gray scale systems. If you know the game "Boulderdash" (Commodore C64) or "Emerald Mine" (Amiga), you know what "ROCKS'N'DIAMONDS" is about. WWW: http://www.artsoft.org/rocksndiamonds/ -- mwest@uct.ac.za rottdc/pkg-descr: This is a port of Apogee's 3D action title Rise of the Triad, originally released in 1994. This port duplicates the functionality of the original game on modern operating systems, including Linux, Win32, OSX and now FreeBSD. In order to run game you'll need either the original game data or a shareware version (see pkg-message). WWW: http://sdl-dc.sourceforge.net/ rt2-demo/pkg-descr: Railroad Tycoon II is a game that lets you build and manage a railroad with lots of geographic maps, scenarios and campaigns to choose from. This demo requires 80MB of disk space to install, the distribution file is 50MB in size. Only 5 of the 50 scenarios offered by the full version are included. The full version offers many additional features and can be ordered on the Lokigames web site. WWW: http://www.lokigames.com/products/rt2/ rtb/pkg-descr: RealTimeBattle is a programming game for Unix-like systems, in which robots controlled by programs coded in any language are fighting with each other. The general intend is to destroy the enemies, by using the radar to locate them and firing them to oblivion with the cannon. Great tool for learning how to code in C/C++ or other languages. WWW: http://realtimebattle.sourceforge.net/ -- Dishanker Rajakulendren rtcw/pkg-descr: Return to Castle Wolfenstein is a remake of sorts of the early, seminal first-person shooter, Wolfenstein 3D. However, with the advances in graphics technology and gameplay design since the original game, without the name and the occasional in-game references, it would be unrecognisable as a remake. Unlike the original Wolfenstein 3D, only a handful of the single player missions in Return to Castle Wolfenstein takes place in the infamous castle/prison. WWW: http://www.castlewolfenstein.com/ - Nik Clayton rubix/pkg-descr: Rubix is another X11-based incarnation of the world-famous "Rubik's Cube" game. It has the capability of saving games, which, according to the author, can't be found in any other Rubik's Cube games. WWW: http://sed.free.fr/rubix/ ruby-exmars/pkg-descr: exMARS combines the latest advance in corewar simulation technology, with proactive performance optimizations. Actually exMARS is a redcode simulator, just like exhaust and pMARS. In fact, I have shamelessly taken sourcecode from pMARS, exhaust, some ideas from qMars, a shot of optimizations, shook everything well, and garnished everything with a high level interface for Ruby. The resulting program has the following main features: * Uses the parser from pMARS, so no previous parsing is neccessary. At first this was my main motivation for exMARS. * Speed: 50% faster than pmars on a Pentium III, and often more than twice as fast than pmars on a Pentium 4 (using gcc 3.3.1, and the same compiler options). * Rewritten the code in a more object oriented way, which allows different Mars at the same time in the same program, it should also be thread save. NOTE: This is only Ruby interface part. To install exmars use games/exmars port. Author: Martin Ankerl WWW: http://corewar.co.uk/ankerl/exmars.htm sampsvr/pkg-descr: A multiplayer modification for the PC version of Rockstar's GTA: San Andreas allowing users to play together over internet or LAN connections WWW: http://www.sa-mp.com/ sarien/pkg-descr: Sarien is an open source, portable implementation of the Sierra On-Line Adventure Game Interpreter (AGI). Sarien is able to execute Sierra On-Line AGI games at different levels of playability. Supported games: Leisure Suit Larry 1 King's Quest I - IV Mixed-Up Mother Gooose Space Quest 1 and 2 Police Quest 1 Black Cauldron Gold Rush Manhunter Newer Sierra games are using SCI game engine, which is emulated by freesci. sauerbraten/pkg-descr: Sauerbraten is multiplayer/singleplayer FPS game freeware game project, and soon an RPG game project. Sauerbraten is an experimental engine based on Cube, can be seen as "Next-Gen Cube", or "Cube 2". Much like cube, the aim of this engine is not to produce the most eyecandy possible, but rather allow map/geometry editing to be done dynamically in-game, and make map editing a lot of fun. WWW: http://sauerbraten.org/ scare/pkg-descr: An ADRIFT-compatible interactive games interpreter. WWW: http://www.geocities.com/legion_if/scare.html scid/pkg-descr: Scid is a chess database application; with it you can browse databases of chess games, edit games and search for games by various criteria. Scid uses its own special three-file database format which is very compact and fast, but it can convert to and from the standard PGN (Portable Game Notation) format. Scids PGN window displays the text of the current game in PGN format. You can use Scid to add chess games to a database, using the keyboard or mouse to enter moves. You can also use Scid as a PGN file browser, by pasting PGN text into Scids Import window or by opening a PGN file in Scid. However, PGN files cannot be edited by Scid (it opens them read-only) and they use more memory and are slower to load, so for large PGN files it is recommended that you create a Scid database from them first with the pgnscid utility. WWW: http://scid.sourceforge.net/ scorched3d/pkg-descr: Scorched is a game based on the classic DOS game Scorched Earth "The Mother Of All Games". "Scorched Earth is a simple, yet exciting artillery combat game, based on an auspicious history of artillery games." (Review of Scorched Earth at ClassicGaming.com) In its simplest form Scorched is an artillery game. Tanks take turns to earn money by destroying opponents in an arena. Scorched attempts to recreate the simple yet addictive game play of the original game, adding amongst other new features a 3D island environment and LAN and internet play. You should have 3D hardware accelleration enabled to enjoy a playable FPS rate. WWW: http://www.scorched3d.co.uk/ scourge-data/pkg-descr: The data files of scourge rogue-like game WWW: http://scourge.sourceforge.net scourge/pkg-descr: S.C.O.U.R.G.E. is a rogue-like game in the fine tradition of NetHack and Moria It sports a graphical front-end, similar to glHack or the Falcon's eye. I tried to design the 3D UI as a best of both worlds from old to new: It lets you rotate the view, zoom in/out, view special effects, etc. On the other hand I've always liked the old-school isometric games like Exult or Woodward. WWW: http://scourge.sourceforge.net/ scramble/pkg-descr: Test your word knowledge, and spelling skills, with this anagram game. You are given 6 letters to create as many words as you can in the time alotted. WWW: http://www.shiftygames.com/scramble/scramble.html scummvm-tools/pkg-descr: This is a collection of various tools that may be useful to use in conjunction with ScummVM. It includes tools that will allow you to decompile and extract SCUMM scripts from various games, as well as graphics and sound. Of special note is the extract utility, which uses libmp3lame to compress a monster.sou file to about 25% its original size. WWW: http://www.scummvm.org -Miguel Mendez scummvm/pkg-descr: ScummVM is an 'Virtual Machine' for playing several classic graphical point-and-click adventure games developed by LucasArts, Revolution and Adventure Soft. See http://www.scummvm.org/compatibility.php for a full list of Games. The following freewared games are available via ports at the time of writing: Beneath a Steel Sky: games/bass Flight of the Amazon Queen: games/fotaq WWW: http://www.scummvm.org -Alex Trull (alexander@trull.com) sdb/pkg-descr: Shotgun Debugger is a 2D, top-down action game. It is The Future, and your habit of computer network exploration has finally done you in. You are captured and taken to a strange underground complex populated by robot soldiers. Your task is to escape the facility--but the hordes of walking death machines aren't just gonna let you. Shotgun Debugger is pseudo-3D -- while gameplay is strictly two-dimensional, the world is rendered in three dimensions. Worlds are not tile-based, but polygon-based -- rooms and hallways can be made to any shape imaginable, allowing for some rather impressive architecture. WWW: http://www.gamecreation.org/games/shotgun-debugger sdl-ball/pkg-descr: Arkanoid/Breakout clone with pretty graphics. WWW: http://sourceforge.net/projects/sdl-ball sdlCC/pkg-descr: This is a Chinese Checkers game, it has 5 AI players, and can easily support more for any hackers out there. It uses SDL and runs great in plain X11. It has some fun effects to liven things up a bit. Multiplayer is supported on the same computer, although a net player would not be hard to add given the plugin player feature. WWW: http://jcatki.no-ip.org/CC/ sdlquake2/pkg-descr: Basically this is a combination of R1Q2 and R1GL with SDL code from Quake2Forge. Meaning it's R1Q2 protocol 35 compatible Linux client. Tested on Debian Sarge. Both client and dedicated server. WWW: http://koti.mbnet.fi/~turol/sdlquake2/ sdlroids/pkg-descr: SDLRoids is essentially an Asteroids clone, but with a few extra features, and some nice game physics. It is based on xhyperoid, which is a UNIX port of the 16-bit Windows game Hyperoid. Major changes from xhyperoid are that it's using SDL for sound and graphics, has a couple of extra powerups and that the shield behaves differently. WWW: http://david.hedbor.org/projects/sdlroids/ sdlsand/pkg-descr: The SDL Sand game (The Falling SDL-Sand Game) is a C++ implementation of the original 'World of Sand' (and later 'Hell of Sand') game implemented in JAVA. SDL Sand uses the SDL (Simple DirectMedia Library - http://www.libsdl.org/) library for screen output. Therefore the implementation can possibly run on every platform supported by SDL. WWW: http://sourceforge.net/projects/sdlsand/ seabattle/pkg-descr: A curses based battleship type game. Sink the computer's fleet. Full color and 8bit sound. WWW: http://www.deater.net/weave/vmwprod/seabattle.html seahaven/pkg-descr: seahaven is an X implementation of a solitaire game sometimes known as Seahaven Towers. secretmaryochronicles-music/pkg-descr: This port installs the background music files for the side-scrolling jump 'n run game Secret Maryo Chronicles. WWW: http://www.secretmaryo.org/ secretmaryochronicles/pkg-descr: Secret Maryo Chronicles is a two-dimensional, sidescrolling jump-and-run platform game which utilizes the platform independent multimedia library, SDL. It features a built-in editor which can be used to easily create your own levels and worlds. WWW: http://www.secretmaryo.org/ senken/pkg-descr: Senken is a city simulation game. Players buy the land, build the infrastructure, balance the books, and convince people to move in. The game has both goal-oriented and just play modes. There is multiplayer support but it is not well tested. - Tim Martin tmartin@andrew.cmu.edu senso/pkg-descr: This is a game which challenges short-term memory. It is reminiscent of Milton-Bradley's Simon and Senso toys. WWW: http://www.v-i-t.de/mirkos_hp/html/senso.html sex/pkg-descr: "sex" is yet another program for spouting silly random phrases. It mimics really awful text porn with fairly comical results. The output of this program is of a sexually explicit nature and may offend some viewers. sfbol/pkg-descr: Star Fleet Battles Online (SFBOL) is developed in cooperation with Amarillo Design Bureau, Inc. to be a Star Fleet Battles game service. Subscribers are able to play SFB games over the internet with other subscribers around the world . SFBOL is designed to allow subscribers to compete in an environment that emulates face to face play. The difference is the computer interface which augments or automates many of the mundane tasks of game play such as energy allocation, moving counters across the map, dice rolling and damage allocation. Subscribers may play as many games as they like during their subscription period . Throughout the year Symbiotic Games will host exclusive online Rated Ace Tournaments and subscribers can also compete year round via an online ranking system. SFBOL Authors: Symbiotic Games WWW: http://www.sfbonline.com, SFB Authors: Amarillo Design Bureau WWW: http://www.starfleetgames.com shaaft/pkg-descr: Shaaft is an OpenGL 3D falling block game similar to Blockout. WWW: http://criticalmass.sourceforge.net/shaaft.php shootingstar/pkg-descr: The Red-Shirted-Guy served happily in the police forces for many years, until he got kicked out because he used too much violence. He started drinking. After couple months his twin brother, the Green-Shirted-Guy, thought that Red's life wasn't very glamourous, so Green asked Red if he wanted to collaborate and start killing bad guys. They both thought it was a good idea and so they started their agency, The Shooting Stars. It was finally the time to take law to their own hands. WWW: http://www.2ndpoint.fi/ss simplevaders/pkg-descr: Intense 2D space shooter like Space-Invaders, but not quite. It uses OpenGL and includes particle effects. The objective is to shoot the aliens before they reach the bottom of the screen. WWW: http://dusted.dk/?view=linux-game-simplevaders simutrans/pkg-descr: Choose one, out of the many thousands, of Simutrans lands. Then, put yourself in the shoes of a young entrepeneur with some money from your grandparents: eager to make them proud, with ambitions of establishing a successful transport company, your challenge now is to build a prospering enterprise. WWW: http://simutrans.sourceforge.net/ six/pkg-descr: Six plays Hex, a game with very simple rules and deep tactical complexity. Two players, one with black and one with white pieces, alternate placing marks on a rhombic board of hexagonal cells. Black's goal is to connect the two opposite black sides of the board with black pieces. White's goal is to connect the white sides of the board with white pieces. WWW: http://six.retes.hu/ Author: Gabor Melis sjeng/pkg-descr: Sjeng was an attempt to create a bughouse & crazyhouse playing program that can attain a level comparable to what the best human players are capable of. Newer versions of Sjeng also play standard, suicide, giveaway and losers chess. WWW: http://sjeng.org/indexold.html sl/pkg-descr: This is deluxe edition of joke software "sl" such that a steam locomotive runs across your screen if you type "sl" (Steam Locomotive) instead of "ls" by mistake. -a, -l and -F options are available. This program was written by TOYODA Masashi WWW: http://www.is.titech.ac.jp/~toyoda/ slashem-tty/pkg-descr: This is Slash'Em (super lotsa added stuff hack - extended magic), the only actively maintained variant of NetHack (based on NetHack v 3.3.1). A good old-fashioned dungeon-crawl with big nasties in the way, treasure galore, and immortality if you succeed. WWW: http://slashem.sourceforge.net/ - Adam adam-ports@blacktabby.org slige/pkg-descr: SLIGE is a Win32 (i.e. Windows 95 or NT or 3.1 with Win32s) program (compilable also for DOS and Linux) that produces brand-new levels for DOOM or DOOM II. If you're tired of the levels and PWADs that you have, you can use SLIGE to generate dozens or hundreds or thousands more. Some of them will probably be pretty good, too (he said modestly). WWW: http://www.doomworld.com/slige/ slump/pkg-descr: Slump is a random map generator for FreeDoom that is based on David M. Chess' SLIGE map generator. Basically Slump is a fork of SLIGE that is optimized for making FreeDoom maps. In particular, Slump only places monsters that the FreeDoom artists have drawn in to maps; this way one can play FreeDoom without feeling that the game is incomplete. WWW: http://www.samiam.org/slump.html slune/pkg-descr: Slune is a fun action 3D game where races, pursuits, car crashing, and corrosive humour are all waiting for you! Slune is Free Software, under the GNU GPL license, and is a Nekeme Prod. game WWW: http://home.gna.org/oomadness/en/slune/index.html smiley/pkg-descr: smiley(1) is a "smiley server" I wrote for my own pleasure. It can explain any smiley it knows, or print one it knows at random. I use it to generate a random prompt when there is a status line available to hold the information I would otherwise put into my prompt. Hence smiley(1) does not contain the invisible smiley or any multi-line smileys. Author: DaviD W. Sanderson (dws@cs.wisc.edu) sokoban/pkg-descr: This is port of SOKOBAN - logical game, where U must solve problems with pushing packets in labirints. The problem is to push packets to saving positions by moving around and pushing only one packet at a time if possible. sol/pkg-descr: This is a Solitaire card game highly inspired by the one bundled with a well known "operating system". Features a site-wide highscore table. WWW: http://shh.thathost.com/pub-unix/#sol solarconquest/pkg-descr: An expedition to another solar system was supposed to be the biggest event in mankind's history. While it achieved such glory, it also caused a corrupt Admrial to gain new territory. You are part of a small rebel force. Your task is to keep Admrial Moretti's forces at bay, until the Earth Space Forces can send a rescue team. Solar Conquest is a 2D action game that takes place in space. You pilot a fighter and fight alongside dozens of allies. Battles can range from just a dozen a team, or up to all out war with hundreds of ships per team. WWW: http://games.sajthelper.com/ solarwolf/pkg-descr: SolarWolf is an action/arcade game written entirely in Python. It is entirely opensource and free. It is released under the LGPL license. It features quick and smooth fullscreen 800x600 graphics. There is alpha transparent blitting, colorkeying, animated sprites, scrolling starfield background, antialiased font rendering, and more. The sound system supports multiple sound channel playback, along with streaming music support. It also supports input from keyboard or joystick. The game is originally based of SolarFox on the Atari 2600. WWW: http://www.pygame.org/shredwheat/solarwolf/ sopwith/pkg-descr: This is a port of the classic computer game "Sopwith" to run on modern computers and operating systems. It is named "SDL Sopwith" as it was originally used the LibSDL graphics library. There is now also a port to Gtk+, the widget library used by GNOME and there is initial code written toward a backport allowing it to be run under DOS, like the original. WWW: http://sdl-sopwith.sourceforge.net/ spacearyarya/pkg-descr: Space Harrier, the ancient video game like game WWW: http://kxl.hn.org/games.php spacehulk/pkg-descr: Space Hulk is a great board game of Games Workshop in the world of Warhammer 40000. This is a two player game where one play the 'Marine', the other play the alien called 'Genestealer'. WWW: http://r.vinot.free.fr/spacehulk speak/pkg-descr: Speak is a program which generates random management gibberish speak using lists of phrases commonly found in that kind of babble. - Nick freebsd@spatula.net species/pkg-descr: Species is a corewars evolver. It is a program to generates corewars warriors using genetic algorithms. This is the program which generated the best evolved warrior in the recent Multi-Manics corewars competition. Contemporaries include YACE, RedRace, Red Maker and CCAI. Species is definitely the most over-engineered, complicated and buggy Corewars Evolver on the freeware market today! WWW: http://redcoder.sourceforge.net/?p=species spellathon/pkg-descr: Spellathon is a word game to test your English vocabulary skills. You are given seven letters and you need to find words of length - four letters or more that include a central letter. WWW: http://sourceforge.net/projects/spellathon/ spellcast/pkg-descr: This is a game concerning the imaginary conflict between two or more powerful wizards in a duel of sorcery. The opponents perform magical gestures with their hands to create their supernatural weapons -- spells. Some are so potent as to be able to blind a man, call forth terrifying creatures, or even kill the unfortunate victim instantly. Consequently each wizard must rely on his own cunning to be able to time enough defensive spells to avoid the brunt of his adversary's attack, yet force in sufficient offensive spells of his own to crack the magical armour of his opponent, and kill the wizard outright. The inventor wishes to state that he has never been involved in a magical duel but would be interested to discover how realistic the game is for those who have... WWW: http://www.eblong.com/zarf/spellcast.html speyes/pkg-descr: speyes is a WindowMaker dock app that features the SouthPark characters ala xeyes. WWW: http://okb-1.org/speyes/speyes.html - Chris D. Faulhaber spicetrade/pkg-descr: Spicetrade is a unique, innovative and colourful 14th century Arab spice trading game with some roleplay elements. You start out as a poor young lad in Baghdad, and try your luck in the spice trade, with only a house and some land, but with great plans in mind: travel to Europe and create your own spice empire! WWW: http://www.spicetrade.org/ spider/pkg-descr: Spider is a challenging double decked solitaire game. Unlike most soilitaire games, skill is just as important as luck. The X11 version of spider is based on the NeWS version by Don Woods, and uses the same save file format and card images. spring/pkg-descr: Spring is a full 3D RTS game engine, designed, in it's basis, to be able to run the content of the game Total Annihilation and deliver a similar, but improved, gaming experience. Games can be intense and very large scaled, with fight of, literally, hundreds of unit and the mods allow very wide arrays of diferent strategies and tactics. WWW: http://springrts.com/ springlobby/pkg-descr: SpringLobby is a free cross-platform lobby client for the Spring RTS project. WWW: http://springlobby.info/ starlanes/pkg-descr: The classic space-age stock trading game, text-only using ncurses. This is a port to C from a version of Starlanes for the Osborne 1. The original source is from a First Osborne Group (FOG) disk that I probably picked up in 1982. The author isn't identified. Based on comments in a TRS-80 version I picked up off the web, it would appear that it was first published in Creative Computing magazine. -Beej beej@ecst.csuchico.edu stepbill/pkg-descr: This is a port of the MacBill, which is based on xbill, source to GNUstep. Ever get the feeling that nothing is going right? You're a sysadmin, and someone's trying to destroy your computers. The little people running around the screen are trying to infect your computers with Wingdows [TM], a virus cleverly designed to resemble a popular operating system. Your objective is to click the mouse on them, ending their potential threat. If one of the people reaches a computer, it will attempt to replace your operating system with the virus it carries. It will then attempt to run off the screen with your vital software. LICENSE: GPL2 or later WWW: http://www.linuks.mine.nu/stepbill/ stepmania-devel/pkg-descr: StepMania is a dance and rhythm video game created by Chris Danford. It was originally developed as a simulator of Konami's popular arcade game series Dance Dance Revolution, and has since evolved into an extensible rhythm game engine capable of supporting a wide variety of rhythm-based game types. Features 3D graphics, visualizations, support for gamepads/dance pads, a step recording mode, and more! WWW: http://www.stepmania.com stonesoup/pkg-descr: Dungeon Crawl Stone Soup is a fun, free rogue-like game of exploration and treasure-hunting in dungeons filled with dangerous and unfriendly monsters in a quest for the mystifyingly fabulous Orb of Zot. Dungeon Crawl Stone Soup is a variant of Linley's Dungeon Crawl that's openly developed and invites participation from the Crawl community. WWW: http://crawl-ref.sourceforge.net/ stormbaancoureur/pkg-descr: Stormbaan Coureur is the Linux game that was formerly known as Sturmbahnfahrer. It is back with a larger track, more challenges, many improvements in a PC (Politically Correct) edition. In this game, it is all about the car Physics. If you want to master it, try to have the laws of physics work with you, not against you. Stormbaan Coureur is a game by Bram Stolk. WWW: http://bram.creative4vision.nl/stormbaancoureur/ stransball2/pkg-descr: "Super Transball 2" is the sequel of "Transball" and "Transball 2", Inspired in THRUST type of games (and concretely in ZARA THRUSTA for the Amiga 500). In each level of Transball, the goal is to find the SPHERE, capture it and carry it to the upper part of the level. The main obstacle is the gravity, that impulses you towards the ground. But many other obstacles, canons, tanks, doors, etc. will try to make difficult your journey... WWW: http://www.braingames.getput.com/stransball2/default.asp stratagus/pkg-descr: Stratagus is a free cross-platform real-time strategy gaming engine. It includes support for playing over the internet/LAN, or playing a computer opponent. The engine is configurable and can be used to create games with a wide-range of features specific to your needs. See the data sets page for a list of current games using the stratagus engine. WWW: http://stratagus.sourceforge.net stroq/pkg-descr: StroQ is an addictive puzzle game where you have to flip white and black tiles in order to form rows of the same color with a single stroke of your mouse. WWW: http://stroq.sourceforge.net stvef-paks/pkg-descr: Star Trek Voyager: Elite Forces dedicated server for Linux, .pk3 files This port encapsulates the .pk3 files for STV:EF that are used to complete the installation of the dedicated server. stvef-server/pkg-descr: Star Trek Voyager: Elite Forces dedicated server for Linux This is the dedicated server for STV:EF. This server requires that you have a copy of the Elite Forces game, as various .pk3 files must be copied from the CD-ROM in order for the server to function. sudoku/pkg-descr: The sudoku board game is played on a 9x9 grid, divided into rows, columns, and 9 blocks of 3x3 squares. The objective is to fill the empty squares with the digits 1-9, so that each row, column, and block contains each of the digits 1-9 (and hence, it is not possible for any digit to appear twice in the same row, column or block). Features: - character based (curses) interface; - cross-platform (Minix, Unix, Windows) with full source code (ANSI C); - generates hints upon request; - classification of board difficulty (very easy, easy, medium, hard or fiendish); - generation of new boards; - easy entry of boards published in newspapers, internet, etc...; - multiple output formats (text,csv,html,postscript). WWW: http://www.laurasia.com.au/sudoku/ sudoku_solver/pkg-descr: This is a console-based Linux program, written in C language, that solves Su Doku puzzles (aka Sudoku, Number Place, etc.) using deductive logic. It will only resort to trial-and-error and backtracking approaches upon exhausting its deductive moves. WWW: http://www.techfinesse.com/game/sudoku_solver.php sudsol/pkg-descr: Sudsol is a small utility to solve Sudoku puzzles. The usage is very simple; add your puzzle to a textfile in the following format: 7.94...18 .3......2 ....974.. ...13.5.. .....83.. .4..7...9 5683...7. 2.3....51 .7..2.... and run 'sudsol puzzle.txt' WWW: http://rink.nu/ super_methane_brothers/pkg-descr: Puff and Blow each have a Methane Gas Gun which fires a cloud of immobilising gas. If this comes into contact with a bad guy he will be absorbed into the gas and then float around the screen for a limited time. Bad guys are harmless in this state. Puff and Blow must suck the floating gas clouds into their guns and blast them out against a vertical surface. Bad guys then turn into bonuses which can be collected. Be warned! - the gas cloud dissolves with time after which baddies become active again and extremely annoyed. WWW: http://methane.sourceforge.net/ - Jean-Yves Lefort jylefort@FreeBSD.org supertux/pkg-descr: Super Tux is a side-scrolling run-and-jump game with a level editor similar to the original game "Super Mario Bros."from the Nintendo Entertainment System. WWW: http://supertux.berlios.de/ supertuxkart/pkg-descr: SuperTuxKart is a Free 3d kart racing game; we want to make the game fun more than we want to make it realistic. You can play with up to 4 friends on one PC racing against each other, or just try to beat the computer. See the great lighthouse or drive through the sand and visit the pyramids. Race under water or in space, watching the stars passing by. Have some rest under the palms on the beach (watching the other karts overtaking you :) ). But don't fall in the volcano. You can do a single race against other karts, compete in one of several Grand Prix, or try to beat the high score in time trials on your own. WWW: http://supertuxkart.sourceforge.net/ sxsame/pkg-descr: sxsame -- a game of removing tiles,for X Window system Goal of this game is removing more tiles as you can and get much score. You can remove two or more tiles with same color,neibouring vertical or horizontal. tads/pkg-descr: TADS is a set of programming tools specially designed for writing adventure games. TADS consists of: * A programming language, which resembles C and Java. * A compiler, which reads a set of source files written in the TADS programming language and produces a portable binary game file. * A library, which provides a set of generic adventure game definitions. * An interactive debugger, which lets you examine your program's execution in order to find and fix programming errors. * An interpreter, which a player uses to run your game. See http://www.plover.net/~textfire/raiffaq/ifaq/ for more information about obtaining game files. WWW: http://www.tads.org/ taipan/pkg-descr: Taipan was (and is) a classic role-playing game from the 1980s. While not as graphically oriented as some of the other popular games of the time (e.g. Choplifter, Karateka, and Lode Runner), Taipan still managed to capture the imagination of almost every player that laid hands upon it. Loosely based upon James Clavell's best-selling novel "Tai-Pan", the game lets you play the role of an ocean-going trader doing business in major Asian ports during the mid-1800s. Your objective is simple: make the most money possible by trading and pirating. Based out of Hong Kong, you'll sail from harbor to harbor buying commodities including opium, silk, arms, and "general" goods, and selling them again at a higher price elsewhere. tank/pkg-descr: This is an 3-D network play tank battle game for UNIX/X with Mesa or OpenGL. It is similar to the old "Battle Zone" arcade game and the game "Spectre" for the Mac. You drive a tank through a 3-D rendered world, dodging and fighting all the other tanks. You can have either robotic opponents (computer controlled), human opponents across a network, or a combination of the two. A variety of features (fog/night vision conditions, heads up display, etc.) make game play varied and more interesting. This program was written as a final project for a computer graphics course, and was originally developed under Linux. WWW: http://step.polymtl.ca/~coyote/graphics_tank.html taxipilot/pkg-descr: TaxiPilot is based on the Spacetaxi C64game. The objective is to pick up passengers waiting on a number of platforms and to drop them where they want to go. WWW: http://taxipilot.sourceforge.net/ tbclock/pkg-descr: tbclock is a dirty little app that displays a full screen binary clock in your terminal (using curses). It doesn't support resizing (yet). It is quite simple and features modules like 'guessbin' a little game and 'chrono' a timer with tenth of seconds. WWW: http://tamentis.com/projects/tbclock/ tecnoballz/pkg-descr: A exciting Brick Breaker with 50 levels of game and 11 special levels, distributed on the 2 modes of game to give the player a sophisticated system of attack weapons with an enormous power of fire that can be build by gaining bonuses. Numerous decors, musics and sounds complete this great game. This game was ported from the Commodore Amiga. WWW: http://linux.tlk.fr/games/TecnoballZ/ teeworlds/pkg-descr: Teeworlds is a freeware online multiplayer game, designed as a crossover between Quake and Worms. Set on platform-based maps, players control a cute little bugger with guns to take out as many opponents as possible. The characters can jump but move more quickly using a grappling hook, swinging through the levels. It can also be used to lock other players to keep them near. The available weapons include a pistol, shotgun, grenade launcher and a hammer. The shooting and grappling direction is shown through a cursor, controlled by the mouse. A special power-up temporarily provides a ninja sword, used to slash through enemies. Each character has an amount of health and shield. Items scattered around include additional ammo, and health and shield bonuses. Unlike Worms, all the action that happens is fast-paced and happens in real-time. It supports CTF mode. WWW: http://www.teeworlds.com/ teg/pkg-descr: Tenes Emapandas Graciela (TEG) is a clone of 'Plan Táctico y Estratégico de la Guerra', which is a pseudo-clone of Risk, a turn-based strategy game. Some rules are different. WWW: http://teg.sourceforge.net/ tenebrae/pkg-descr: Tenebrae is not quake1 anymore, it uses more advanced graphics algorithms so it requires a much faster system to run. These are the bare minimum reqs to run Tenebrae: PIII 600 64 Mb RAM (More if you want to use some mods.) Geforce1 Quake1 data (registered or shareware) Water vissed maps Recommended is a faster processor and a geforce4 / radeon 8500 class 3d card. Tenebrae_Readme.txt contains full list of supported video cards. WWW: http://tenebrae.sourceforge.net/ - Igor Pokrovsky tiamat@comset.net tetrinet-x/pkg-descr: TetriNET is an addictive 6 player tetr*s game What this program does is set up a TetriNET server that ordinary TetriNET clients can connect to. It attempts to fix some of the "glaring" holes in the TetriNET protocol that I discovered, and which I'm sure some people use as cheats, but I now see why it is nearly impossible to fix ;), without a modification to the client. I've kept the server as close to the same as the original TetriNET server, but I've added some extras that I've often wanted, such as the "/kick" and "/ban" keywords. Please note, this server in no way encompasses the whole game. The clients are the ones that do most of the work, with the server just passing suitable packets between each client, and of course adding some of it's own. Author: Brendan Grieve (brg@cheerful.com) Homepage: ftp://ftp.dementia.nu/tetrinet/servers/tetrix Distfiles: tetrinet-x.1.13.16.tgz (89 kb) - ported to FreeBSD by Gianmarco (gmarco@giovannelli.it) tetrinet/pkg-descr: Tetrinet is a multiplayer, networked tetris game for up to 6 players. This is a Tetrinet client for the console. You must be using at least a 50-line text display to run this version of Tetrinet. This is made by either typing 'vidcontrol 80x50' before you start tetrinet, or by adding 'allscreens_flags="80x50"' to /etc/rc.conf. WWW: http://tetrinet.or.cz/ tetrons/pkg-descr: This is a version of the popular falling-block game from the eighties which requires only Xlib to build and run. tetzle/pkg-descr: A jigsaw puzzle game that uses tetrominoes for the pieces. Any image can be imported and used to create puzzles with a wide range of sizes. Games are saved automatically, and you can select between currently in progress games. WWW: http://gottcode.org/tetzle/ textmaze/pkg-descr: TextMaze generates random mazes on a text terminal and lets you traverse them using the arrow keys. WWW: http://www.robobunny.com/projects/textmaze/ thevalley/pkg-descr: The game that's probably got more home computer ports than any other - a twenty year old graphical RPG. I spent ages playing it as a young chap, it's pretty basic but I just wanted to recreate it - this was done by working on the BBC Micro version. There's more about this game at http://www.classicgaming.com/studio2/valley/valley.htm Author: Paul Robson WWW: http://www.autismuk.freeserve.co.uk/ thudboard/pkg-descr: ThudBoard - The Discworld Boardgame Board ThudBoard is a computer application that can be used to play Thud battles without using the actual board. If you don't have a clue what this Thud thing is, take a look at the official Thud site at http://www.thudgame.com. Multiple battles can be stored, so you can play many games simultaneously without the onerous task of remembering where each individual piece was in this battle you have been playing with your cousin in XXXX over the last few years. WWW: http://www.million.nl/thudboard/ tileworld/pkg-descr: Tile World is an emulation of the game "Chip's Challenge". "Chip's Challenge" was originally written for the Atari Lynx by Chuck Sommerville, and was later ported to MS Windows by Microsoft (among other ports). "Chip's Challenge" is a game made up of both intellectually engaging puzzles and situations demanding fast reflexes. As you might have guessed, it is a tile-based game. The object of each level is simply to get out -- i.e., to find and achieve the exit tile. This simple task, however, can sometimes be extremely challenging. WWW: http://www.muppetlabs.com/~breadbox/software/tworld/ timeseal/pkg-descr: timeseal is a program that has been developed to improve chess on internet. Netlag often causes players to lose valuable seconds or even minutes on their chess clocks. Transmission time is counted against you, unless the chess server can tell exactly when information is transmitted. The timeseal program acts as a relay station and keeps track of transmission times. What timeseal does is record your thinking time, so that transmission time is not counted against you. Timeseal will not prevent netlag but it makes the games fairer when lag occurs. WWW: http://www.freechess.org/WWWhelp/timeseal.html - Jean-Yves Lefort jylefort@FreeBSD.org tinymux/pkg-descr: TinyMUX is a text-based game server in the MUSH family (which also includes PennMUSH, TinyMUSH, and RhostMUSH). It is a platform which allows potentially several thousand players to connect to a single text-driven environment, interact with each other and with the environment (which is maintain in a database). The rich programming environment can be used to build almost anything, limited only by your own imagination. WWW: http://www.tinymux.org/ tkmoo/pkg-descr: TkMOO is a Tk-based M** interface. It has support for triggers, gags, scripts, etc. It is a graphical alternative to using tintin++, tinyfugue, kmud, and others. WWW: http://www.awns.com/tkMOO-light/ Author: Andrew Wilson -Adam tksol/pkg-descr: WHAT IS TKSOL ------------- TkSol is a version of the card game solitaire written with the Tcl/Tk language. A color monitor is highly recommended, especially if you want to get addicted to the game, as trying to see which card is black and which is red under monochrome can be rather eye soring :(. TkSol comes with a set of cardfront [faceup card] bitmaps created by Joseph L. Traub (see cardbitmaps/copyright.h). An initial set of cardback [facedown card] bitmaps was hacked up by James da Silva . tmw/pkg-descr: The Mana World (TMW) is a serious effort to create an innovative free and open source MMORPG. TMW uses 2D graphics and aims to create a large and diverse interactive world. It is licensed under the GPL, making sure this game can't ever run away from you. The project includes the development of both a client and a server, as well as the development of an online world. WWW: http://themanaworld.org/ - Tobias Gion info@gionet.de tnl/pkg-descr: Thunder&Lightning is a futuristic action flight simulator and realtime strategy game that takes place in a large 3D environment. Jump into the pilot seat of your Lightning aircraft and fight against Thunder tanks in a fierce battle for control of the island! Apart from flight simulators, Thunder&Lightning takes inspiration from (but is not a clone or remake of) the 80's classic Carrier Command. This means that you will find yourself in control of a futuristic carrier with aircraft and amphibious tanks at your disposal. In the long run, there will be multiple Islands to conquer, each with its own defense strategy. Although Thunder&Lightning already supports missions, it aims to be an open-ended game with a dynamically developing world with scripted events on some occasions. WWW: http://tnlgame.net/ tomatoes/pkg-descr: I Have No Tomatoes is an extreme leisure time activity idea of which culminates in the following question: How many tomatoes can you smash in ten short minutes? If you have the time to spare, this game has the vegetables just waiting to be eliminated! WWW: http://tomatoes.sourceforge.net/ tome/pkg-descr: Troubles of Middle Earth (ToME) is a roguelike dungeon exploration game based on JRR Tolkien's works. It is derived from the angband codebase. WWW: http://www.t-o-m-e.net/ toppler/pkg-descr: The target of the game is to reach the target door of each of the 8 towers in currently 2 missions with this little green animal. This door is usually at the very top of the tower. But finding the way by using elevators and walking trough a maze of doors and platforms is not the only problem you have to solve. There is a bunch of other creatures living on the tower that will hinder you to reach your target by pushing you over the edge of the platforms. The only weapon of defence you have is to throw a little snowball. But most of the other creatures just don't care about this. So you must avoid them. WWW: http://toppler.sf.net/ torcs/pkg-descr: TORCS is a car simulator, and also a racing robots game. It requires a 3D accelerated card, with OpenGL support. For the player driver, the car parameters are located in the files: torcs/runtime/drivers/human/car*.xml depending on the car used. During the menus or the game hit the F1 key to get help. WWW: http://torcs.sourceforge.net/ tornado/pkg-descr: A clone of an old C64 game. The object is to destroy your opponent's house with the power of weather, before they do the same to you. Play against the computer AI, or against another player locally or over the network. WWW: http://kiza.kcore.de/software/tornado/ --Wade minter@lunenburg.org torrent/pkg-descr: You must keep the tiles from piling up to the top of the board or they will crash down on you. But be warned they keep coming and they come faster each time. Click on groups of three or more to remove tiles. Additional "helper" tiles are given occasionally to assist and some times hinder in the removal of tiles. WWW: http://www.shiftygames.com/torrent/torrent.html toycars/pkg-descr: Toy Cars is a physics based 2-D racer. The graphics and the interface use SDL and OpenGL. Toy Cars is partly inspired by Micromachines and partly by the old Atari ST game called Jupiter's Masterdrive. WWW: http://sourceforge.net/projects/toycars/ trackballs/pkg-descr: Trackballs is a simple game similar to the classical game Marble Madness on the Amiga in the 80's. By steering a marble ball through a labyrinth filled with vicious hammers, pools of acid and other obstacles the player collects points. When the ball reaches the destination it continues at the next, more difficult level - unless the time runs out. It should be noted that this game is not intended to be a replica of marble madness but rather inspired by it. For instance the game uses advanced 3D graphics even though the original game had no real use for it. Also we aim at making the game highly configurable by a scripting extension (Guile) and provide a simple editor by which new levels easily can be created. The current status of the project is very early in development and is thus barely playable. You start /Trackballs/ by giving the command 'trackballs' which instructs the game to load the first level. If you wish to cheat or simply are testing out a level you are currently designing you can give the command 'trackballs -l foo' which jumps to level "foo". WWW: http://trackballs.sourceforge.net/ tractorgen/pkg-descr: From the tractorgen README: Generates ASCII tractors. This program generates ASCII tractors using the universal tractor coefficient (TC). The intended audience is practical ASCII tractor theorists and lay people interested in abstract tractor theory. Before using this program, ensure that you understand the fundamental theorem of ASCII tractor mechanics: "ASCII Tractors must have at least four wheels." [1] Author: Conrad Parker WWW: http://www.vergenet.net/~conrad/software/tractorgen/ traindirector/pkg-descr: Train Director is a clone of the popular Train Dispatcher simulation software. With Train Director you can simulate the work of the Centralized Traffic Control by controlling the movement of trains by throwing switches and clearing signals. You can also create your own territories with the included track layout editor. WWW: http://www.backerstreet.com/traindir/trdireng.htm -- Guido Falsi tremor/pkg-descr: Enhaced Quake engine based on JoeQuake. WWW: http://tremor.quakedev.com/tremor.html tremulous/pkg-descr: Tremulous is a free, open source game that blends a team based FPS with elements of an RTS. Players can choose from 2 unique races, aliens and humans. Players on both teams are able to build working structures in-game like an RTS. These structures provide many functions, the most important being spawning. The designated builders must ensure there are spawn structures or other players will not be able to rejoin the game after death. Other structures provide automated base defense (to some degree), healing functions and much more... Player advancement is different depending on which team you are on. As a human, players are rewarded with credits for each alien kill. These credits may be used to purchase new weapons and upgrades from the "Armoury". The alien team advances quite differently. Upon killing a human foe, the alien is able to evolve into a new class. The more kills gained the more powerful the classes available. The overall objective behind Tremulous is to eliminate the opposing team. This is achieved by not only killing the opposing players but also removing their ability to respawn by destroying their spawn structures. WWW: http://www.tremulous.net/ trigger/pkg-descr: Trigger is a free rally car racing game. Fun for all the family! You race a sequence of 6 courses, with increasing levels of difficulty. Trigger is highly customisable, and it's easy to add new levels and vehicles. WWW: http://sourceforge.net/projects/trigger-rally/ trimines/pkg-descr: TriMines is a mine sweeper game that uses triangles instead of squares. WWW: http://www.freewebs.com/trimines/ trojka/pkg-descr: Trojka is a game of skill. The aim of the game is to control and place falling blocks so that you get three patterns or colors in a row, horizontally or diagonally. These patterns then disappear, the above blocks collapse and you get points. - Edwin Mons e@ik.nu trophy/pkg-descr: Trophy is a single-player racing game. Even though the goal is basically to finish the laps as the first, Trophy is an action game which offers much more than just a race. Lots of extras enable "unusual" features for races such as shooting, putting mines and many others. WWW: http://trophy.sourceforge.net/ - Jean-Yves Lefort jylefort@FreeBSD.org tsito/pkg-descr: Tsito plays XiangQi (Chinese Chess) against the user or it referees two players. It can be used on the console (or an xterm) or can communicate through pipes to a GUI frontend. If used in a console it uses ASCII characters to display the board on the screen. 'tsito', stands for "The Secret Inside The Orange". WWW: http://xiangqi-engine.sourceforge.net/ - Kuang-che Wu kcwu@csie.org tt/pkg-descr: tt is an implementation of the well-known game tetris. Quadominoes (groups of four squares joined orthogonally together) fall slowly down the screen, accumulating at the bottom, and when the pile reaches the top of the screen the game is over. The pieces may be moved to the left or right, and rotated as they fall, with the aim of making them tessellate with the pieces already at the bottom of the game area. The height of the stack of pieces can be reduced by filling a complete row of ten squares, at which point that row will disappear, and those above will fall down into its place. It is possible (and desirable) to destroy multiple rows at once. WWW: http://www.miketaylor.org.uk/tech/tt/ ttraffic/pkg-descr: TTraffic is a Tcl/Tk version of the board game Rush Hour created by Binary Arts Coporation. The goal is to remove the red car(s) out of the grid through the slot on the right. To do this you have to slide the other cars out of the way. TTraffic is inspired by GTraffic, the Gnome version Rush Hour. TTraffic comes with about 15.000 puzzles ranging from intermediate to expert. These puzzles were automatically created by the program gtlevel. WWW: http://alpha.luc.ac.be/Research/Algebra/Members/Ttraffic/ttraffic.html -Anton ttt/pkg-descr: TTT (Tic-Tac-Toe) "ttt" is a very simple one - or two - player Tic Tac Toe game played using a mouse. WWW: http://www.newbreedsoftware.com/ttt/ - Alejandro Pulver alejandro@varnet.biz tux-aqfh/pkg-descr: TUXEDO T. PENGUIN: A QUEST FOR HERRING A nice 3D graphics adventure game. The author's goal is to end up with a game that's similar to some of the console games like Mario'64, Banjo-Kazooie, Gex or Spiro the dragon. He'd like more emphasis on search-and-explore and puzzle solving and less on violence and mass killing. Graphical quality is less important than game-play and fun. WWW: http://tuxaqfh.sourceforge.net/ - Alexander Langer tuxkart/pkg-descr: Tuxkart is an action kart racing game similar to a well known gaming console kart game. WWW: http://tuxkart.sourceforge.net/ - Alexander Langer tuxmath/pkg-descr: "Tux, of Math Command" ("TuxMath," for short) is an educational arcade game starring Tux, the Linux mascot! Based on the classic arcade game "Missile Command," Tux must defend his cities. In this case, though, he must do it by solving math problems. WWW: http://tux4kids.alioth.debian.org/ tuxpaint-config/pkg-descr: Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. WWW: http://www.newbreedsoftware.com/tuxpaint/ tuxpaint-fonts/pkg-descr: Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. WWW: http://www.newbreedsoftware.com/tuxpaint/ - Alejandro Pulver alejandro@varnet.biz tuxpaint-stamps/pkg-descr: Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. WWW: http://www.newbreedsoftware.com/tuxpaint/ tuxpaint/pkg-descr: Tux Paint is a free drawing program designed for young children (kids ages 3 and up). It has a simple, easy-to-use interface, fun sound effects, and an encouraging cartoon mascot who helps guide children as they use the program. It provides a blank canvas and a variety of drawing tools to help your child be creative. WWW: http://www.newbreedsoftware.com/tuxpaint/ tuxpuck/pkg-descr: Anyone remember "Shufflepuck Cafe" for the Amiga/AtariST? TuxPuck is a shufflepuck game written in C using SDL. The player moves a pad around a board and tries to shoot down the puck through the opponents defense. WWW: http://www.efd.lth.se/~d00jkr/tuxpuck/ tuxracer/pkg-descr: Tux Racer is a 3d penguin racing game. The object is to guide Tux down an icy slope while avoiding trees and rocks. WWW: http://tuxracer.sourceforge.net/ - Eric Anholt anholt@FreeBSD.org tuxracer_golf/pkg-descr: This is a new theme for Tux Racer. If you think that it seems ridiculous and far-fetched that a penguin would slide up and down ice-covered hills to collect floating blue herrings, then maybe the concept of a penguin sliding down a golf course collecting golf balls is more your style. -Adam Weinberger tuxtype/pkg-descr: tuxtype is an educational typing tutorial game for children starring Tux, the Linux Penguin. WWW: http://tux4kids.alioth.debian.org/ tvp/pkg-descr: This is a Tcl/Tk (and supporting C lib) implementation of the cardgame President (aka Ass). You will play against three computer players, each with a slightly different playing style (although none of these styles are particularly advanced, yet). Instructions on how to play the cardgame are included for the unfamiliar. WWW: http://www3.sympatico.ca/john.vanderhoek/tim/src/president/president.html - Tim Vanderhoek hoek@FreeBSD.org twitch/pkg-descr: Twitch - a GPL arcade game by David Clark . Twitch is an overhead 2-d shooter, reminiscent of games like Robotron or Tron: Deadly Disks. The player has entered the fortress of the evil Hippopoticus, and is trying to rescue the fair Lady Penelope from his clutches. I wrote Twitch as a proof-of-concept: namely that Python, properly written, is fast enough to create a playable, cross-platform arcade game. tycho/pkg-descr: Tycho is a program to gather data on Core War warriors. Tycho takes a list of warriors and fights each against the other. Execution logs of each instruction executed are recorded for all fights. It prints a report in HTML format. WWW: http://redcoder.sourceforge.net/?p=tycho typespeed/pkg-descr: Typespeed gives your fingers' cps (total and correct), typoratio and some points to compare with your friends. Typespeed's idea is ripped from ztspeed (a dos game made by Zorlim). Idea of the game should be clear to anyone, just type and type it fast, or be a lewser. WWW: http://tobias.eyedacor.org/typespeed/ - Suleiman Souhlal refugee@vt.edu tyrquake/pkg-descr: This is meant to be a very conservative branch of the Quake source code. I intend to support Quake and Quakeworld in both software and GL versions, as well as Quakeworld Server; all on both MS Windows and Linux. I don't intend on adding lots of rendering enhancements, but rather fixing little bugs that I've come across over the years. I'll be adding small enhancements, but I don't want to completely overhaul the engine. WWW: http://disenchant.net/engine.html ufoai-data/pkg-descr: UFO ALIEN INVASION data files. WWW: http://ufoai.ninex.info/ ufoai/pkg-descr: UFO ALIEN INVASION is a strategy game featuring tactical combat against hostile alien forces which are about to infiltrate earth at this very moment. You are in command of a small special unit which has been founded to face the alien strike force. To be successful on the long run, you will also have to have a research team study the aliens and their technologies in order to learn as much as possible about their technology, their goals and the aliens themselves. WWW: http://ufoai.ninex.info/ uhexen/pkg-descr: U-Hexen is yet another port of Hexen, popular game from Raven Software to Simple DirectMedia Layer (SDL) library. WWW: http://uhexen.sourceforge.net/ uhexen2-extras/pkg-descr: In 2000, Raven Software released the source code to their class based shooter game Hexen II and its multiplayer extension HexenWorld. Since then, there has been some source ports of this game, most notably the now neglected Anvil of Thyrion project. But nothing has been done for Linux since the beginning of 2002. The Hammer of Thyrion project continues the development for Linux and BSD people, with continued support for Windows users as well. Many bugs are fixed and even new features are added: New sound modes, improved mouse handling, improved video modes, OpenGL glows and more. This port installs various additions to the game (mods, demos, etc). WWW: http://uhexen2.sourceforge.net/ uhexen2/pkg-descr: In 2000, Raven Software released the source code to their class based shooter game Hexen II and its multiplayer extension HexenWorld. Since then, there has been some source ports of this game, most notably the now neglected Anvil of Thyrion project. But nothing has been done for Linux since the beginning of 2002. The Hammer of Thyrion project continues the development for Linux and BSD people, with continued support for Windows users as well. Many bugs are fixed and even new features are added: New sound modes, improved mouse handling, improved video modes, OpenGL glows and more. WWW: http://uhexen2.sourceforge.net/ ultimatestunts/pkg-descr: UltimateStunts is a UNIX/Windows/Linux remake of the DOS-game "stunts", providing modern features like openGL graphics, 3D sound and internet multiplaying. Design your own tracks, choose your opponents and try the most spectacular stunts you've ever seen. This game is still under heavy development, don't expect everything to work. WWW: http://www.ultimatestunts.nl/ umark/pkg-descr: UMark is a graphical interface that allows gamers to easily configure and run benchmarks on Unreal Tournament 200x. It supports "botmatch", "flyby", and "timedemo" benchmarks. You may save/load results, or submit them online. WWW: http://www.unrealmark.net/ untahris/pkg-descr: In the Untahris Common Playground, you can play several classic fun, simple arcade games. But playing alone is not fun, and you can play them in multiplayer mode (on one computer, local network, or maybe Internet). Now, Untahris has an original experimental feature, which makes it more than just a bundle of these games! In multiplayer mode each player can play a different game --- however, they play all on the same board. This may lead to funny interactions, battles or alliances between them. The games in Untahris have been modified to make them better interact with each other. Thus, in each game you are allowed to shoot and collect bonuses, even if it was not a part of the original game. WWW: http://untahris.sourceforge.net uox3/pkg-descr: UOX3 is the "Ultima Offline eXperiment", a GPL'd server for Origin Systems' Ultima Online multiplayer fantasy role playing (FRPG) game. This program is a full-featured Ultima Online server. It implements everything you would need to run a fully functional UO game (monsters, spawn sites, vendors, guard zones, etc.). This game includes a "world file" that has most towns fully developed (i.e. all vendors installed), plus many fully-active spawn sites scattered throughout the land. Of course, you can fully customize this "world", deleting anything you don't like and adding new stuff! With this server, you can play by yourself, or with up to 32 players over your local area network (or over the Internet!). This server package is being used by many player-run games available on the Internet. Yes, now YOU TOO can run your own public shard!!! You will need to own the Ultima Online product to be able to use this server. Some files from your game directory will need to be copied to the server directory before it will function. WWW: http://uox.stratics.com/ http://www.owo.com/ (info on Ultima Online) uqm/pkg-descr: Ur-Quan Masters is a port of the original Star Control 2 for 3DO Consoles. The project started in August 2002, when Toys For Bob released the partially ported sources of Star Control 2 3DO version to the fan community. Our goal is to port this wonderful game to current personal computers and operating systems. It is and will remain 100% free of charge, and anyone can contribute to the project and thus help make it even better. WWW: http://sc2.sourceforge.net urbanterror-data/pkg-descr: Urban Terror is a realism based total conversion mod for Quake III Arena which no longer requires this game to be played. It only uses its engine, which is open sourced through the GPL and may be distributed freely. Urban Terror plays in about the same setting as Counter Strike, but is less focused on realism and plays much faster, which among other things, is caused by the ability to strafe jump, which combined with wall jumping can lead to very quick movement and nice jumps. Urban Terror has 7 game modes, 25 maps and 15 weapons. This port only contains the data, and can be played with ioUrbanTerror (games/iourbanterror) or any other Quake 3 Arena compatible engine. WWW: http://www.urbanterror.net/ utserver/pkg-descr: This package contains all of the items you'll need to run a Unreal Tournament Dedicated Server under FreeBSD (with Linux emulation). Dedicated server of the very popular first person shooter game. - default install points to '/usr/local/ut-server/' netgames patch ver 0.8.2 by Abfackeln included WWW: http://ut.abfackeln.com/asu.html?page=dedicated For more information about UT visit: http://www.unrealtournament.com/ http://www.utpg.org/ For more information about configuring Linux UT servers visit: http://www.planetunreal.com/TheAdminPage/TheLinuxServer.htm vamos/pkg-descr: Vamos is an automotive simulation framework with an emphasis on thorough physical modeling and good C++ design. Vamos includes a real-time, first- person, 3D driving application. WWW: http://vamos.sourceforge.net/ vavoom-extras/pkg-descr: This port optionally installs the following Vavoom engine additions: * 3D models. * High resolution textures. * Enhaced soundtracks. For the supported games. WWW: http://www.vavoom-engine.com/ vavoom/pkg-descr: Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. To play Vavoom you need main wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or Strife. Differences from original game: * Polygonal engine with colored lighting, with software mode, OpenGL support; * Translucency; * Complete support for freelook (look up & down) in all games; * A powerful language to describe game logic; * 100% client/server architecture with in-game joining; * Quake-style console, with key bindings; * Indirect support for DeHackEd; * Crosshair; * Jumping; * And many other cool things... WWW: http://www.vavoom-engine.com/ vdrift-data/pkg-descr: The vdrift data files. This port install the data files needed to run vdrift open source driving simulation. WWW: http://www.vdrift.net/ vdrift/pkg-descr: VDrift is a cross-platform, open source driving simulation made with drift racing in mind. It's powered by the excellent Vamos physics engine. It is released under the GNU General Public License (GPL) v2. It is currently available for Linux, FreeBSD and Windows. WWW: http://www.vdrift.net/ vectoroids/pkg-descr: Vectoroids is an SDL Asteroids clone, with quick game-play and pretty good graphics. WWW: http://www.newbreedsoftware.com/vectoroids/ vegastrike-data/pkg-descr: Vega Strike data files This port install the data files needed to run Vega Strike opensource 3D space simulator WWW: http://vegastrike.sourceforge.net vegastrike/pkg-descr: Vega Strike is an OpenSource 3d Space Simulator. Work is proceeding on both the Vega Strike game engine and a Vega Strike Universe game data set. Both engine and data are in a playable state, but still under development. Each release serves as a beta for both engine and data. The project goal is, at version 1.0, is to be a generic space simulator. Currently developed features include: * Trading * Exploration * Plenty of shoot 'em up action * Preliminary multiplayer Deathmatch (testing server only) WWW: http://vegastrike.sourceforge.net vitetris/pkg-descr: vitetris is a terminal-based Tetris clone by Victor Nilsson. Gameplay is much like the early Tetris games by Nintendo. Features include: -Configurable keys -Highscore table -Two-player mode with garbage -Network play WWW: http://victornils.net/tetris/ volleyball/pkg-descr: Volleyball is a simple sports game, starring two penguins. Is a two player game, and follows the basic rules of actual Volleyball. Each player hits the ball, trying to reach the opponents field. If the ball touches the floor of the opponents field, the player scores one point. WWW: http://www.losersjuegos.com.ar/juegos/volleyball vor/pkg-descr: Variations on Rockdodger (VoR) is a fork of Paul Holt's little gem Rock Dodger, which has now accumulated enough differences to be worth releasing on its own. The premise is simple: dodge the rocks until you die. No shields, no weapons, no bonus lives, just pure rockdodgin' fun for your spare moments. VoR has ray-traced rocks, a free-scrolling screen, and "real" physics for your ship. Warning: this game is, if anything, harder than the original. It is intended to be a quickie game to kill a few spare moments here and there, not an epic space adventure. WWW: http://jasonwoof.org/vor vultures-claw/pkg-descr: Vulture's Claw is an isometric engine for Slash'EM based on the work begun by Falcon's Eye. Vulture's Claw includes music and nice graphics. The game follows in the tradition of NetHack and Slash'EM with a new map for each time you play, and a number of interesting classes and monsters to battle. WWW: http://www.darkarts.co.za/projects/vultures/ vultures-eye/pkg-descr: Vulture's Eye is a nice graphical interface for NetHack 3.4.3. It is forked from Falcon's Eye, one of the nicest graphical interfaces ever for NetHack. Author: Clive Crous WWW: http://www.darkarts.co.za/projects/vultures/ -- Li-Lun Wang llwang@infor.org wanderer/pkg-descr: Wanderer is a game similar to Boulderdash, Repton, XOR and others. A full description of how to play the game is given upon execution. The hiscore table holds only 15 scores, and the name displayed is taken from the environment variable NAME. If you wish to have a different alias without changing this variable, you can set the variable NEWNAME before playing. wargus/pkg-descr: Wargus is a Warcraft 2 mod that allows you to play Warcraft 2 with the Stratagus engine, as opposed to playing it with the original Warcraft 2 one. You will need a legal copy of Warcraft 2 (original DOS version required, won't work with the Battle.net Edition) since Wargus doesn't come with any graphics or sounds itself. Since Wargus uses a different engine, not all things will work the same as they did in the original game. If you want an absolutely unchanged Warcraft 2 experience, you will still have to play the original. WWW: http://wargus.sourceforge.net warsow-data/pkg-descr: Warsow game data files. This port installs data files needed to run Warsow, a free multiplayer first person shooter with cartoonish graphics based on Qfusion (a cool improvement over the Quake II engine). WWW: http://www.warsow.net/ warsow/pkg-descr: Warsow is a standalone multiplayer game. It features: * 3D Engine based on Qfusion (a modification of Quake II GPL engine) * eSport oriented FPS * Fast-paced gameplay focused on trix (trick jumps) and art of move * Complete Power-up System including Weak and Strong fire mode for each weapon * Cartoonish graphics with celshading-like-but-not-Manga style, mixing dark, flashy, and dirty textures, matching with action full of fun and speed * Additional goodies such as in-game IRC client and Warsow TV server WWW: http://www.warsow.net/ warzone2100/pkg-descr: Warzone 2100 is a real-time strategy game, developed by Pumpkin Studios and published by Eidos-Interactive. Although comparable to Earth2150 in many significant respects, it does contain aspects that are unique. These include various radar technologies, a greater focus on artillery and counter-battery technologies, more frequent in-game cinematic updates as gameplay progress, as well as a different vehicle design method. It was released in 1999 for both PC and Playstation. In late 2004 warzone was released by its copyright holders, Eidos-Interactive, to the public under the GNU General Public License (GPL), and the Warzone 2100 Resurrection Project was born. WWW: http://wz2100.net/ wesnoth-devel/pkg-descr: Battle for Wesnoth is a fantasy turn-based strategy game. Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next campaign. WWW: http://www.wesnoth.org/ wesnoth/pkg-descr: Battle for Wesnoth is a fantasy turn-based strategy game. Battle for control of villages, using variety of units which have advantages and disadvantages in different types of terrains and against different types of attacks. Units gain experience and advance levels, and are carried over from one scenario to the next campaign. WWW: http://www.wesnoth.org/ whichwayisup/pkg-descr: Which Way Is Up is a traditional and challenging 2D platformer game with a slight rotational twist. Help a mysterious big-eared salaryman named Guy find his keys in a labyrinth of dangers and bad dialogue. WWW: http://hectigo.net/puskutraktori/whichwayisup/ Author: Olli "Hectigo" Etuaho widelands/pkg-descr: Widelands is an open source real-time strategy game inspired by Bluebyte's Settlers II (TM). You are the chieftain of a small tribe. To grow your kingdom, you must secure resources, construct new buildings, train soldiers and wage war against your opponents. The game is playable and great fun already, but it is also still under heavy development, so do not be surprised if it crashes on you. WWW: http://www.widelands.org/ windstille/pkg-descr: In Windstille the player will be placed in a foreign alien world and has to find its way back into safety. Special focus will be on getting the foreign world and the players character itself believable. Exploration will be more needed than plain shoot action, even so the players-character will be equipped with a multifunctional war-suit, so he will be far from defenseless. The game will have slow placed explore and seak sequences as well as more rough section that will feature fast shoot and jump action. The game world should be presented in a consistent state, enemies once destroyed should not respawn automatically. The player is free to go forward and backward in the world as long as the level design allows it. WWW: http://windstille.berlios.de wmeyes/pkg-descr: WMeyes is a pretty simple application: it sits in the WindowMaker dock, and a pair of eyes track your cursor. Actually, the program should work in all window managers, but then you don't have a dock to sit it in, in which case you might as well use xeyes. WWW: http://www.bstern.org/wmeyes/ wmfortune/pkg-descr: WMFortune outputs fortune messages, just as its name says. wmminichess/pkg-descr: miniCHESS, or as I've christened it in this port, wmminichess, is a rather interesting dockapp that puts the power of gnuchess in a windowmaker dockapp. However, be warned: [quote] miniCHESS was born out of boredom. I warn you... if your a chess enthusiast and play a lot then please use xboard or some other chess gui. Even though miniCHESS has that kinda cool factor, it does get hard on the eyes. I like using miniCHESS for games in which I'm in no hurry to finish and go on for a couple days. Sorry but miniCHESS has no save/restore features yet. [end quote] The README in /usr/X11R6/share/wmminichess/ should explain how to play. It really does a nice job of that. WWW: http://www.foobargeek.com/miniCHESS/ Author: Eric Davis - Will wmpuzzle/pkg-descr: wmPuzzle is exactly what it sounds like: a puzzle game for your WindowMaker Dock or AfterStep Wharf. Now includes special BSD Daemon skin not present in original distribution! WWW: http://www.godisch.de/debian/wmpuzzle/ wmqstat/pkg-descr: wmQStat is a dockable front-end to qstat by Steve Jankowski, a popular command-line monitor of lots of Internet game servers, i.e. Quake/W/2/3, Hexen2/W, HL/CS/HL2, Tribes/2, RtCW, UT200x, DOOM III, FarCry, to name a few (this list is by far not complete). WWW: http://wmqstat.sourceforge.net/ wmquake/pkg-descr: Just what you always wanted. Hardcore quake fanatics can now enjoy their favorite game in a 64x64 window! WWW: http://www.ne.jp/asahi/linux/timecop/ wmshuffle/pkg-descr: Yet another app for the WindowMaker dock or AfterStep Wharf. wmShuffle is said to be the First Shuffle Game for WindowMaker! wmtictactoe/pkg-descr: Yet another app for the Window Maker dock or AfterStep Wharf. wmTicTacToe is exactly what it sounds like: Tic-Tac-Toe in a dock app. wmtimebomb/pkg-descr: Maliwan's Time Bomber Mine sweeper like game for WindowMaker. Install: cd to your home directory and mkdir .wmtimebomb and copy the file example.modefile in /usr/X11R6/lib/X11/wmtimebomb (as usual) into the ".wmtimebomb" directory and rename it to "modefile". Usage: wmtimebomb -t